diff --git a/description.txt b/description.txt
index a272080f74bf63804add19767038f2f0b72603d2..533883530e3a3efb0796556c4de2bd136f74628d 100644
--- a/description.txt
+++ b/description.txt
@@ -1 +1 @@
-This is a mod that causes Minetest to use the Ethereal v7 mapgen.
\ No newline at end of file
+Ethereal mod uses the v7 mapgen to add many new biomes to the world.
\ No newline at end of file
diff --git a/init.lua b/init.lua
index 7ea7bd0f39942d24d6a4355aad5f39bfe5ef9e52..3859dca5635517c1e0c8d53c49ac0c4399a93926 100644
--- a/init.lua
+++ b/init.lua
@@ -1,6 +1,6 @@
 --[[
 
-	Minetest Ethereal Mod 1.16 (22nd July 2015)
+	Minetest Ethereal Mod 1.16 (25th July 2015)
 
 	Created by ChinChow
 
@@ -13,29 +13,29 @@ ethereal.leaftype = 0 -- 0 for 2D plantlike, 1 for 3D allfaces
 
 -- Set following to 1 to enable biome or 0 to disable
 
-ethereal.bamboo			= 1 -- Bamboo with sprouts
-ethereal.mesa			= 1 -- Mesa red and orange clay with giant redwood
-ethereal.alpine			= 1 -- Snowy grass
-ethereal.healing		= 1 -- Snowy peaks with healing trees
-ethereal.snowy			= 1 -- Cold grass with pine trees and snow spots
-ethereal.frost			= 1 -- Blue dirt with blue/pink frost trees
-ethereal.grassy			= 1 -- Green grass with flowers and trees
-ethereal.caves			= 1 -- Desert stone ares with huge caverns underneath
-ethereal.grayness		= 1 -- Grey grass with willow trees
-ethereal.grassytwo		= 1 -- Sparse trees with old trees and flowers
-ethereal.prairie		= 1 -- Flowery grass with many plants and flowers
-ethereal.jumble			= 1 -- Green grass with trees and jungle grass
-ethereal.junglee		= 1 -- Jungle grass with tall jungle trees
-ethereal.desert			= 1 -- Desert sand with cactus
-ethereal.grove			= 1 -- Banana groves and ferns
-ethereal.mushroom		= 1 -- Purple grass with giant mushrooms
-ethereal.desertstone		= 1 -- Desert stone with smaller cactus
-ethereal.quicksand		= 1 -- Quicksand banks
-ethereal.lake			= 1 -- Small sandy lake areas with gravel below, also used for ocean floor
-ethereal.plains			= 1 -- Dry dirt with scorched trees
-ethereal.fiery			= 1 -- Red grass with lava craters
-ethereal.sandclay		= 1 -- Sand areas with clay underneath
-ethereal.icewater		= 1 -- Ice surrounding cold coastal areas
+ethereal.bamboo    = 1 -- Bamboo with sprouts
+ethereal.mesa      = 1 -- Mesa red and orange clay with giant redwood
+ethereal.alpine    = 1 -- Snowy grass
+ethereal.healing   = 1 -- Snowy peaks with healing trees
+ethereal.snowy     = 1 -- Cold grass with pine trees and snow spots
+ethereal.frost     = 1 -- Blue dirt with blue/pink frost trees
+ethereal.grassy    = 1 -- Green grass with flowers and trees
+ethereal.caves     = 1 -- Desert stone ares with huge caverns underneath
+ethereal.grayness  = 1 -- Grey grass with willow trees
+ethereal.grassytwo = 1 -- Sparse trees with old trees and flowers
+ethereal.prairie   = 1 -- Flowery grass with many plants and flowers
+ethereal.jumble    = 1 -- Green grass with trees and jungle grass
+ethereal.junglee   = 1 -- Jungle grass with tall jungle trees
+ethereal.desert    = 1 -- Desert sand with cactus
+ethereal.grove     = 1 -- Banana groves and ferns
+ethereal.mushroom  = 1 -- Purple grass with giant mushrooms
+ethereal.sandstone = 1 -- Sandstone with smaller cactus
+ethereal.quicksand = 1 -- Quicksand banks
+ethereal.lake      = 1 -- Small sandy lake areas with gravel below, also used for ocean floor
+ethereal.plains    = 1 -- Dry dirt with scorched trees
+ethereal.fiery     = 1 -- Red grass with lava craters
+ethereal.sandclay  = 1 -- Sand areas with clay underneath
+ethereal.icewater  = 1 -- Ice surrounding cold coastal areas
 
