From 2edabc64d78a165069c67b412c2fc787642e057f Mon Sep 17 00:00:00 2001
From: "Tai @ Flex" <dch.tai@gmail.com>
Date: Wed, 14 Dec 2016 13:36:15 +0000
Subject: [PATCH] deleted contents

---
 baddies.lua | 775 ----------------------------------------------------
 1 file changed, 775 deletions(-)

diff --git a/baddies.lua b/baddies.lua
index a5e0359..8b13789 100644
--- a/baddies.lua
+++ b/baddies.lua
@@ -1,776 +1 @@
-local pigdef = {
-	type = "monster",
-	passive = true,
-	reach = 3,
-	damage = 2,
-	attack_type = "dogfight",
-	explosion_radius = 2,
-	hp_min = 12,
-	hp_max = 22,
-	armor = 130,
-	collisionbox = {-0.4, 0, -0.4, 0.4, 1, 0.4},
-	visual = "mesh",
-	mesh = "flying_pig.b3d",
-	textures = {
-		{"dmobs_flying_pig_mean.png"},
-	},
-	jump = true,
-	fly = true,
-	fall_speed = 0,
-	stepheight = 1.5,
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=1, y=1},
-	makes_footstep_sound = true,
-	runaway = false,
-	walk_velocity = 2,
-	run_velocity = 3,
-	run_chance = 20,
-	jump = true,
-	drops = {
-		{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
-	},
-	sounds = {
-		random = "mobs_pig",
-	},
-	do_custom = function(self)
-		if self.state == "attack" then
-			self.fly = false
-			self.fall_speed = -4
-		end
-	end,
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 0,
-	follow = {"default:apple"},
-	view_range = 14,
-	animation = {
-		speed_normal = 10,
-		speed_run = 15,
-		walk_start = 1,
-		walk_end = 20,
-		stand_start = 1,
-		stand_end = 20,
-		run_start = 22,
-		run_end = 28,
 
-	},
-	on_rightclick = function(self, clicker)
-
-		if mobs:feed_tame(self, clicker, 8, true, true) then
-			return
-		end
-
-		mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
-	end,
-}
-
-if dmobs.destructive then
-	pigdef.sounds.explode = "tnt_explode"
-	pigdef.attack_type = "explode"
-end
-
-mobs:register_mob("dmobs:pig_evil", pigdef)
-
-mobs:register_spawn("dmobs:pig_evil", {"default:pine_needles","default:leaves"}, 20, 10, 32000, 2, 31000)
-
-mobs:register_egg("dmobs:pig_evil", "kamikaze Pig", "wool_pink.png", 1)
-
--- Fox
-mobs:register_mob("dmobs:fox", {
-	type = "monster",
-	attacks_monsters = true,
-	reach = 1,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 42,
-	hp_max = 52,
-	armor = 130,
-	collisionbox = {-0.4, -0.6, -0.4, 0.3, 0.3, 0.3},
-	runaway = true,
-	pathfinding = true,
-	visual = "mesh",
-	mesh = "fox.b3d",
-	textures = {
-		{"dmobs_fox.png"},
-	},
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=1.5, y=1.5},
-	makes_footstep_sound = true,
-	walk_velocity = 1,
-	run_velocity = 2.5,
-	jump = true,
-	drops = {
-		{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
-	},
-	on_activate = function(self)
-		if math.random(1,5) == 1 then
-		self.type = "animal"
-		end
-	end,
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 0,
-	fall_damage = 1,
-	fear_height = 4,
-	replace_rate = 10,
-	replace_what = {"farming:wheat_5", "default:fence_wood", "default:grass_5", "default:dirt_with_grass"},
-	replace_with = "air",
-	follow = {"mobs:meat_raw"},
-	view_range = 14,
-	animation = {
-		speed_normal = 6,
-		speed_run = 15,
-		walk_start = 25,
-		walk_end = 35,
-		stand_start = 51,
-		stand_end = 60,
-		run_start = 1,
-		run_end = 16,
-		punch_start = 36,
-		punch_end = 51,
-	},
-	on_rightclick = function(self, clicker)
-
-		if mobs:feed_tame(self, clicker, 8, true, true) then
-			return
-		end
-
-		mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
-	end,
-})
-
-mobs:register_spawn("dmobs:fox", {"default:dirt_with_grass","default:dirt"}, 20, 10, 32000, 2, 31000)
