From 0034744568ccf97c20638a7e4eb7afc11c4579d6 Mon Sep 17 00:00:00 2001
From: Perttu Ahola <celeron55@gmail.com>
Date: Sun, 24 Apr 2011 00:11:23 +0300
Subject: [PATCH] Made the main menu a bit more unique looking

---
 data/menulogo.png   | Bin 0 -> 498 bytes
 src/game.cpp        |  25 +++++++++-
 src/guiMainMenu.cpp | 111 +++++++++++++++++++++++++++++++++++---------
 src/guiMainMenu.h   |   2 +
 src/main.cpp        |  57 ++++++++++++++++++++++-
 5 files changed, 169 insertions(+), 26 deletions(-)
 create mode 100644 data/menulogo.png

diff --git a/data/menulogo.png b/data/menulogo.png
new file mode 100644
index 0000000000000000000000000000000000000000..76595c48dc78e626365261633ec9f13b5e5eeaac
GIT binary patch
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diff --git a/src/game.cpp b/src/game.cpp
index 9a0fd312b..c806034f2 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -652,15 +652,33 @@ void the_game(
 		gui_loadingtext->remove();
 		return;
 	}
+
+	/*
+		Attempt to connect to the server
+	*/
 	
 	dstream<<DTIME<<"Connecting to server at ";
 	connect_address.print(&dstream);
 	dstream<<std::endl;
 	client.connect(connect_address);
+
+	bool could_connect = false;
 	
 	try{
-		while(client.connectedAndInitialized() == false)
+		float time_counter = 0.0;
+		for(;;)
 		{
+			if(client.connectedAndInitialized())
+			{
+				could_connect = true;
+				break;
+			}
+			// Wait for 10 seconds
+			if(time_counter >= 10.0)
+			{
+				break;
+			}
+
 			// Update screen
 			driver->beginScene(true, true, video::SColor(255,0,0,0));
 			guienv->drawAll();
@@ -675,12 +693,15 @@ void the_game(
 			
 			// Delay a bit
 			sleep_ms(100);
+			time_counter += 0.1;
 		}
 	}
 	catch(con::PeerNotFoundException &e)
+	{}
+
+	if(could_connect == false)
 	{
 		std::cout<<DTIME<<"Timed out."<<std::endl;
-		//return 0;
 		error_message = L"Connection timed out.";
 		gui_loadingtext->remove();
 		return;
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index 6c5d6553c..04341fe22 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -64,6 +64,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
 	std::wstring text_address;
 	std::wstring text_port;
 	bool creative_mode;
+	bool enable_damage;
 
 	{
 		gui::IGUIElement *e = getElementFromId(258);
@@ -93,6 +94,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
 		else
 			creative_mode = m_data->creative_mode;
 	}
+	{
+		gui::IGUIElement *e = getElementFromId(261);
+		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
+			enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
+		else
+			enable_damage = m_data->enable_damage;
+	}
 
 	/*
 		Remove stuff
@@ -102,32 +110,51 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
 	/*
 		Calculate new sizes and positions
 	*/
+	
+	v2s32 size(620, 430);
+
 	core::rect<s32> rect(
-			screensize.X/2 - 580/2,
-			screensize.Y/2 - 300/2,
-			screensize.X/2 + 580/2,
-			screensize.Y/2 + 300/2
+			screensize.X/2 - size.X/2,
+			screensize.Y/2 - size.Y/2,
+			screensize.X/2 + size.X/2,
+			screensize.Y/2 + size.Y/2
 	);
-	
+
 	DesiredRect = rect;
 	recalculateAbsolutePosition(false);
 
-	v2s32 size = rect.getSize();
+	//v2s32 size = rect.getSize();
 