 dofile(minetest.get_modpath("ethereal").."/plantlife.lua")
 dofile(minetest.get_modpath("ethereal").."/mushroom.lua")
@@ -54,7 +54,9 @@ dofile(minetest.get_modpath("ethereal").."/extra.lua")
 dofile(minetest.get_modpath("ethereal").."/sealife.lua")
 dofile(minetest.get_modpath("ethereal").."/fences.lua")
 dofile(minetest.get_modpath("ethereal").."/gates.lua")
-dofile(minetest.get_modpath("ethereal").."/stairs.lua")
+if stairs and not stairs.mod then
+	dofile(minetest.get_modpath("ethereal").."/stairs.lua")
+end
 dofile(minetest.get_modpath("ethereal").."/mapgen_v7n.lua") -- 0.4.12+
 
 -- Xanadu server Only
diff --git a/leaves.lua b/leaves.lua
index 5ddc7469c09850d108557a18e1196573f06575bc..2b32c6ddce6b33f5317f0496b29e5310bd9f0b31 100644
--- a/leaves.lua
+++ b/leaves.lua
@@ -32,9 +32,19 @@ minetest.register_node("ethereal:acacia_leaves", {
 else
 minetest.override_item("default:acacia_leaves", {
 	drawtype = leaftype,
+	tiles = {"moretrees_acacia_leaves.png"},
+	inventory_image = "moretrees_acacia_leaves.png",
 	visual_scale = 1.2,
+	walkable = false,
+	drop = {
+		max_items = 1,
+		items = {
+			{items = {"ethereal:acacia_sapling"}, rarity = 20},
+			{items = {"ethereal:acacia_leaves"}}
+		}
+	},
 })
-print ("dont need ethereal's acacia leaves")
+minetest.register_alias("ethereal:acacia_leaves", "default:acacia_leaves")
 end
 
 -- Willow Twig
@@ -208,6 +218,7 @@ minetest.override_item("default:pine_needles", {
 	visual_scale = 1.2,
 	tiles = {"pine_leaves.png"},
 	inventory_image = "pine_leaves.png",
+	walkable = false,
 	drop = {
 		max_items = 1,
 		items = {
diff --git a/mapgen_v7n.lua b/mapgen_v7n.lua
index 240b10154bc2c701d20132422303922221a42c96..afd425de0b51d498e7aaf546755fb6c0449039bf 100644
--- a/mapgen_v7n.lua
+++ b/mapgen_v7n.lua
@@ -34,11 +34,23 @@ minetest.register_biome({
 	depth_top = 1,
 	node_filler = "default:dirt",
 	depth_filler = 5,
-	y_min = 1,
+	y_min = 3,
 	y_max = 71,
 	heat_point = 45,
 	humidity_point = 75,
 })
+
+minetest.register_biome({
+	name = "bamboo_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 2,
+	heat_point = 45,
+	humidity_point = 75,
+})
 end
 
 if ethereal.mesa == 1 then
@@ -53,6 +65,18 @@ minetest.register_biome({
 	heat_point = 25,
 	humidity_point = 28,
 })
+
+minetest.register_biome({
+	name = "mesa_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 1,
+	heat_point = 25,
+	humidity_point = 28,
+})
 end
 
 if ethereal.alpine == 1 then
@@ -132,11 +156,23 @@ minetest.register_biome({
 	depth_top = 1,
 	node_filler = "default:dirt",
 	depth_filler = 5,
-	y_min = 1,
+	y_min = 2,
 	y_max = 41,
 	heat_point = 15,
 	humidity_point = 30,
 })
+
+minetest.register_biome({
+	name = "grayness_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 1,
+	heat_point = 15,
+	humidity_point = 30,
+})
 end
 
