diff --git a/shop.lua b/shop.lua
index 6e14635d8a715e52058c92289123c0c9117e5601..07c39af2ebf8ef42c116eca664fa6fb2defa5d4b 100644
--- a/shop.lua
+++ b/shop.lua
@@ -128,121 +128,134 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
 
 	if fields.exchange then
 		local shop_inv = meta:get_inventory()
-		if shop_inv:is_empty("cust_ow") and shop_inv:is_empty("cust_og") then
+		if shop_inv:is_empty("cust_ow")
+				and shop_inv:is_empty("cust_og") then
 			return
 		end
-		if not shop_inv:is_empty("cust_ej") or not shop_inv:is_empty("custm_ej") then
-			minetest.chat_send_player(player_name, "Exchange shop: Error, ejected items detected!")
+		if not shop_inv:is_empty("cust_ej")
+				or not shop_inv:is_empty("custm_ej") then
+			minetest.chat_send_player(player_name,
+					"One or multiple ejection fields are filled. "..
+					"Please empty them or contact the shop owner.")
+			return
 		end
 		local player_inv = sender:get_inventory()
 		local err_msg = ""
 		local cust_ow = shop_inv:get_list("cust_ow")
 		local cust_og = shop_inv:get_list("cust_og")
-		local cust_ow_legal = true
-		local cust_og_legal = true
-		--?shop configured well
+
+		-- Check validness of stack "owner wants"
+		local cust_ow_ok = true
 		for i1, item1 in pairs(cust_ow) do
+			local name1 = item1:get_name()
 			for i2, item2 in pairs(cust_ow) do
-				if item1:get_name() == item2:get_name() and i1 ~= i2 and item1:get_name() ~= "" then
-					cust_ow_legal = false
-					--break
+				if name1 == "" then
+					break
+				end
+				if i1 ~= i2 and name1 == item2:get_name() then
+					cust_ow_ok = false
+					break
 				end
 			end
-			if not cust_ow_legal then
+			if not cust_ow_ok then
+				err_msg = "The field 'Owner needs' can not contain multiple "..
+					"times the same items. Please contact the shop owner."
 				break
 			end
 		end
-		if not cust_ow_legal then
-			err_msg = "The 'Owner needs' field can not contain multiple times the same items, contact the shop owner."
-		end
-		if err_msg == "" then --?shop configured well
+
+		-- Check validness of stack "owner gives"
+		if err_msg == "" then
+			local cust_og_ok = true
 			for i1, item1 in pairs(cust_og) do
+				local name1 = item1:get_name()
 				for i2, item2 in pairs(cust_og) do
-					if item1:get_name() == item2:get_name() and i1 ~= i2 and item1:get_name() ~= "" then
-						cust_og_legal = false
+					if name1 == "" then
+						break
+					end
+					if i1 ~= i2 and name1 == item2:get_name() then
+						cust_og_ok = false
 						break
 					end
 				end
-				if not cust_og_legal then
+				if not cust_og_ok then
+					err_msg = "The field 'Owner gives' can not contain multiple "..
+						"times the same items. Please contact the shop owner."
 					break
 				end
 			end
-			if not cust_og_legal then
-				err_msg = "The 'Owner gives' field can not contain multiple times the same items, contact the shop owner."
-			end
 		end
-		if err_msg == "" then --?shop has space
-			local shop_has_space = true
+
+		-- Check for space in the shop
+		if err_msg == "" then
 			for i, item in pairs(cust_ow) do
 				if not shop_inv:room_for_item("custm", item) then
-					shop_has_space = false
+					err_msg = "The stock in this shop is full. "..
+							"Please contact the shop owner."
 					break
 				end
 			end
-			if not shop_has_space then
-				err_msg = "The stock in the shop is full."
-			end
 		end
-		if err_msg == "" then --?shop has items
-			local shop_has_items = true
+
+		-- Check availability of the shop's items
+		if err_msg == "" then
 			for i, item in pairs(cust_og) do
 				if not shop_inv:contains_item("stock", item) then
-					shop_has_items = false
+					err_msg = "This shop is sold out."
 					break
 				end
 			end
-			if not shop_has_items then
-				err_msg = "The shop is empty and can not give you anything."
