diff --git a/mesecons_compatibility/init.lua b/mesecons_compatibility/init.lua
deleted file mode 100644
index 5bdce27be7a5a8d446372286ac12fee62ef0e773..0000000000000000000000000000000000000000
--- a/mesecons_compatibility/init.lua
+++ /dev/null
@@ -1,167 +0,0 @@
-doors = {}
-
--- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE
---  name: The name of the door
---  def: a table with the folowing fields:
---    description
---    inventory_image
---    groups
---    tiles_bottom: the tiles of the bottom part of the door {front, side}
---    tiles_top: the tiles of the bottom part of the door {front, side}
---    If the following fields are not defined the default values are used
---    node_box_bottom
---    node_box_top
---    selection_box_bottom
---    selection_box_top
---    only_placer_can_open: if true only the player who placed the door can
---                          open it
-
-function doors:register_door(name, def)
-	def.groups.not_in_creative_inventory = 1
-	
-	local box = {{-0.5, -0.5, -0.5,   0.5, 0.5, -0.5+1.5/16}}
-	
-	if not def.node_box_bottom then
-		def.node_box_bottom = box
-	end
-	if not def.node_box_top then
-		def.node_box_top = box
-	end
-	if not def.selection_box_bottom then
-		def.selection_box_bottom= box
-	end
-	if not def.selection_box_top then
-		def.selection_box_top = box
-	end
-	
-	local tt = def.tiles_top
-	local tb = def.tiles_bottom
-	
-	local function after_dig_node(pos, name)
-		if minetest.get_node(pos).name == name then
-			minetest.remove_node(pos)
-		end
-	end
-
-	local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
-		pos.y = pos.y+dir
-		if not minetest.get_node(pos).name == check_name then
-			return
-		end
-		local p2 = minetest.get_node(pos).param2
-		p2 = params[p2+1]
-		
-		local meta = minetest.get_meta(pos):to_table()
-		minetest.set_node(pos, {name=replace_dir, param2=p2})
-		minetest.get_meta(pos):from_table(meta)
-		
-		pos.y = pos.y-dir
-		meta = minetest.get_meta(pos):to_table()
-		minetest.set_node(pos, {name=replace, param2=p2})
-		minetest.get_meta(pos):from_table(meta)
-	end
-
-	local function on_mesecons_signal_open (pos, node)
-		on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
-	end
-
-	local function on_mesecons_signal_close (pos, node)
-		on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
-	end
-	
-	local function check_player_priv(pos, player)
-		if not def.only_placer_can_open then
-			return true
-		end
-		local meta = minetest.get_meta(pos)
-		local pn = player:get_player_name()
-		return meta:get_string("doors_owner") == pn
-	end
-	
-	minetest.register_node(":"..name.."_b_1", {
-		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
-		paramtype = "light",
-		paramtype2 = "facedir",
-		drop = name,
-		drawtype = "nodebox",
-		node_box = {
-			type = "fixed",
-			fixed = def.node_box_bottom
-		},
-		selection_box = {
-			type = "fixed",
-			fixed = def.selection_box_bottom
-		},
-		groups = def.groups,
-		
-		after_dig_node = function(pos, oldnode, oldmetadata, digger)
-			pos.y = pos.y+1
-			after_dig_node(pos, name.."_t_1")
-		end,
-		
-		on_rightclick = function(pos, node, puncher)
-			if check_player_priv(pos, puncher) then
-				on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
-			end
-		end,
-
-		mesecons = {effector = {
-			action_on  = on_mesecons_signal_open
-		}},
-		
-		can_dig = check_player_priv,
-	})
-	
-	minetest.register_node(":"..name.."_b_2", {
-		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
-		paramtype = "light",
-		paramtype2 = "facedir",
-		drop = name,
-		drawtype = "nodebox",
-		node_box = {
-			type = "fixed",
-			fixed = def.node_box_bottom
-		},
-		selection_box = {
-			type = "fixed",
-			fixed = def.selection_box_bottom
-		},
-		groups = def.groups,
-		
-		after_dig_node = function(pos, oldnode, oldmetadata, digger)
-			pos.y = pos.y+1
-			after_dig_node(pos, name.."_t_2")
-		end,
-		
-		on_rightclick = function(pos, node, puncher)
-			if check_player_priv(pos, puncher) then
-				on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
-			end
-		end,
-
-		mesecons = {effector = {
-			action_off = on_mesecons_signal_close
-		}},
-		
-		can_dig = check_player_priv,
-	})
-end
-
-doors:register_door("doors:door_wood", {
-	description = "Wooden Door",
-	inventory_image = "door_wood.png",
-	groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
-	tiles_bottom = {"door_wood_b.png", "door_brown.png"},
-	tiles_top = {"door_wood_a.png", "door_brown.png"},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-doors:register_door("doors:door_steel", {
-	description = "Steel Door",
-	inventory_image = "door_steel.png",
-	groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
-	tiles_bottom = {"door_steel_b.png", "door_grey.png"},
-	tiles_top = {"door_steel_a.png", "door_grey.png"},
-	only_placer_can_open = true,
-	sounds = default.node_sound_stone_defaults(),
-})
diff --git a/mesecons_compatibility/depends.txt b/mesecons_doors/depends.txt
similarity index 100%
rename from mesecons_compatibility/depends.txt
rename to mesecons_doors/depends.txt
index ed2fcd8a518ee71284ea1035c321de64db16a1e4..308c4c18d74957177dbbcfce3edf031fba35d935 100644
--- a/mesecons_compatibility/depends.txt
+++ b/mesecons_doors/depends.txt
@@ -1,2 +1,2 @@
-mesecons
 doors
+mesecons
diff --git a/mesecons_doors/init.lua b/mesecons_doors/init.lua
new file mode 100644
index 0000000000000000000000000000000000000000..0938889503fbf5001c68c62ba2834e9d95f95d90
--- /dev/null
+++ b/mesecons_doors/init.lua
@@ -0,0 +1,130 @@