 if ethereal.grassytwo == 1 then
@@ -207,6 +243,18 @@ minetest.register_biome({
 	heat_point = 35,
 	humidity_point = 20,
 })
+
+minetest.register_biome({
+	name = "desert_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 2,
+	heat_point = 35,
+	humidity_point = 20,
+})
 end
 
 if ethereal.grove == 1 then
@@ -221,6 +269,18 @@ minetest.register_biome({
 	heat_point = 40,
 	humidity_point = 60,
 })
+
+minetest.register_biome({
+	name = "grove_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 2,
+	heat_point = 40,
+	humidity_point = 60,
+})
 end
 
 if ethereal.mushroom == 1 then
@@ -230,14 +290,26 @@ minetest.register_biome({
 	depth_top = 1,
 	node_filler = "default:dirt",
 	depth_filler = 5,
-	y_min = 1,
+	y_min = 3,
 	y_max = 50,
 	heat_point = 45,
 	humidity_point = 65,
 })
+
+minetest.register_biome({
+	name = "mushroom_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 2,
+	heat_point = 45,
+	humidity_point = 65,
+})
 end
 
-if ethereal.desertstone == 1 then
+if ethereal.sandstone == 1 then
 minetest.register_biome({
 	name = "desertstone",
 	node_top = "default:sandstone",
@@ -249,6 +321,18 @@ minetest.register_biome({
 	heat_point = 50,
 	humidity_point = 20,
 })
+
+minetest.register_biome({
+	name = "sandstone_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 2,
+	heat_point = 50,
+	humidity_point = 20,
+})
 end
 
 if ethereal.quicksand == 1 then
@@ -293,6 +377,18 @@ minetest.register_biome({
 	heat_point = 55,
 	humidity_point = 25,
 })
+
+minetest.register_biome({
+	name = "plains_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 2,
+	heat_point = 55,
+	humidity_point = 25,
+})
 end
 
 if ethereal.fiery == 1 then
@@ -307,6 +403,18 @@ minetest.register_biome({
 	heat_point = 80,
 	humidity_point = 10,
 })
+
+minetest.register_biome({
+	name = "fiery_ocean",
+	node_top = "default:sand",
+	depth_top = 1,
+	node_filler = "default:sand",
+	depth_filler = 2,
+	y_min = -192,
+	y_max = 4,
+	heat_point = 80,
+	humidity_point = 10,
+})
 end
 
