From 19cbb6b37b9a35df7892bde5aad138266496eb8f Mon Sep 17 00:00:00 2001
From: TeTpaAka <TeTpaAka@users.noreply.github.com>
Date: Fri, 15 May 2015 22:16:39 +0200
Subject: [PATCH] Add push_ARGB8 to script/common/c_converter

---
 src/script/common/c_converter.cpp | 13 +++++++++++++
 src/script/common/c_converter.h   |  1 +
 src/script/lua_api/l_object.cpp   | 10 +---------
 3 files changed, 15 insertions(+), 9 deletions(-)

diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp
index fc489ea95..9d6829815 100644
--- a/src/script/common/c_converter.cpp
+++ b/src/script/common/c_converter.cpp
@@ -39,6 +39,19 @@ extern "C" {
 #define CHECK_POS_TAB(index) CHECK_TYPE(index, "position", LUA_TTABLE)
 
 
+void push_ARGB8(lua_State *L, video::SColor color)
+{
+	lua_newtable(L);
+	lua_pushnumber(L, color.getAlpha());
+	lua_setfield(L, -2, "a");
+	lua_pushnumber(L, color.getRed());
+	lua_setfield(L, -2, "r");
+	lua_pushnumber(L, color.getGreen());
+	lua_setfield(L, -2, "g");
+	lua_pushnumber(L, color.getBlue());
+	lua_setfield(L, -2, "b");
+}
+
 void push_v3f(lua_State *L, v3f p)
 {
 	lua_newtable(L);
diff --git a/src/script/common/c_converter.h b/src/script/common/c_converter.h
index 0847f47c9..ff1fcaadf 100644
--- a/src/script/common/c_converter.h
+++ b/src/script/common/c_converter.h
@@ -95,6 +95,7 @@ size_t              read_stringlist     (lua_State *L, int index,
                                          std::vector<std::string> *result);
 
 void                push_v3s16          (lua_State *L, v3s16 p);
+void                push_ARGB8          (lua_State *L, video::SColor color);
 void                pushFloatPos        (lua_State *L, v3f p);
 void                push_v3f            (lua_State *L, v3f p);
 void                push_v2f            (lua_State *L, v2f p);
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 845aab732..74903df5f 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1305,15 +1305,7 @@ int ObjectRef::l_get_nametag_attributes(lua_State *L)
 	video::SColor color = playersao->getNametagColor();
 
 	lua_newtable(L);
-	lua_newtable(L);
-	lua_pushnumber(L, color.getAlpha());
-	lua_setfield(L, -2, "a");
-	lua_pushnumber(L, color.getRed());
-	lua_setfield(L, -2, "r");
-	lua_pushnumber(L, color.getGreen());
-	lua_setfield(L, -2, "g");
-	lua_pushnumber(L, color.getBlue());
-	lua_setfield(L, -2, "b");
+	push_ARGB8(L, color);
 	lua_setfield(L, -2, "color");
 
 	return 1;
-- 
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