+local other_state_node = {}
+for _, material in ipairs({
+	{ id = "wood", desc = "Wooden", color = "brown" },
+	{ id = "steel", desc = "Steel", color = "grey" },
+}) do
+	doors:register_door("mesecons_doors:op_door_"..material.id, {
+		description = "Mesecon-operated "..material.desc.." Door",
+		inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
+		groups = minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups,
+		tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
+		tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
+	})
+	local groups_plus_mesecon = { mesecon = 2 }
+	for k, v in pairs(minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups) do
+		groups_plus_mesecon[k] = v
+	end
+	doors:register_door("mesecons_doors:sig_door_"..material.id, {
+		description = "Mesecon-signalling "..material.desc.." Door",
+		inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
+		groups = groups_plus_mesecon,
+		tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
+		tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
+	})
+	for _, thishalf in ipairs({ "t", "b" }) do
+		local otherhalf = thishalf == "t" and "b" or "t"
+		local otherdir = thishalf == "t" and -1 or 1
+		for orientation = 1, 2 do
+			local thissuffix = material.id.."_"..thishalf.."_"..orientation
+			local othersuffix = material.id.."_"..otherhalf.."_"..orientation
+			local thisopname = "mesecons_doors:op_door_"..thissuffix
+			local otheropname = "mesecons_doors:op_door_"..othersuffix
+			local oponr = minetest.registered_nodes[thisopname].on_rightclick
+			local function handle_mesecon_signal (thispos, thisnode, signal)
+				local thismeta = minetest.get_meta(thispos)
+				if signal == thismeta:get_int("sigstate") then return end
+				thismeta:set_int("sigstate", signal)
+				local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+				if minetest.get_node(otherpos).name ~= otheropname then return end
+				local othermeta = minetest.get_meta(otherpos)
+				local newdoorstate = math.max(thismeta:get_int("sigstate"), othermeta:get_int("sigstate"))
+				if newdoorstate == thismeta:get_int("doorstate") then return end
+				oponr(thispos, thisnode, nil)
+				thismeta:set_int("doorstate", newdoorstate)
+				othermeta:set_int("doorstate", newdoorstate)
+			end
+			minetest.override_item(thisopname, {
+				on_construct = function (pos)
+					if mesecon:is_powered(pos) then
+						local node = minetest.get_node(pos)
+						mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
+						mesecon:activate(pos, node, nil, 1)
+					end
+				end,
+				on_rightclick = function (pos, node, clicker) end,
+				mesecons = {
+					effector = {
+						action_on = function (pos, node)
+							handle_mesecon_signal(pos, node, 1)
+						end,
+						action_off = function (pos, node)
+							handle_mesecon_signal(pos, node, 0)
+						end,
+					},
+				},
+			})
+			local thissigname = "mesecons_doors:sig_door_"..thissuffix
+			local othersigname = "mesecons_doors:sig_door_"..othersuffix
+			local sigonr = minetest.registered_nodes[thissigname].on_rightclick
+			minetest.override_item(thissigname, {
+				on_rightclick = function (thispos, thisnode, clicker)
+					local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+					print("open: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
+					if minetest.get_node(otherpos).name ~= othersigname then return end
+					sigonr(thispos, thisnode, clicker)
+					for _, pos in ipairs({ thispos, otherpos }) do
+						local node = minetest.get_node(pos)
+						node.name = other_state_node[node.name]
+						minetest.swap_node(pos, node)
+						mesecon:receptor_on(pos)
+					end
+				end,
+				mesecons = { receptor = { state = mesecon.state.off } },
+			})
+			other_state_node[thissigname] = thissigname.."_on"
+			local ondef = {}
+			for k, v in pairs(minetest.registered_nodes[thissigname]) do
+				ondef[k] = v
+			end
+			ondef.on_rightclick = function (thispos, thisnode, clicker)
+				local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+				print("close: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
+				if minetest.get_node(otherpos).name ~= othersigname.."_on" then return end
+				for _, pos in ipairs({ thispos, otherpos }) do
+					local node = minetest.get_node(pos)
+					node.name = other_state_node[node.name]
+					minetest.swap_node(pos, node)
+					mesecon:receptor_off(pos)
+				end
+				sigonr(thispos, thisnode, clicker)
+			end
+			ondef.mesecons = { receptor = { state = mesecon.state.on } }
+			ondef.after_destruct = function (thispos, thisnode)
+				local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+				if minetest.get_node(otherpos).name == othersigname.."_on" then
+					minetest.remove_node(otherpos)
+					mesecon:receptor_off(otherpos)
+				end
+			end
+			other_state_node[thissigname.."_on"] = thissigname
+			ondef.mesecon_other_state_node = thissigname
+			minetest.register_node(thissigname.."_on", ondef)
+		end
+	end
+	minetest.register_craft({
+		output = "mesecons_doors:op_door_"..material.id,
+		recipe = {
+			{ "group:mesecon_conductor_craftable", "", "" },
+			{ "", "doors:door_"..material.id, "group:mesecon_conductor_craftable" },
+			{ "group:mesecon_conductor_craftable", "", "" },
+		},
+	})
+	minetest.register_craft({
+		output = "mesecons_doors:sig_door_"..material.id,
+		recipe = {
+			{ "", "", "group:mesecon_conductor_craftable" },
+			{ "group:mesecon_conductor_craftable", "doors:door_"..material.id, "" },
+			{ "", "", "group:mesecon_conductor_craftable" },
+		},
+	})
+end