diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index bebf6ee69812ca7b29ec9a3f53f89f0a62a4e9e8..0df0a72702055241842251a0ddf39e555b353436 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -113,6 +113,11 @@ void script_error(lua_State *L, int pcall_result, const char *fxn)
 	}
 	err_msg += err_descr;
 
+	if (pcall_result == LUA_ERRMEM) {
+		err_msg += "\nCurrent Lua memory usage: "
+			+ itos(lua_gc(L, LUA_GCCOUNT, 0) >> 10) + " MB";
+	}
+
 	throw LuaError(err_msg);
 }
 
@@ -145,7 +150,9 @@ void script_run_callbacks_f(lua_State *L, int nargs,
 	// Stack now looks like this:
 	// ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n>
 
-	script_error(L, lua_pcall(L, nargs + 2, 1, errorhandler), fxn);
+	int result = lua_pcall(L, nargs + 2, 1, errorhandler);
+	if (result != 0)
+		script_error(L, result, fxn);
 
 	lua_remove(L, -2); // Remove error handler
 }
@@ -161,8 +168,7 @@ void log_deprecated(lua_State *L, const std::string &message)
 		std::string value = g_settings->get("deprecated_lua_api_handling");
 		if (value == "log") {
 			dolog = true;
-		}
-		if (value == "error") {
+		} else if (value == "error") {
 			dolog = true;
 			doerror = true;
 		}
diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp
index 0e2a006cae47754baf9dab747c022fb21e882bf6..c00b22f986256f4dbca071332f82de95e1fa7ccf 100644
--- a/src/script/cpp_api/s_async.cpp
+++ b/src/script/cpp_api/s_async.cpp
@@ -255,7 +255,7 @@ void* AsyncWorkerThread::Thread()
 	std::string script = getServer()->getBuiltinLuaPath() + DIR_DELIM + "init.lua";
 	if (!loadScript(script)) {
 		errorstream
-			<< "AsyncWorkderThread execution of async base environment failed!"
+			<< "AsyncWorkerThread execution of async base environment failed!"
 			<< std::endl;
 		abort();
 	}