-			end
 		end
-		if err_msg == "" then --?player has space
-			local player_has_space = true
+
+		-- Check for space in the player's inventory
+		if err_msg == "" then
 			for i, item in pairs(cust_og) do
 				if not player_inv:room_for_item("main", item) then
-					player_has_space = false
+					err_msg = "You do not have enough space in your inventory."
 					break
 				end
 			end
-			if not player_has_space then
-				err_msg = "You do not have the space in your inventory."
-			end
 		end
-		if err_msg == "" then --?player has items
-			local player_has_items = true
+
+		-- Check availability of the player's items
+		if err_msg == "" then
 			for i, item in pairs(cust_ow) do
 				if not player_inv:contains_item("main", item) then
-					player_has_items = false
+					err_msg = "You do not have the required items."
 					break
 				end
 			end
-			if not player_has_items then
-				err_msg = "You do not have the needed items."
-			end
 		end
-		if err_msg == "" then --?exchange
+
+		-- Do the exchange!
+		if err_msg == "" then
 			local fully_exchanged = true
 			for i, item in pairs(cust_ow) do
-				player_inv:remove_item("main", item) --player inv. to stock else to eject fields
-				if shop_inv:room_for_item("custm", item) then
-					shop_inv:add_item("custm", item)
+				local stack = player_inv:remove_item("main", item)
+				if shop_inv:room_for_item("custm", stack) then
+					shop_inv:add_item("custm", stack)
 				else
-					shop_inv:add_item("custm_ej", item)
+					-- Move to ejection field
+					shop_inv:add_item("custm_ej", stack)
 					fully_exchanged = false
 				end
 			end
 			for i, item in pairs(cust_og) do
-				shop_inv:remove_item("stock", item) --stock to player inv. else to eject fields
-				if player_inv:room_for_item("main", item) then
-					player_inv:add_item("main", item)
+				local stack = shop_inv:remove_item("stock", item)
+				if player_inv:room_for_item("main", stack) then
+					player_inv:add_item("main", stack)
 				else
-					shop_inv:add_item("cust_ej", item)
+					-- Move to ejection field
+					shop_inv:add_item("cust_ej", stack)
 					fully_exchanged = false
 				end
 			end
 			if not fully_exchanged then
-				err_msg = "Fatal error! Stocks are overflowing somewhere!"
+				err_msg = "Warning! Stacks are overflowing somewhere!"
 			end
 		end
+
+		-- Throw error message
 		if err_msg ~= "" then
 			minetest.chat_send_player(player_name, "Exchange shop: "..err_msg)
 		end
@@ -290,12 +303,12 @@ minetest.register_node("bitchange:shop", {
 	can_dig = function(pos,player)
 		local meta = minetest.get_meta(pos);
 		local inv = meta:get_inventory()
-		if (inv:is_empty("stock") and inv:is_empty("custm") and
-			inv:is_empty("custm_ej") and inv:is_empty("cust_ow") and
-			inv:is_empty("cust_og") and inv:is_empty("cust_ej")) then
+		if inv:is_empty("stock") and inv:is_empty("custm")
+				and inv:is_empty("cust_ow") and inv:is_empty("custm_ej")
+				and inv:is_empty("cust_og") and inv:is_empty("cust_ej") then
 			return true
 		end
-		minetest.chat_send_player(player:get_player_name(), "Can not dig exchange shop, one or multiple stocks are in use.")
+		minetest.chat_send_player(player:get_player_name(), "Cannot dig exchange shop: one or multiple stocks are in use.")
 		return false
 	end,
 	on_rightclick = function(pos, node, clicker, itemstack)
@@ -330,8 +343,9 @@ minetest.register_node("bitchange:shop", {
 			return 0
 		end
 		local meta = minetest.get_meta(pos)
-		if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) and
-				listname ~= "cust_ej" and listname ~= "custm_ej" then
+		if bitchange.has_access(meta:get_string("owner"), player:get_player_name())
+				and listname ~= "cust_ej"
+				and listname ~= "custm_ej" then
 			return stack:get_count()
 		end
 		return 0
@@ -341,7 +355,8 @@ minetest.register_node("bitchange:shop", {
 			return stack:get_count()
 		end
 		local meta = minetest.get_meta(pos)
-		if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) or listname == "cust_ej" then
+		if bitchange.has_access(meta:get_string("owner"), player:get_player_name())
+				or listname == "cust_ej" then
 			return stack:get_count()
 		end
 		return 0