diff --git a/src/rollback_interface.cpp b/src/rollback_interface.cpp index 028bd0424ee7b0ee5b0f3ddff9e07b4c4e8a5fce..b3f457029bd74e299f9634f1fa4568034993347e 100644 --- a/src/rollback_interface.cpp +++ b/src/rollback_interface.cpp @@ -210,6 +210,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam << inventory_index << " too large in " << "inventory list \"" << inventory_list << "\" in " << inventory_location << std::endl; + return false; } // If item was added, take away item, otherwise add removed item if (inventory_add) {