saddle.lua 1.61 KB
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--saddle license

-- **mobs_saddle.png**
-- -------------------
-- The MIT License (MIT)

-- Copyright (c) 2014 Krupnov Pavel

-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:

-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.

-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-- THE SOFTWARE.


-- saddle (if not already available)
if not minetest.get_modpath("mobs_horse") then
	minetest.register_craftitem(":mobs:saddle", {
		description = "Saddle",
		inventory_image = "mobs_saddle.png"
	})

	minetest.register_craft({
		output = "mobs:saddle",
		recipe = {
			{"mobs:leather", "mobs:leather", "mobs:leather"},
			{"mobs:leather", "default:steel_ingot", "mobs:leather"},
			{"mobs:leather", "default:steel_ingot", "mobs:leather"}
		}
	})
end