 if ethereal.sandclay == 1 then
@@ -704,16 +812,25 @@ minetest.register_on_generated(function(minp, maxp, seed)
 		local divlen = 8
 		local divs = (maxp.x - minp.x) / divlen + 1
 		local pr, x, z
-		for divx=0,divs-1 do
-		for divz=0,divs-1 do
+		for divx = 0, divs - 1 do
+		for divz = 0, divs - 1 do
 			-- find random positions for palm tree
 			pr = PseudoRandom(seed + 1)
-			x = pr:next(minp.x + math.floor((divx + 0) * divlen), minp.x + math.floor((divx + 1) * divlen))
-			z = pr:next(minp.z + math.floor((divz + 0) * divlen), minp.z + math.floor((divz + 1) * divlen))
+			x = pr:next(minp.x + math.floor((divx + 0) * divlen),
+				minp.x + math.floor((divx + 1) * divlen))
+			z = pr:next(minp.z + math.floor((divz + 0) * divlen),
+				minp.z + math.floor((divz + 1) * divlen))
 			nn = minetest.get_node_or_nil({x = x, y = 1, z = z})
+			-- only on sand and beside water
 			if nn and nn.name == "default:sand"
-			and minetest.find_node_near({x = x, y = 1,z = z}, 1, "default:water_source") then
-				minetest.place_schematic({x = x - 4, y = 2, z = z - 4}, path.."palmtree.mts", 0, '', 0)
+			and minetest.find_node_near(
+				{x = x, y = 1, z = z}, 1,
+				"default:water_source") then
+				minetest.place_schematic({
+					x = x - 4,
+					y = 2,
+					z = z - 4
+				}, path .. "palmtree.mts", "random", {}, false)
 			end
 		end
 		end
diff --git a/plantlife.lua b/plantlife.lua
index 64ca511dadf61e723ffa2ac86a1e613e8896a0bd..6bd8364619fab249dde368ca391a8c576952e412 100644
--- a/plantlife.lua
+++ b/plantlife.lua
@@ -219,6 +219,7 @@ minetest.register_node("ethereal:coconut", {
 	paramtype = "light",
 	sunlight_propagates = true,
 	tiles = {"moretrees_coconut.png"},
+	inventory_image = "moretrees_coconut.png",
 	selection_box = {
 		type = "fixed",
 		fixed = {-0.35, -0.35, -0.35, 0.35, 0.35, 0.35}
diff --git a/sapling.lua b/sapling.lua
index fef6d2a09ed177a03b8ed850ba5cd5766a8a670d..644a141ca50ae3b9b6d4687b87c1b54417d97f08 100644
--- a/sapling.lua
+++ b/sapling.lua
@@ -1,61 +1,43 @@
--- Function to Register Saplings
-ethereal.register_sapling = function(sapling_node_name, sapling_descr, sapling_texture)
-	-- if the sapling does not exist yet, create a node for it
-	if not minetest.registered_nodes[sapling_node_name] then
-		minetest.register_node( sapling_node_name, {
-			description = sapling_descr,
-			drawtype = "plantlike",
-			visual_scale = 1.0,
-			tiles = {sapling_texture},
-			inventory_image = sapling_texture,
-			wield_image = sapling_texture,
-			paramtype = "light",
-			sunlight_propagates = true,
-			is_ground_content = false,
-			walkable = false,
-			selection_box = {
-				type = "fixed",
-				fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
-			},
-			groups = {
-				snappy = 2, dig_immediate = 3, flammable = 2,
-				ethereal_sapling = 1, attached_node = 1
-			},
-			sounds = default.node_sound_defaults(),
-		})
-	end
-end
-
 -- Register Saplings
-ethereal.register_sapling("ethereal:willow_sapling", "Willow Sapling", "willow_sapling.png")
-ethereal.register_sapling("ethereal:yellow_tree_sapling", "Healing Tree Sapling", "yellow_tree_sapling.png")
-ethereal.register_sapling("ethereal:tree_sapling", "Tree Sapling", "ethereal_tree_sapling.png")
-ethereal.register_sapling("ethereal:jungle_tree_sapling","Jungletree Sapling", "ethereal_jungle_tree_sapling.png")
-ethereal.register_sapling("ethereal:pine_tree_sapling", "Pine Sapling", "ethereal_pine_tree_sapling.png")
-ethereal.register_sapling("ethereal:big_tree_sapling", "Big Tree Sapling", "ethereal_big_tree_sapling.png")
-ethereal.register_sapling("ethereal:banana_tree_sapling", "Banana Tree Sapling", "banana_tree_sapling.png")
-ethereal.register_sapling("ethereal:frost_tree_sapling", "Frost Sapling", "ethereal_frost_tree_sapling.png")
-ethereal.register_sapling("ethereal:gray_tree_sapling", "Gray Sapling", "ethereal_gray_tree_sapling.png")
-ethereal.register_sapling("ethereal:mushroom_sapling", "Mushroom Sapling", "ethereal_mushroom_sapling.png")
-ethereal.register_sapling("ethereal:palm_sapling", "Palm Sapling", "moretrees_palm_sapling.png")
-ethereal.register_sapling("ethereal:redwood_sapling", "Redwood Sapling", "redwood_sapling.png")
-ethereal.register_sapling("ethereal:orange_tree_sapling", "Orange Tree Sapling", "orange_tree_sapling.png")
-ethereal.register_sapling("ethereal:acacia_sapling", "Acacia Sapling", "moretrees_acacia_sapling.png")
-
--- current routine
-ethereal.place_tree = function (pos, ofx, ofz, schem)
-	-- Remove Sapling and Place Tree Schematic
-	minetest.set_node(pos, {name = "air"})
-	pos.x = pos.x - ofx
-	pos.z = pos.z - ofz
-	minetest.place_schematic(
-		pos,
-		minetest.get_modpath("ethereal").."/schematics/"..schem..".mts",
-		"0", {}, false
-	)
+ethereal.register_sapling = function(name, desc, texture)
+
+	minetest.register_node(name .. "_sapling", {
+		description = desc .. " Tree Sapling",
+		drawtype = "plantlike",
+		visual_scale = 1.0,
+		tiles = {texture .. "_sapling.png"},
+		inventory_image = texture .. "_sapling.png",
+		paramtype = "light",
+		sunlight_propagates = true,
+		is_ground_content = false,
+		walkable = false,
+		selection_box = {
+			type = "fixed",
+			fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
+		},
+		groups = {
+			snappy = 2, dig_immediate = 3, flammable = 2,
+			ethereal_sapling = 1, attached_node = 1
+		},
+		sounds = default.node_sound_defaults(),
+	})
 end
 