 	/*
 		Add stuff
 	*/
 
+	/*
+		Client section
+	*/
+
+	v2s32 topleft_client(40, 0);
+	v2s32 size_client = size - v2s32(40, 0);
+	
+	{
+		core::rect<s32> rect(0, 0, 20, 125);
+		rect += topleft_client + v2s32(-15, 60);
+		const wchar_t *text = L"C\nL\nI\nE\nN\nT";
+		//gui::IGUIStaticText *t =
+		Environment->addStaticText(text, rect, false, true, this, -1);
+		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+	}
+
 	// Nickname
 	{
 		core::rect<s32> rect(0, 0, 100, 20);
-		rect = rect + v2s32(size.X/2 - 250, size.Y/2 - 100 + 6);
+		rect += topleft_client + v2s32(40, 50+6);
 		const wchar_t *text = L"Nickname";
 		Environment->addStaticText(text, rect, false, true, this, -1);
 	}
 	{
 		core::rect<s32> rect(0, 0, 250, 30);
-		rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 100);
+		rect += topleft_client + v2s32(160, 50);
 		gui::IGUIElement *e = 
 		Environment->addEditBox(text_name.c_str(), rect, true, this, 258);
 		if(text_name == L"")
@@ -136,13 +163,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
 	// Address + port
 	{
 		core::rect<s32> rect(0, 0, 100, 20);
-		rect = rect + v2s32(size.X/2 - 250, size.Y/2 - 50 + 6);
+		rect += topleft_client + v2s32(40, 100+6);
 		const wchar_t *text = L"Address + Port";
 		Environment->addStaticText(text, rect, false, true, this, -1);
 	}
 	{
 		core::rect<s32> rect(0, 0, 250, 30);
-		rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 50);
+		rect += topleft_client + v2s32(160, 100);
 		gui::IGUIElement *e = 
 		Environment->addEditBox(text_address.c_str(), rect, true, this, 256);
 		if(text_name != L"")
@@ -150,37 +177,56 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
 	}
 	{
 		core::rect<s32> rect(0, 0, 100, 30);
-		rect = rect + v2s32(size.X/2 - 130 + 250 + 20, size.Y/2 - 50);
+		//rect += topleft_client + v2s32(160+250+20, 125);
+		rect += topleft_client + v2s32(size_client.X-40-100, 100);
 		Environment->addEditBox(text_port.c_str(), rect, true, this, 257);
 	}
 	{
 		core::rect<s32> rect(0, 0, 400, 20);
-		rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 50 + 35);
+		rect += topleft_client + v2s32(160, 100+35);
 		const wchar_t *text = L"Leave address blank to start a local server.";
 		Environment->addStaticText(text, rect, false, true, this, -1);
 	}
-	// Server parameters
+	// Start game button
 	{
-		core::rect<s32> rect(0, 0, 100, 20);
-		rect = rect + v2s32(size.X/2 - 250, size.Y/2 + 25 + 6);
-		const wchar_t *text = L"Server params";
+		core::rect<s32> rect(0, 0, 180, 30);
+		//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
+		rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
+		Environment->addButton(rect, this, 257, L"Start Game / Connect");
+	}
+
+	/*
+		Server section
+	*/
+
+	v2s32 topleft_server(40, 250);
+	v2s32 size_server = size - v2s32(40, 0);
+	
+	{
+		core::rect<s32> rect(0, 0, 20, 125);
+		rect += topleft_server + v2s32(-15, 40);
+		const wchar_t *text = L"S\nE\nR\nV\nE\nR";
+		//gui::IGUIStaticText *t =
 		Environment->addStaticText(text, rect, false, true, this, -1);
+		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
 	}
+
+	// Server parameters
 	{
 		core::rect<s32> rect(0, 0, 250, 30);
-		rect = rect + v2s32(size.X/2 - 130, size.Y/2 + 25);
+		rect += topleft_server + v2s32(40, 30);
 		Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode");
 	}
-	// Start game button
 	{
-		core::rect<s32> rect(0, 0, 180, 30);
-		rect = rect + v2s32(size.X/2-180/2, size.Y/2-30/2 + 100);
-		Environment->addButton(rect, this, 257, L"Start Game / Connect");
+		core::rect<s32> rect(0, 0, 250, 30);
+		rect += topleft_server + v2s32(40, 60);
+		Environment->addCheckBox(enable_damage, rect, this, 261, L"Enable Damage");
 	}
 	// Map delete button
 	{
 		core::rect<s32> rect(0, 0, 130, 30);
-		rect = rect + v2s32(size.X/2-130/2+200, size.Y/2-30/2 + 100);
+		//rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
+		rect += topleft_server + v2s32(40, 100+25);
 		Environment->addButton(rect, this, 260, L"Delete map");
 	}
 }
@@ -192,8 +238,22 @@ void GUIMainMenu::drawMenu()
 		return;
 	video::IVideoDriver* driver = Environment->getVideoDriver();
 	