-
-mobs:register_egg("dmobs:fox", "Fox", "wool_orange.png", 1)
-
---Rat
-
-mobs:register_mob("dmobs:rat", {
-	type = "monster",
-	reach = 2,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 22,
-	hp_max = 42,
-	armor = 130,
-	collisionbox = {-0.4, 0, -0.4, 0.3, 1, 0.3},
-	runaway = true,
-	visual = "mesh",
-	mesh = "dmobs_rat.b3d",
-	textures = {
-		{"dmobs_rat.png"},
-	},
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=1, y=1},
-	makes_footstep_sound = true,
-	walk_velocity = 1,
-	run_velocity = 2.5,
-	jump = true,
-	drops = {
-		{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
-	},
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 0,
-	fall_damage = 1,
-	fear_height = 5,
-	replace_rate = 10,
-	replace_what = {"farming:wheat_5", "farming:wheat_4", "farming:wheat_2", "farming:wheat_3"},
-	replace_with = "air",
-	follow = {"mobs_animal:cheese"},
-	view_range = 14,
-	animation = {
-		speed_normal = 10,
-		speed_run = 18,
-		walk_start = 43,
-		walk_end = 63,
-		stand_start = 1,
-		stand_end = 20,
-		run_start = 43,
-		run_end = 63,
-		punch_start = 20,
-		punch_end = 40,
-	},
-})
-
-mobs:register_spawn("dmobs:rat", {"default:stone","default:sand"}, 20, 0, 32000, 2, 31000)
-
-mobs:register_egg("dmobs:rat", "Giant Rat", "wool_grey.png", 1)
-
---Wasps!
-mobs:register_mob("dmobs:wasp", {
-	type = "monster",
-	reach = 1,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 2,
-	hp_max = 5,
-	armor = 100,
-	collisionbox = {-0.1, -0, -0.1, 0.1, 0.5, 0.1},
-	fly = true,
-	fall_speed = 0,
-	stepheight = 1.5,
-	visual = "mesh",
-	mesh = "wasp.b3d",
-	textures = {
-		{"dmobs_wasp.png"},
-	},
-	sounds = {
-		random = "wasp",
-	},
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=0.6, y=0.6},
-	makes_footstep_sound = true,
-	walk_velocity = 2,
-	run_velocity = 3,
-	jump = true,
-	water_damage = 2,
-	lava_damage = 2,
-	light_damage = 0,
-	view_range = 14,
-	animation = {
-		speed_normal = 15,
-		speed_run = 30,
-		walk_start = 1,
-		walk_end = 5,
-		stand_start = 1,
-		stand_end = 5,
-		run_start = 1,
-		run_end = 5,
-		punch_start = 6,
-		punch_end = 15,
-	},
-})
-
-mobs:register_spawn("dmobs:wasp", {"default:dirt_with_grass"}, 20, 10, 32000, 2, 31000)
-mobs:register_spawn("dmobs:wasp", {"dmobs:hive"}, 20, 10, 16000, 2, 31000)
-
-mobs:register_egg("dmobs:wasp", "Wasp", "dmobs_wasp_bg.png", 1)
-
-mobs:register_mob("dmobs:wasp_leader", {
-	type = "monster",
-	reach = 1,
-	damage = 2,
-	attack_type = "shoot",
-	shoot_interval = 1,
-	arrow = "dmobs:sting",
-	shoot_offset = 0,
-	hp_min = 82,
-	hp_max = 122,
-	armor = 130,
-	collisionbox = {-0.4, -0, -0.4, 0.3, 2, 0.3},
-	pathfinding = true,
-	fly = true,
-	fall_speed = 0,
-	stepheight = 1.5,
-	visual = "mesh",
-	mesh = "wasp.b3d",
-	textures = {
-		{"dmobs_wasp.png"},
-	},
-	sounds = {
-		random = "wasp",
-	},
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=3.5, y=3.5},
-	makes_footstep_sound = true,
-	walk_velocity = 1,
-	run_velocity = 2.5,
-	jump = true,
-	drops = {
-		{name = "default:gold_lump", chance = 1, min = 3, max = 5},
-	},
-	do_custom = function(self)
-	if math.random(1, 500) >= 500 then
-	local pos = self.object:getpos()
-	minetest.env:add_entity(pos, "dmobs:wasp")
-	end
-	end,
-	replace_rate = 700,
-	replace_what = {"air"},
-	replace_with = "dmobs:hive",
-	water_damage = 2,
-	lava_damage = 2,
-	light_damage = 0,
-	view_range = 14,
-	animation = {
-		speed_normal = 6,
-		speed_run = 15,
-		walk_start = 1,
-		walk_end = 5,
-		stand_start = 1,
-		stand_end = 5,
-		run_start = 1,
-		run_end = 5,
