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Commit 73e19062 authored by Milan's avatar Milan
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Solar Panel are light receptors: they turn on if there is enough light. Solar panels are light receptors: they turn on if there is enough light.
They only work in active blocks; in inactive blocks they keep their old state.
The switch is a receptor. It changes its state as when punched. The switch is a receptor. It changes its state when punched.
The torch is an inverter, it may take up to 1 second until the signal has passed through. The input is 2 blocks away in the direction of the stick, outputs are around the mesecon glow. The torch is an inverter, it may take up to 1 second until the signal has passed through. The input is 2 blocks away in the direction of the stick, outputs are around the mesecon glow.
It doesn't work in an inactive block; it just retains its state until the block becomes active.
Mesecons are the wires, use them to connect effectors with receptors. Mesecons are the wires, use them to connect effectors with receptors. Wiring works through unloaded blocks; they’re loaded when the signal level changes.
...@@ -24,6 +24,10 @@ mesecon.luacontroller_digiline_maxlen (Digiline message size limit) int 50000 10 ...@@ -24,6 +24,10 @@ mesecon.luacontroller_digiline_maxlen (Digiline message size limit) int 50000 10
mesecon.luacontroller_maxevents (Controller execution time limit) int 10000 1000 100000 mesecon.luacontroller_maxevents (Controller execution time limit) int 10000 1000 100000
mesecon.luacontroller_memsize (Controller memory limit) int 100000 10000 1000000 mesecon.luacontroller_memsize (Controller memory limit) int 100000 10000 1000000
# Use node timer for interrupts (runs in active blocks only).
# IID is ignored and at most one interrupt may be queued if this setting is enabled.
mesecon.luacontroller_lightweight_interrupts (Lightweight interrupts) bool false
[mesecons_movestones] [mesecons_movestones]
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