+	/*video::SColor bgcolor(140,0,0,0);
+	driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
+
 	video::SColor bgcolor(140,0,0,0);
-	driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
+
+	{
+		core::rect<s32> rect(0, 0, 620, 230);
+		rect += AbsoluteRect.UpperLeftCorner;
+		driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+	}
+
+	{
+		core::rect<s32> rect(0, 250, 620, 430);
+		rect += AbsoluteRect.UpperLeftCorner;
+		driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+	}
 
 	gui::IGUIElement::draw();
 }
@@ -220,6 +280,11 @@ void GUIMainMenu::acceptInput()
 		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
 			m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
 	}
+	{
+		gui::IGUIElement *e = getElementFromId(261);
+		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
+			m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
+	}
 	
 	m_accepted = true;
 }
diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h
index 010d0bf6d..d003599c4 100644
--- a/src/guiMainMenu.h
+++ b/src/guiMainMenu.h
@@ -31,6 +31,7 @@ struct MainMenuData
 {
 	MainMenuData():
 		creative_mode(false),
+		enable_damage(false),
 		delete_map(false)
 	{}
 	// These are in the native format of the gui elements
@@ -38,6 +39,7 @@ struct MainMenuData
 	std::wstring port;
 	std::wstring name;
 	bool creative_mode;
+	bool enable_damage;
 	// If map deletion is requested, this is set to true
 	bool delete_map;
 };
diff --git a/src/main.cpp b/src/main.cpp
index 0426b6a49..429b769f7 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -164,6 +164,9 @@ TODO: A setting for enabling bilinear filtering for textures
 
 TODO: Better control of draw_control.wanted_max_blocks
 
+TODO: Get player texture (and some others) from the specified texture
+      directory
+
 Configuration:
 --------------
 
@@ -886,6 +889,53 @@ void SpeedTests()
 	}
 }
 
+void drawMenuBackground(video::IVideoDriver* driver)
+{
+	core::dimension2d<u32> screensize = driver->getScreenSize();
+		
+	video::ITexture *bgtexture =
+			driver->getTexture(porting::getDataPath("mud.png").c_str());
+	if(bgtexture)
+	{
+		s32 texturesize = 128;
+		s32 tiled_y = screensize.Height / texturesize + 1;
+		s32 tiled_x = screensize.Width / texturesize + 1;
+		
+		for(s32 y=0; y<tiled_y; y++)
+		for(s32 x=0; x<tiled_x; x++)
+		{
+			core::rect<s32> rect(0,0,texturesize,texturesize);
+			rect += v2s32(x*texturesize, y*texturesize);
+			driver->draw2DImage(bgtexture, rect,
+				core::rect<s32>(core::position2d<s32>(0,0),
+				core::dimension2di(bgtexture->getSize())),
+				NULL, NULL, true);
+		}
+	}
+	
+	video::ITexture *logotexture =
+			driver->getTexture(porting::getDataPath("menulogo.png").c_str());
+	if(logotexture)
+	{
+		v2s32 logosize(logotexture->getOriginalSize().Width,
+				logotexture->getOriginalSize().Height);
+		logosize *= 4;
+
+		video::SColor bgcolor(255,50,50,50);
+		core::rect<s32> bgrect(0, screensize.Height-logosize.Y-20,
+				screensize.Width, screensize.Height);
+		driver->draw2DRectangle(bgcolor, bgrect, NULL);
+
+		core::rect<s32> rect(0,0,logosize.X,logosize.Y);
+		rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y);
+		rect -= v2s32(logosize.X/2, 0);
+		driver->draw2DImage(logotexture, rect,
+			core::rect<s32>(core::position2d<s32>(0,0),
+			core::dimension2di(logotexture->getSize())),
+			NULL, NULL, true);
+	}
+}
+
 int main(int argc, char *argv[])
 {
 	/*
@@ -1303,6 +1353,7 @@ int main(int argc, char *argv[])
 				menudata.name = narrow_to_wide(playername);
 				menudata.port = narrow_to_wide(itos(port));
 				menudata.creative_mode = g_settings.getBool("creative_mode");
+				menudata.enable_damage = g_settings.getBool("enable_damage");
 
 				GUIMainMenu *menu =
 						new GUIMainMenu(guienv, guiroot, -1, 
@@ -1332,7 +1383,11 @@ int main(int argc, char *argv[])
 
 					//driver->beginScene(true, true, video::SColor(255,0,0,0));
 					driver->beginScene(true, true, video::SColor(255,128,128,128));
+
+					drawMenuBackground(driver);
+
 					guienv->drawAll();
+					
 					driver->endScene();
 				}
 				
@@ -1358,8 +1413,8 @@ int main(int argc, char *argv[])
 				int newport = stoi(wide_to_narrow(menudata.port));
 				if(newport != 0)
 					port = newport;
-				//port = stoi(wide_to_narrow(menudata.port));
 				g_settings.set("creative_mode", itos(menudata.creative_mode));
+				g_settings.set("enable_damage", itos(menudata.enable_damage));
 				
 				// Check for valid parameters, restart menu if invalid.
 				if(playername == "")
-- 
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