diff --git a/mods/default/furnace.lua b/mods/default/furnace.lua
index 68d5180ed002c61437106552272443b36083c293..6d89aae153128cf870bda3c1464d249a9d451b09 100644
--- a/mods/default/furnace.lua
+++ b/mods/default/furnace.lua
@@ -1,177 +1,291 @@
--- minetest/creative/init.lua
 
-creative_inventory = {}
-creative_inventory.creative_inventory_size = 0
+--
+-- Formspecs
+--
 
--- Create detached creative inventory after loading all mods
-minetest.after(0, function()
-	local inv = minetest.create_detached_inventory("creative", {
-		allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
-			if minetest.setting_getbool("creative_mode") then
-				return count
-			else
-				return 0
-			end
-		end,
-		allow_put = function(inv, listname, index, stack, player)
-			return 0
-		end,
-		allow_take = function(inv, listname, index, stack, player)
-			if minetest.setting_getbool("creative_mode") then
-				return -1
-			else
-				return 0
-			end
-		end,
-		on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
-		end,
-		on_put = function(inv, listname, index, stack, player)
-		end,
-		on_take = function(inv, listname, index, stack, player)
-			--print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
-			if stack then
-				minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
-				--print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
-			end
-		end,
-	})
-	local creative_list = {}
-	for name,def in pairs(minetest.registered_items) do
-		if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
-				and def.description and def.description ~= "" then
-			table.insert(creative_list, name)
-		end
-	end
-	table.sort(creative_list)
-	inv:set_size("main", #creative_list)
-	for _,itemstring in ipairs(creative_list) do
-		inv:add_item("main", ItemStack(itemstring))
-	end
-	creative_inventory.creative_inventory_size = #creative_list
-	--print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
-end)
+local function active_formspec(fuel_percent, item_percent)
+	local formspec = 
+		"size[8,8.5]"..
+		default.gui_bg..
+		default.gui_bg_img..
+		default.gui_slots..
+		"list[current_name;src;2.75,0.5;1,1;]"..
+		"list[current_name;fuel;2.75,2.5;1,1;]"..
+		"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
+		(100-fuel_percent)..":default_furnace_fire_fg.png]"..
+		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
+		(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
+		"list[current_name;dst;4.75,0.96;2,2;]"..
+		"list[current_player;main;0,4.25;8,1;]"..
+		"list[current_player;main;0,5.5;8,3;8]"..
+		"listring[current_name;dst]"..
+		"listring[current_player;main]"..
+		"listring[current_name;src]"..
+		"listring[current_player;main]"..
+		default.get_hotbar_bg(0, 4.25)
+	return formspec
+end
+
+local inactive_formspec =
+	"size[8,8.5]"..
+	default.gui_bg..
+	default.gui_bg_img..
+	default.gui_slots..
+	"list[current_name;src;2.75,0.5;1,1;]"..
+	"list[current_name;fuel;2.75,2.5;1,1;]"..
+	"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
+	"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
+	"list[current_name;dst;4.75,0.96;2,2;]"..
+	"list[current_player;main;0,4.25;8,1;]"..
+	"list[current_player;main;0,5.5;8,3;8]"..
+	"listring[current_name;dst]"..
+	"listring[current_player;main]"..
+	"listring[current_name;src]"..
+	"listring[current_player;main]"..
+	default.get_hotbar_bg(0, 4.25)
+
+--
+-- Node callback functions that are the same for active and inactive furnace
+--
+
+local function can_dig(pos, player)
+	local meta = minetest.get_meta(pos);
+	local inv = meta:get_inventory()
+	return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
+end
 
--- Create the trash field
-local trash = minetest.create_detached_inventory("creative_trash", {
-	-- Allow the stack to be placed and remove it in on_put()
-	-- This allows the creative inventory to restore the stack
-	allow_put = function(inv, listname, index, stack, player)
-		if minetest.setting_getbool("creative_mode") then
+local function allow_metadata_inventory_put(pos, listname, index, stack, player)
+	if minetest.is_protected(pos, player:get_player_name()) then
+		return 0
+	end
+	local meta = minetest.get_meta(pos)
+	local inv = meta:get_inventory()
+	if listname == "fuel" then
+		if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
+			if inv:is_empty("src") then
+				meta:set_string("infotext", "Furnace is empty")
+			end
 			return stack:get_count()
 		else
 			return 0
 		end
-	end,
-	on_put = function(inv, listname, index, stack, player)
-		inv:set_stack(listname, index, "")
-	end,
-})
-trash:set_size("main", 1)
-
+	elseif listname == "src" then
+		return stack:get_count()
+	elseif listname == "dst" then
+		return 0
+	end
+end
 
-creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
-	pagenum = math.floor(pagenum)
-	local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
-	player:set_inventory_formspec(
-			"size[13,7.5]"..
-			--"image[6,0.6;1,2;player.png]"..
-			default.gui_bg..
-			default.gui_bg_img..
-			default.gui_slots..
-			"list[current_player;main;5,3.5;8,1;]"..
-			"list[current_player;main;5,4.75;8,3;8]"..
-			"list[current_player;craft;8,0;3,3;]"..
-			"list[current_player;craftpreview;12,1;1,1;]"..
-			"image[11,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
-			"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
-			"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
-			"button[0.3,6.5;1.6,1;creative_prev;<<]"..
-			"button[2.7,6.5;1.6,1;creative_next;>>]"..
-			"listring[current_player;main]"..
-			"listring[current_player;craft]"..
-			"listring[current_player;main]"..
-			"listring[detached:creative;main]"..
-			"label[5,1.5;Trash:]"..
-			"list[detached:creative_trash;main;5,2;1,1;]"..
-			default.get_hotbar_bg(5,3.5)
-	)
+local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
+	local meta = minetest.get_meta(pos)
+	local inv = meta:get_inventory()
+	local stack = inv:get_stack(from_list, from_index)
+	return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
 end
-minetest.register_on_joinplayer(function(player)
-	-- If in creative mode, modify player's inventory forms
-	if not minetest.setting_getbool("creative_mode") then
-		return
-	end
-	creative_inventory.set_creative_formspec(player, 0, 1)
-end)
-minetest.register_on_player_receive_fields(function(player, formname, fields)
-	if not minetest.setting_getbool("creative_mode") then
-		return
-	end
-	-- Figure out current page from formspec
-	local current_page = 0
-	local formspec = player:get_inventory_formspec()
-	local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
-	start_i = tonumber(start_i) or 0
 
-	if fields.creative_prev then
-		start_i = start_i - 4*6
-	end
-	if fields.creative_next then
-		start_i = start_i + 4*6
+local function allow_metadata_inventory_take(pos, listname, index, stack, player)
+	if minetest.is_protected(pos, player:get_player_name()) then
+		return 0
 	end
+	return stack:get_count()
+end
 
-	if start_i < 0 then
-		start_i = start_i + 4*6
-	end
-	if start_i >= creative_inventory.creative_inventory_size then
-		start_i = start_i - 4*6
-	end
-		
-	if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
-		start_i = 0
-	end
+--
+-- Node definitions
+--
 
-	creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
-end)
+minetest.register_node("default:furnace", {
+	description = "Furnace",
+	tiles = {
+		"default_furnace_top.png", "default_furnace_bottom.png",
+		"default_furnace_side.png", "default_furnace_side.png",
+		"default_furnace_side.png", "default_furnace_front.png"
+	},
+	paramtype2 = "facedir",
+	groups = {cracky=2},
+	legacy_facedir_simple = true,
+	is_ground_content = false,
+	sounds = default.node_sound_stone_defaults(),
+	
+	can_dig = can_dig,
+	
+	allow_metadata_inventory_put = allow_metadata_inventory_put,
+	allow_metadata_inventory_move = allow_metadata_inventory_move,
+	allow_metadata_inventory_take = allow_metadata_inventory_take,
+})
 
-if minetest.setting_getbool("creative_mode") then
-	local digtime = 0.5
-	minetest.register_item(":", {
-		type = "none",
-		wield_image = "wieldhand.png",
-		wield_scale = {x=1,y=1,z=2.5},
-		range = 10,
-		tool_capabilities = {
-			full_punch_interval = 0.5,
-			max_drop_level = 3,
-			groupcaps = {
-				crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
-				cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
-				snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
-				choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
-				oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
+minetest.register_node("default:furnace_active", {
+	description = "Furnace",
+	tiles = {
+		"default_furnace_top.png", "default_furnace_bottom.png",
+		"default_furnace_side.png", "default_furnace_side.png",
+		"default_furnace_side.png",
+		{
+			image = "default_furnace_front_active.png",
+			backface_culling = false,
+			animation = {
+				type = "vertical_frames",
+				aspect_w = 16,
+				aspect_h = 16,
+				length = 1.5
 			},
-			damage_groups = {fleshy = 10},
 		}
-	})
+	},
+	paramtype2 = "facedir",
+	light_source = 8,
+	drop = "default:furnace",
+	groups = {cracky=2, not_in_creative_inventory=1},
+	legacy_facedir_simple = true,
+	is_ground_content = false,
+	sounds = default.node_sound_stone_defaults(),
 	