-		shoot_start = 6,
-		shoot_end = 15,
-	},
-})
-
-mobs:register_spawn("dmobs:wasp_leader", {"default:dirt_with_grass","dmobs:hive"}, 20, 10, 64000, 2, 31000)
-
-mobs:register_egg("dmobs:wasp_leader", "King of Sting", "dmobs_wasp_bg.png", 1)
-
--- Treeman
-
-mobs:register_mob("dmobs:treeman", {
-	type = "monster",
-	reach = 3,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 62,
-	hp_max = 72,
-	armor = 130,
-	collisionbox = {-0.4, 0, -0.4, 0.4, 3, 0.4},
-	visual = "mesh",
-	mesh = "treeman.b3d",
-	textures = {
-		{"dmobs_treeman.png"},
-		{"dmobs_treeman2.png"},
-	},
-	blood_texture = "default_tree.png",
-	visual_size = {x=1, y=1},
-	makes_footstep_sound = true,
-	walk_velocity = 1,
-	run_velocity = 2.5,
-	jump = true,
-	drops = {
-		{name = "default:tree", chance = 5, min = 3, max = 6},
-	},
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 0,
-	fall_damage = 1,
-	fear_height = 10,
-	view_range = 14,
-	animation = {
-		speed_normal = 10,
-		speed_run = 13,
-		walk_start = 46,
-		walk_end = 66,
-		stand_start = 1,
-		stand_end = 20,
-		run_start = 46,
-		run_end = 66,
-		punch_start = 20,
-		punch_end = 45,
-	},
-})
-
-mobs:register_spawn("dmobs:treeman", {"default:leaves", "default:pine_needles"}, 7, 0, 16000, 2, 31000)
-
-mobs:register_egg("dmobs:treeman", "Treeman", "default_tree.png", 1)
-
---stone golem
-
-
-mobs:register_mob("dmobs:golem", {
-	type = "monster",
-	reach = 3,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 62,
-	hp_max = 72,
-	armor = 100,
-	collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4},
-	visual = "mesh",
-	mesh = "golem.b3d",
-	textures = {
-		{"dmobs_golem.png"},
-	},
-	blood_texture = "default_stone.png",
-	visual_size = {x=1, y=1},
-	makes_footstep_sound = true,
-	walk_velocity = 1,
-	run_velocity = 2.5,
-	jump = true,
-	drops = {
-		{name = "dmobs:golemstone", chance = 30, min = 1, max = 1},
-	},
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 1,
-	fall_damage = 0,
-	fear_height = 10,
-	view_range = 14,
-	animation = {
-		speed_normal = 10,
-		speed_run = 14,
-		walk_start = 46,
-		walk_end = 66,
-		stand_start = 1,
-		stand_end = 20,
-		run_start = 46,
-		run_end = 66,
-		punch_start = 20,
-		punch_end = 45,
-	},
-})
-
-mobs:register_spawn("dmobs:golem", {"default:stone"}, 7, 0, 16000, 2, 31000)
-
-mobs:register_egg("dmobs:golem", "Stone Golem", "default_stone.png", 1)
-
---skeleton
-
-
-mobs:register_mob("dmobs:skeleton", {
-	type = "monster",
-	reach = 3,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 62,
-	hp_max = 72,
-	armor = 100,
-	collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4},
-	visual = "mesh",
-	mesh = "skeleton.b3d",
-	textures = {
-		{"dmobs_skeleton.png"},
-	},
-	blood_texture = "default_stone.png",
-	visual_size = {x=1, y=1},
-	makes_footstep_sound = true,
-	walk_velocity = 1,
-	run_velocity = 2.5,
-	jump = true,
-	drops = {
-		{name = "bones:bones", chance = 5, min = 3, max = 6},
-	},
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 1,
-	fall_damage = 0,
-	fear_height = 10,
-	view_range = 14,
-	animation = {
-		speed_normal = 15,
-		speed_run = 20,
-		walk_start = 46,
-		walk_end = 66,
-		stand_start = 1,
-		stand_end = 20,
-		run_start = 46,
-		run_end = 66,
-		punch_start = 20,
-		punch_end = 45,
-	},
-})
-
-mobs:register_spawn("dmobs:skeleton", {"default:stone"}, 7, 0, 16000, 2, 31000)
-
-mobs:register_egg("dmobs:skeleton", "Skeleton", "default_dirt.png", 1)
-
--- Orc
-mobs:register_mob("dmobs:orc", {
-	type = "monster",
-	passive = false,
-	reach = 1,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 12,
