From 10a363ebf314fccb18b73c54c05fa8c66d38516d Mon Sep 17 00:00:00 2001
From: Perttu Ahola <celeron55@gmail.com>
Date: Tue, 29 Nov 2011 17:26:21 +0200
Subject: [PATCH] Add a note about the default mod not using the modname_
 prefix in textures

---
 data/mods/default/init.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index a8e3b7ba7..986b9187e 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -5,6 +5,7 @@
 -- Textures:
 -- Mods should prefix their textures with modname_, eg. given the mod
 -- name "foomod", a texture could be called "foomod_superfurnace.png"
+-- Due to historical reasons, the default mod does not follow this rule.
 --
 -- Global functions:
 -- minetest.register_entity(name, prototype_table)
-- 
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