minetest.conf.example 1.75 KB
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# This file contains settings of Minetest Game that can be changed in minetest.conf
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# By default, all the settings are commented and not functional.
# Uncomment settings by removing the preceding #.

# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
#creative_mode = false

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# Sets the behaviour of the inventory items when a player dies.
#  "bones": Store all items inside a bone node but drop items if inside protected area
#  "drop": Drop all items on the ground
#  "keep": Player keeps all items
#bones_mode = "bones"

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# The time in seconds after which the bones of a dead player can be looted by everyone
# 0 to disable
#share_bones_time = 1200

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# How much earlier the bones of a dead player can be looted by
# everyone if the player dies in a protected area they don't own.
# 0 to disable. By default it is "share_bones_time" divide by four.
#share_bones_time_early = 300

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# Whether fire should be enabled. If disabled, 'basic flame' nodes will disappear.
# 'permanent flame' nodes will remain with either setting.
#enable_fire = true
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# Whether the stuff in initial_stuff should be given to new players
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#give_initial_stuff = false
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#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
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# Whether the TNT mod should be enabled
#enable_tnt = <true in singleplayer, false in multiplayer>

# The radius of a TNT explosion
#tnt_radius = 3
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# Enable the stairs mod ABM that replaces the old 'upside down'
# stair and slab nodes in old maps with the new param2 versions.
#enable_stairs_replace_abm = false
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# Whether you allow respawning in beds
# Default value is true
#enable_bed_respawn = true

# Whether players can skip night by sleeping
# Default value is true
#enable_bed_night_skip = true