-	hp_max = 22,
-	armor = 130,
-	collisionbox = {-0.4, -1.3, -0.4, 0.4, 1, 0.4},
-	visual = "mesh",
-	mesh = "orc.b3d",
-	textures = {
-		{"dmobs_orc.png"},
-	},
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=3, y=3},
-	makes_footstep_sound = true,
-	drops = {
-		{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
-	},
-	walk_velocity = 1,
-	run_velocity = 2,
-	jump = true,
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 0,
-	fall_damage = 1,
-	fall_speed = -13,
-	fear_height = 4,
-	view_range = 14,
-	animation = {
-		speed_normal = 10,
-		speed_run = 20,
-		walk_start = 2,
-		walk_end = 18,
-		stand_start = 30,
-		stand_end = 40,
-		run_start = 2,
-		run_end = 18,
-		punch_start = 20,
-		punch_end = 30,
-
-	},
-})
-
--- Orc (Redesign)
-mobs:register_mob("dmobs:orc_redesign", {
-	type = "monster",
-	passive = false,
-	reach = 1,
-	damage = 2,
-	attack_type = "dogfight",
-	hp_min = 12,
-	hp_max = 22,
-	armor = 130,
-	collisionbox = {-0.4, -0, -0.4, 0.4, 2, 0.4},
-	visual = "mesh",
-	mesh = "orc_redesign.b3d",
-	textures = {
-		{"dmobs_orc_redesign.png"},
-	},
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=1.5, y=1.5},
-	makes_footstep_sound = true,
-	drops = {
-		{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
-	},
-	walk_velocity = 1,
-	run_velocity = 2,
-	jump = true,
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 0,
-	fall_damage = 1,
-	fall_speed = -13,
-	fear_height = 4,
-	view_range = 14,
-	animation = {
-		speed_normal = 12,
-		speed_run = 20,
-		walk_start = 20,
-		walk_end = 40,
-		stand_start = 60,
-		stand_end = 80,
-		run_start = 20,
-		run_end = 40,
-		punch_start = 1,
-		punch_end = 15,
-
-	},
-})
-
-if not dmobs.dragons == true then
-mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 15000, 2, 31000)
-else
-mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 3500, 2, 31000)
-end
-
-mobs:register_egg("dmobs:orc_redesign", "Orc (redesign)", "default_desert_sand.png", 1)
-mobs:register_egg("dmobs:orc", "Orc", "default_desert_sand.png", 1)
-
--- Ogre
-mobs:register_mob("dmobs:ogre", {
-	type = "monster",
-	passive = false,
-	reach = 2,
-	damage = 4,
-	attack_type = "dogfight",
-	hp_min = 22,
-	hp_max = 32,
-	armor = 130,
-	collisionbox = {-0.6, -1.3, -0.6, 0.6, 1.5, 0.6},
-	visual = "mesh",
-	mesh = "ogre.b3d",
-	textures = {
-		{"dmobs_ogre.png"},
-	},
-	blood_texture = "mobs_blood.png",
-	visual_size = {x=3.5, y=3.5},
-	makes_footstep_sound = true,
-	drops = {
-		{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
-	},
-	walk_velocity = 1,
-	run_velocity = 2,
-	jump = true,
-	rotate = 180,
-	water_damage = 0,
-	lava_damage = 2,
-	light_damage = 0,
-	fall_damage = 1,
-	fall_speed = -14,
-	fear_height = 4,
-	view_range = 14,
-	animation = {
-		speed_normal = 10,
-		speed_run = 20,
-		walk_start = 3,
-		walk_end = 38,
-		stand_start = 40,
-		stand_end = 70,
-		run_start = 3,
-		run_end = 38,
-		punch_start = 70,
-		punch_end = 100,
-
-	},
-})
-
-if not dmobs.dragons == true then
-mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 15000, 2, 31000)
-else
-mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 350, 2, 31000)
-end
-
-mobs:register_egg("dmobs:ogre", "Ogre", "default_desert_sand.png", 1)
-
-mobs:register_arrow("dmobs:sting", {
-	   visual = "sprite",
-	   visual_size = {x = 0.5, y = 0.5},
-	   textures = {"dmobs_sting.png"},
-	   velocity = 8,
-	   tail = 0, -- enable tail
-	   tail_texture = "fire_basic_flame.png",
-
-	   hit_player = function(self, player)
-	      player:punch(self.object, 1.0, {
