Commit 5bb6fb9f authored by Tai Kedzierski's avatar Tai Kedzierski

adjust indent

parent 3f4695ee
mobs:register_arrow("dmobs:fire", {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"dmobs_fire.png"},
velocity = 8,
tail = 1, -- enable tail
tail_texture = "fire_basic_flame.png",
mobs:register_arrow("dmobs:fire", {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"dmobs_fire.png"},
velocity = 8,
tail = 1, -- enable tail
tail_texture = "fire_basic_flame.png",
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_node = function(self, pos, node)
mobs:explosion(pos, 2, 1, 1)
end,
})
hit_node = function(self, pos, node)
mobs:explosion(pos, 2, 1, 1)
end,
})
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