--- new routine
+ethereal.register_sapling("ethereal:willow", "Willow", "willow")
+ethereal.register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree")
+ethereal.register_sapling("ethereal:tree", "Apple", "ethereal_tree")
+ethereal.register_sapling("ethereal:jungle_tree","Jungle", "ethereal_jungle_tree")
+ethereal.register_sapling("ethereal:pine_tree", "Pine", "ethereal_pine_tree")
+ethereal.register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree")
+ethereal.register_sapling("ethereal:banana_tree", "Banana", "banana_tree")
+ethereal.register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree")
+ethereal.register_sapling("ethereal:gray_tree", "Gray", "ethereal_gray_tree")
+ethereal.register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom")
+ethereal.register_sapling("ethereal:palm", "Palm", "moretrees_palm")
+ethereal.register_sapling("ethereal:redwood", "Redwood", "redwood")
+ethereal.register_sapling("ethereal:orange_tree", "Orange", "orange_tree")
+ethereal.register_sapling("ethereal:acacia", "Acacia", "moretrees_acacia")
+
 ethereal.add_tree = function (pos, ofx, ofz, schem)
 	-- check for schematic
 	if not schem then
@@ -70,40 +52,69 @@ ethereal.add_tree = function (pos, ofx, ofz, schem)
 	)
 end
 
+local path = minetest.get_modpath("ethereal").."/schematics/"
+
 ethereal.grow_sapling = function (pos, node)
 
 	local under =  minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
 	if under then under = under.name else return end
 