-		 full_punch_interval = 1.0,
-		 damage_groups = {fleshy = 1},
-	      }, nil)
-	   end,
-	   
-	   hit_mob = function(self, player)
-	   end,
-
-	   hit_node = function(self, pos, node)
-	      self.object:remove()
-	   end,
-	})
-
---dragon
-if dmobs.dragons == true then
-	dofile(minetest.get_modpath("dmobs").."/dragons.lua")
-else
-	mobs:register_mob("dmobs:dragon", {
-	   type = "monster",
-	   passive = false,
-	   attacks_monsters = true,
-	   damage = 4,
-	   reach = 3,
-	   attack_type = "dogshoot",
-	   shoot_interval = 2.5,
-		dogshoot_switch = 2,
-		dogshoot_count = 0,
-		dogshoot_count_max =5,
-	   arrow = "dmobs:fire",
-	   shoot_offset = 1,
-	   hp_min = 70,
-	   hp_max = 100,
-	   armor = 100,
-		collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
-	   visual = "mesh",
-	   mesh = "dragon.b3d",
-	   textures = {
-	      {"dmobs_dragon.png"},
-	      {"dmobs_dragon2.png"},
-	      {"dmobs_dragon3.png"},
-	      {"dmobs_dragon4.png"},
-	   },
-	   blood_texture = "mobs_blood.png",
-	   visual_size = {x=2, y=2},
-	   makes_footstep_sound = true,
-		runaway = false,
-		jump_chance = 30,
-		walk_chance = 80,
-		fall_speed = 0,
-		pathfinding = true,
-		fall_damage = 0,
-	   sounds = {
-	      shoot_attack = "mobs_fireball",
-	   },
-	   walk_velocity = 3,
-	   run_velocity = 5,
-	   jump = true,
-	   fly = true,
-	   drops = {
-	      {name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
-	   },
-	   fall_speed = 0,
-	   stepheight = 10,
-	   water_damage = 2,
-	   lava_damage = 0,
-	   light_damage = 0,
-	   view_range = 20,
-	   animation = {
-	      speed_normal = 10,
-	      speed_run = 20,
-	      walk_start = 1,
-	      walk_end = 22,
-	      stand_start = 1,
-	      stand_end = 22,
-	      run_start = 1,
-	      run_end = 22,
-	      punch_start = 22,
-	      punch_end = 47,
-	   },
-		knock_back = 2,
-	})
-
-	--Thanks to Tenplus1
-	if dmobs.destructive == true then
-	mobs:register_arrow("dmobs:fire", {
-	   visual = "sprite",
-	   visual_size = {x = 0.5, y = 0.5},
-	   textures = {"dmobs_fire.png"},
-	   velocity = 8,
-	   tail = 1, -- enable tail
-	   tail_texture = "fire_basic_flame.png",
-
-	   hit_player = function(self, player)
-	      player:punch(self.object, 1.0, {
-		 full_punch_interval = 1.0,
-		 damage_groups = {fleshy = 8},
-	      }, nil)
-	   end,
-	   
-	   hit_mob = function(self, player)
-	      player:punch(self.object, 1.0, {
-		 full_punch_interval = 1.0,
-		 damage_groups = {fleshy = 8},
-	      }, nil)
-	   end,
-
-	   hit_node = function(self, pos, node)
-	      mobs:explosion(pos, 2, 1, 1)
-	   end,
-	})
-	else
-	mobs:register_arrow("dmobs:fire", {
-	   visual = "sprite",
-	   visual_size = {x = 0.5, y = 0.5},
-	   textures = {"dmobs_fire.png"},
-	   velocity = 8,
-	   tail = 1, -- enable tail
-	   tail_texture = "fire_basic_flame.png",
-
-	   hit_player = function(self, player)
-	      player:punch(self.object, 1.0, {
-		 full_punch_interval = 1.0,
-		 damage_groups = {fleshy = 8},
-	      }, nil)
-	   end,
-	   
-	   hit_mob = function(self, player)
-	      player:punch(self.object, 1.0, {
-		 full_punch_interval = 1.0,
-		 damage_groups = {fleshy = 8},
-	      }, nil)
-	   end,
-
-	   hit_node = function(self, pos, node)
-	      self.object:remove()
-	   end,
-	})
-end
-
-
-mobs:spawn_specific("dmobs:dragon", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000)
-   
-mobs:register_egg("dmobs:dragon", "Dragon", "default_apple.png", 1)
-end
-- 
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