1. 01 Sep, 2016 1 commit
  2. 09 Aug, 2016 1 commit
  3. 01 Aug, 2016 1 commit
    • paramat's avatar
      Bones: Improve bones textures · 4fba897a
      paramat authored
      Add mouth, remove jaw shadow, shade eyesockets.
      Darker shading for spine and rotate texture using ^[transform2
      instead of inverting texture.
      Use 'node sound gravel defaults' for sounds.
  4. 27 Jul, 2016 1 commit
  5. 16 Jul, 2016 1 commit
  6. 15 Jul, 2016 1 commit
  7. 10 Jul, 2016 1 commit
  8. 26 Apr, 2016 1 commit
    • Auke Kok's avatar
      TNT: Add on_blast to all nodes with an inventory · 54b87e95
      Auke Kok authored
      Adds a minor helper function that allows efficient retrieval of
      several inventories from a node inventory. We use this helper to
      quickly retrieve the items in chests, vessel shelves, book shelves
      and furnaces, and return these with the nodes itself to the TNT caller.
      The TNT caller then performs the entity physics, and we don't need
      to do anything else.
      We disable TNT doing anything with bones.
      We expose a bug in the code that drops the items - metadata was lost
      entirely. This patch corrects that by properly copying the metadata
      and creating the drops list inclusive metadata.
  9. 21 Mar, 2016 1 commit
  10. 18 Mar, 2016 1 commit
  11. 13 Mar, 2016 1 commit
    • Auke Kok's avatar
      Add "protection_bypass" priv. · 2fb40be4
      Auke Kok authored
      The access privilege allows players that have it to bypass protection
      on locked doors/trapdoors, chests and bones.
      The priv also allows bypassing any minetest.is_protected() check,
      including digging nodes and placing them. It is meant for world
      moderators to clean up and fix map issues.
      Original patch by red-001. Split up and rebased/rewritten by sofar.
      This patch requires https://github.com/minetest/minetest/pull/3800
  12. 03 Mar, 2016 1 commit
  13. 26 Dec, 2015 1 commit
  14. 01 Oct, 2015 1 commit
    • paramat's avatar
      Rename to Minetest Game · 8e51f318
      paramat authored
      Rename in game.conf and documentation
      Update game_api.txt documentation for bucket API and tree functions
      Fix tab, space and comment formatting in game_api.txt
      Rename in mod READMEs
  15. 29 Sep, 2015 1 commit
    • LeMagnesium's avatar
      Adding bones' drop feature Before, when you died, you got to punch you bones... · 93a2c40e
      LeMagnesium authored
      Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
      Thanks for reading.
  16. 12 Feb, 2015 1 commit
    • Tim's avatar
      Bones mod fixes · 75ea7e31
      Tim authored
      1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
  17. 17 Jan, 2015 1 commit
  18. 05 Jul, 2014 3 commits
  19. 25 Jun, 2014 1 commit
  20. 13 Jun, 2013 2 commits
  21. 25 May, 2013 2 commits
  22. 18 May, 2013 1 commit