Commit 8a3d23df authored by Tai Kedzierski's avatar Tai Kedzierski

prevent crash

parent 2c3a3e9e
......@@ -242,7 +242,7 @@ function lib_mount.attach(entity, player, attach_at, eye_offset)
end
function lib_mount.detach(entity, player, offset)
entity.driver = nil
if entity ~= nil then entity.driver = nil end
player:set_detach()
default.player_attached[player:get_player_name()] = false
default.player_set_animation(player, "stand" , 30)
......
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