 	-- Check if Sapling is growing on correct substrate
-	if (node.name == "ethereal:yellow_tree_sapling" and under == "default:dirt_with_snow") then
-		ethereal.place_tree(pos, 4, 4, "yellowtree")
-	elseif (node.name == "ethereal:tree_sapling" and under == "ethereal:green_dirt") then
+	if node.name == "ethereal:yellow_tree_sapling"
+	and under == "default:dirt_with_snow" then
+		ethereal.add_tree(pos, 4, 4, path .. "yellowtree.mts")
+
+	elseif node.name == "ethereal:tree_sapling"
+	and under == "ethereal:green_dirt" then
 		ethereal.add_tree(pos, 1, 1, ethereal.appletree)
-	elseif (node.name == "ethereal:jungle_tree_sapling" and under == "ethereal:jungle_dirt") then
-		ethereal.place_tree(pos, 6, 6, "jungletree")
-	elseif (node.name == "ethereal:pine_tree_sapling" and under == "ethereal:cold_dirt") then
-		ethereal.place_tree(pos, 3, 3, "pinetree")
-	elseif (node.name == "ethereal:big_tree_sapling" and under == "ethereal:green_dirt") then
-		ethereal.place_tree(pos, 4, 4, "bigtree")
-	elseif (node.name == "ethereal:banana_tree_sapling" and under == "ethereal:grove_dirt") then
+
+	elseif node.name == "ethereal:jungle_tree_sapling"
+	and under == "ethereal:jungle_dirt" then
+		ethereal.add_tree(pos, 6, 6, path .. "jungletree.mts")
+
+	elseif node.name == "ethereal:pine_tree_sapling"
+	and under == "ethereal:cold_dirt" then
+		ethereal.add_tree(pos, 3, 3, path .. "pinetree.mts")
+
+	elseif node.name == "ethereal:big_tree_sapling"
+	and under == "ethereal:green_dirt" then
+		ethereal.add_tree(pos, 4, 4, path .. "bigtree.mts")
+
+	elseif node.name == "ethereal:banana_tree_sapling"
+	and under == "ethereal:grove_dirt" then
 		ethereal.add_tree(pos, 3, 3, ethereal.bananatree)
-	elseif (node.name == "ethereal:frost_tree_sapling" and under == "ethereal:crystal_dirt") then
-		ethereal.place_tree(pos, 4, 4, "frosttrees")
-	elseif (node.name == "ethereal:gray_tree_sapling" and under == "ethereal:gray_dirt") then
-		ethereal.place_tree(pos, 2, 2, "graytrees")
-	elseif (node.name == "ethereal:mushroom_sapling" and under == "ethereal:mushroom_dirt") then
-		ethereal.place_tree(pos, 4, 4, "mushroomone")
-	elseif (node.name == "ethereal:palm_sapling" and under == "default:sand") then
-		ethereal.place_tree(pos, 4, 4, "palmtree")
-	elseif (node.name == "ethereal:willow_sapling" and under == "ethereal:gray_dirt") then
-		ethereal.place_tree(pos, 5, 5, "willow")
-	elseif (node.name == "ethereal:redwood_sapling" and under == "bakedclay:red") then
-		ethereal.place_tree(pos, 9, 9, "redwood")
-	elseif (node.name == "ethereal:orange_tree_sapling" and under == "ethereal:prairie_dirt") then
+
+	elseif node.name == "ethereal:frost_tree_sapling"
+	and under == "ethereal:crystal_dirt" then
+		ethereal.add_tree(pos, 4, 4, path .. "frosttrees.mts")
+
+	elseif node.name == "ethereal:gray_tree_sapling"
+	and under == "ethereal:gray_dirt" then
+		ethereal.add_tree(pos, 2, 2, path .. "graytrees.mts")
+
+	elseif node.name == "ethereal:mushroom_sapling"
+	and under == "ethereal:mushroom_dirt" then
+		ethereal.add_tree(pos, 4, 4, path .. "mushroomone.mts")
+
+	elseif node.name == "ethereal:palm_sapling"
+	and under == "default:sand" then
+		ethereal.add_tree(pos, 4, 4, path .. "palmtree.mts")
+
+	elseif node.name == "ethereal:willow_sapling"
+	and under == "ethereal:gray_dirt" then
+		ethereal.add_tree(pos, 5, 5, path .. "willow.mts")
+
+	elseif node.name == "ethereal:redwood_sapling"
+	and under == "bakedclay:red" then
+		ethereal.add_tree(pos, 9, 9, path .. "redwood.mts")
+
+	elseif node.name == "ethereal:orange_tree_sapling"
+	and under == "ethereal:prairie_dirt" then
 		ethereal.add_tree(pos, 1, 1, ethereal.orangetree)
-	elseif (node.name == "ethereal:acacia_sapling" and under == "default:desert_sand") then
-		ethereal.place_tree(pos, 5, 5, "acaciatree")
+
+	elseif node.name == "ethereal:acacia_sapling"
+	and under == "default:desert_sand" then
+		ethereal.add_tree(pos, 5, 5, path .. "acaciatree.mts")
 	end
 end
 
diff --git a/wood.lua b/wood.lua
index 1b4675c30fd5f7ce0f44033ecaf8023f11feb1a8..3981bee7daea6bbad45c2897e666b0300c77e0d6 100644
--- a/wood.lua
+++ b/wood.lua
@@ -3,9 +3,8 @@
 -- Acacia Trunk (thanks to VanessaE for acacia textures)
 if minetest.registered_nodes["default:acacia_tree"] then
 	minetest.register_alias("ethereal:acacia_trunk", "default:acacia_tree")
-	minetest.register_alias("ethereal:acacia_leaves", "default:acacia_leaves")
 	minetest.register_alias("ethereal:acacia_wood", "default:acacia_wood")
-	print ("acacia tree in default game")
+	print ("using acacia tree in default game")
 else
 minetest.register_node("ethereal:acacia_trunk", {
 	description = "Acacia Trunk",