Commit 415fad64 authored by Milan's avatar Milan

fix nil value error because depends.txt and temporally disable moretrees compatibility

parent 6bc7b9c3
......@@ -533,7 +533,8 @@ columnia.register_column_ia("rusty_block", "columnia:rusty_block",
"Rusty Column Crosslink",
"Rusty Column Link",
"Rusty Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("stone", "default:stone",
{cracky=3},
......@@ -544,7 +545,8 @@ columnia.register_column_ia("stone", "default:stone",
"Stone Column Crosslink",
"Stone Column Link",
"Stone Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("stonebrick", "default:stonebrick",
{cracky=3},
......@@ -555,7 +557,8 @@ columnia.register_column_ia("stonebrick", "default:stonebrick",
"Stone Brick Column Crosslink",
"Stone Brick Column Link",
"Stone Brick Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("desert_stonebrick", "default:desert_stonebrick",
{cracky=3},
......@@ -566,7 +569,8 @@ columnia.register_column_ia("desert_stonebrick", "default:desert_stonebrick",
"Desert Stone Brick Column Crosslink",
"Desert Stone Brick Column Link",
"Desert Stone Brick Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("desert_stone", "default:desert_stone",
{cracky=3},
......@@ -577,7 +581,8 @@ columnia.register_column_ia("desert_stone", "default:desert_stone",
"Desert Stone Column Crosslink",
"Desert Stone Column Link",
"Desert Stone Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("cobble", "default:cobble",
{cracky=3},
......@@ -588,7 +593,8 @@ columnia.register_column_ia("cobble", "default:cobble",
"Cobble Column Crosslink",
"Cobble Column Link",
"Cobble Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("brick", "default:brick",
{cracky=3},
......@@ -599,7 +605,8 @@ columnia.register_column_ia("brick", "default:brick",
"Brick Column Crosslink",
"Brick Column Link",
"Brick Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("sandstone", "default:sandstone",
{crumbly=2,cracky=2},
......@@ -610,7 +617,8 @@ columnia.register_column_ia("sandstone", "default:sandstone",
"Sandstone Column Crosslink",
"Sandstone Column Link",
"Sandstone Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("sandstonebrick", "default:sandstonebrick",
{crumbly=2,cracky=2},
......@@ -621,7 +629,8 @@ columnia.register_column_ia("sandstonebrick", "default:sandstonebrick",
"Sandstone Brick Column Crosslink",
"Sandstone Brick Column Link",
"Sandstone Brick Column Linkdown",
default.node_sound_stone_defaults())
default.node_sound_stone_defaults()
)
columnia.register_column_ia("wood", "group:wood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
......@@ -645,35 +654,35 @@ columnia.register_column_ia("junglewood", "default:junglewood",
"Junglewood Column Linkdown",
default.node_sound_wood_defaults())
if core.get_modpath( 'moretrees' ) then
local morewood = {
{ name='beech', description='Beech Tree' },
{ name='apple_tree', description='Apple Tree' },
{ name='oak', description='Oak Tree' },
{ name='sequoia', description='Giant Sequoia' },
{ name='birch', description='Birch Tree' },
{ name='palm', description='Palm Tree', },
{ name='spruce', description='Spruce Tree' },
{ name='pine', description='Pine Tree' },
{ name='willow', description='Willow Tree' },
{ name='acacia', description='Acacia Tree' },
{ name='rubber_tree', description='Rubber Tree' },
{ name='fir', description='Douglas Fir' }
}
for _,t in pairs( morewood ) do
print('register: '.. t.name)
columnia.register_column_ia( t.name, 'moretrees:' .. t.name ..'_planks',
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{ 'moretrees_' .. t.name .. '_wood.png' },
t.description .. ' Column',
t.description .. ' Column Top',
t.description .. ' Column Bottom',
t.description .. ' Column Crosslink',
t.description .. ' Column Link',
t.description .. ' Column Linkdown',
default.node_sound_wood_defaults())
end
end
--if core.get_modpath( 'moretrees' ) then
-- local morewood = {
-- { name='beech', description='Beech Tree' },
-- { name='apple_tree', description='Apple Tree' },
-- { name='oak', description='Oak Tree' },
-- { name='sequoia', description='Giant Sequoia' },
-- { name='birch', description='Birch Tree' },
-- { name='palm', description='Palm Tree', },
-- { name='spruce', description='Spruce Tree' },
-- { name='pine', description='Pine Tree' },
-- { name='willow', description='Willow Tree' },
-- { name='acacia', description='Acacia Tree' },
-- { name='rubber_tree', description='Rubber Tree' },
-- { name='fir', description='Douglas Fir' }
-- }
-- for _,t in pairs( morewood ) do
-- print('register: '.. t.name)
-- columnia.register_column_ia( t.name, 'moretrees:' .. t.name ..'_planks',
-- {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
-- { 'moretrees_' .. t.name .. '_wood.png' },
-- t.description .. ' Column',
-- t.description .. ' Column Top',
-- t.description .. ' Column Bottom',
-- t.description .. ' Column Crosslink',
-- t.description .. ' Column Link',
-- t.description .. ' Column Linkdown',
-- default.node_sound_wood_defaults())
-- end
--end
if core.get_modpath('moreblocks') then
stairsplus:register_all(
......
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