-	minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
-		return true
-	end)
+	can_dig = can_dig,
 	
-	function minetest.handle_node_drops(pos, drops, digger)
-		if not digger or not digger:is_player() then
-			return
+	allow_metadata_inventory_put = allow_metadata_inventory_put,
+	allow_metadata_inventory_move = allow_metadata_inventory_move,
+	allow_metadata_inventory_take = allow_metadata_inventory_take,
+})
+
+--
+-- ABM
+--
+
+local function swap_node(pos, name)
+	local node = minetest.get_node(pos)
+	if node.name == name then
+		return
+	end
+	node.name = name
+	minetest.swap_node(pos, node)
+end
+
+minetest.register_abm({
+	nodenames = {"default:furnace", "default:furnace_active"},
+	interval = 1.0,
+	chance = 1,
+	action = function(pos, node, active_object_count, active_object_count_wider)
+		--
+		-- Inizialize metadata
+		--
+		local meta = minetest.get_meta(pos)
+		local fuel_time = meta:get_float("fuel_time") or 0
+		local src_time = meta:get_float("src_time") or 0
+		local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
+		
+		--
+		-- Inizialize inventory
+		--
+		local inv = meta:get_inventory()
+		for listname, size in pairs({
+				src = 1,
+				fuel = 1,
+				dst = 4,
+		}) do
+			if inv:get_size(listname) ~= size then
+				inv:set_size(listname, size)
+			end
 		end
-		local inv = digger:get_inventory()
-		if inv then
-			for _,item in ipairs(drops) do
-				item = ItemStack(item):get_name()
-				if not inv:contains_item("main", item) then
-					inv:add_item("main", item)
+		local srclist = inv:get_list("src")
+		local fuellist = inv:get_list("fuel")
+		local dstlist = inv:get_list("dst")
+		
+		--
+		-- Cooking
+		--
+		
+		-- Check if we have cookable content
+		local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+		local cookable = true
+		
+		if cooked.time == 0 then
+			cookable = false
+		end
+		
+		-- Check if we have enough fuel to burn
+		if fuel_time < fuel_totaltime then
+			-- The furnace is currently active and has enough fuel
+			fuel_time = fuel_time + 1
+			
+			-- If there is a cookable item then check if it is ready yet
+			if cookable then
+				src_time = src_time + 1
+				if src_time >= cooked.time then
+					-- Place result in dst list if possible
+					if inv:room_for_item("dst", cooked.item) then
+						inv:add_item("dst", cooked.item)
+						inv:set_stack("src", 1, aftercooked.items[1])
+						src_time = 0
+					end
+				end
+			end
+		else
+			-- Furnace ran out of fuel
+			if cookable then
+				-- We need to get new fuel
+				local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
+				
+				if fuel.time == 0 then
+					-- No valid fuel in fuel list
+					fuel_totaltime = 0
+					fuel_time = 0
+					src_time = 0
+				else
+					-- Take fuel from fuel list
+					inv:set_stack("fuel", 1, afterfuel.items[1])
+					
+					fuel_totaltime = fuel.time
+					fuel_time = 0
+					
 				end
+			else
+				-- We don't need to get new fuel since there is no cookable item
+				fuel_totaltime = 0
+				fuel_time = 0
+				src_time = 0
 			end
 		end
-	end
-	
-end
+		
+		--
+		-- Update formspec, infotext and node
+		--
+		local formspec = inactive_formspec
+		local item_state = ""
+		local item_percent = 0
+		if cookable then
+			item_percent =  math.floor(src_time / cooked.time * 100)
+			item_state = item_percent .. "%"
+		else
+			if srclist[1]:is_empty() then
+				item_state = "Empty"
+			else
+				item_state = "Not cookable"
+			end
+		end
+		
+		local fuel_state = "Empty"
+		local active = "inactive "
+		if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
+			active = "active "
+			local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
+			fuel_state = fuel_percent .. "%"
+			formspec = active_formspec(fuel_percent, item_percent)
+			swap_node(pos, "default:furnace_active")
+		else
+			if not fuellist[1]:is_empty() then
+				fuel_state = "0%"
+			end
+			swap_node(pos, "default:furnace")
+		end
+		
+		local infotext =  "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
+		
+		--
+		-- Set meta values
+		--
+		meta:set_float("fuel_totaltime", fuel_totaltime)
+		meta:set_float("fuel_time", fuel_time)
+		meta:set_float("src_time", src_time)
+		meta:set_string("formspec", formspec)
+		meta:set_string("infotext", infotext)
+	end,
+})