Skip to content
  • rubenwardy's avatar
    Move nyancats into a separate mod · 3661cb61
    rubenwardy authored
    Nyancats are independent in the default mod. Nothing else uses them or
    their code. Separating it into a separate mod makes it easier for
    subgames to remove them. It also makes it easier for a mod to depend
    on nyancats, as lots of subgames don't have them.
    
    Default/mapgen.lua: Register biomes, ores and decorations in
    singlenode mapgen. These were never disabled anyway because
    singlenode was removed from the world creation menu.
    3661cb61