diff --git a/snow.lua b/snow.lua index a8e658dbee9e44b4f8ddb3bafe9b70fe22b69498..46a49673b96636935834ff99fcdde426d4a52c43 100644 --- a/snow.lua +++ b/snow.lua @@ -1,62 +1,75 @@ ---print (" ---- Overrider christmas_craft = true! ---- ") - ---minetest.register_node(":default:dirt_with_grass", { --- description = "Dirt with Grass", --- tiles = {"snow.png", "default_dirt.png", "grass_w_snow_side.png"}, --- is_ground_content = true, --- groups = {crumbly=3,soil=1}, --- drop = { --- max_items = 2, items = { --- {items = {'default:dirt'}, rarity = 0,}, --- {items = {'christmas_craft:snowball'}, rarity = 0,}, --- }}, --- sounds = default.node_sound_dirt_defaults({ --- footstep = {name="default_grass_footstep", gain=0.4}, --- }), ---}) - ---minetest.register_node(":default:leaves", { --- description = "Leaves", --- drawtype = "nodebox", --- visual_scale = 1.3, --- tiles = {"snow.png", "christmas_craft_leaves_top.png", "christmas_craft_leaves_side.png"}, --- paramtype = "light", --- groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, --- drop = { --- max_items = 1, --- items = { --- { --- -- player will get sapling with 1/20 chance --- items = {'default:sapling'}, --- rarity = 20, --- }, --- { --- -- player will get leaves only if he get no saplings, --- -- this is because max_items is 1 --- items = {'default:leaves'}, --- } --- } --- }, --- sounds = default.node_sound_leaves_defaults(), --- node_box = { --- type = "fixed", --- fixed = { --- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, --- }, --- }, --- selection_box = { --- type = "fixed", --- fixed = { --- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, --- }, --- }, --- ---}) - - - - - ---print (" ---- Overrider christmas_craft [OK] ---- ") +print (" ---- Overrider christmas_craft = true! ---- ") +minetest.register_node(":default:dirt_with_grass", { + description = "Dirt with Grass", + tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, + is_ground_content = true, + groups = {crumbly=3,soil=1}, + drop = { + max_items = 2, items = { + {items = {'default:dirt'}, rarity = 0,}, + {items = {'default:snow'}, rarity = 0,}, + }}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +minetest.override_item("default:leaves", { + tiles = {"christmas_leaves_side.png"}, + special_tiles = {"default_leaves_simple.png"}, +}) + + +minetest.overide_item("default:aspen_leaves", { + tiles = {"christmas_aspen_leaves.png"}, +}) + + + +-- old code +--[[ +minetest.register_node(":default:leaves", { + description = "Leaves", + drawtype = "nodebox", + visual_scale = 1.3, + tiles = {"default_snow.png", "christmas_leaves_bot.png", "christmas_leaves_side.png"}, + paramtype = "light", + groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:sapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:leaves'}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + }, + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + }, + }, + +}) + +]] + + + +print (" ---- Overrider christmas_craft [OK] ---- ")