From 297546af3d3b5b3a07a61ade041ad7c26e9a531d Mon Sep 17 00:00:00 2001
From: paramat <mat.gregory@virginmedia.com>
Date: Sun, 11 Sep 2016 22:48:04 +0100
Subject: [PATCH] Lua_api.txt: Add note of maximum value for node
 'light_source'

Maximum is 14.
A value of 15 (reserved for direct sunlight) causes a lighting bug.
---
 doc/lua_api.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 41e7c00eb..b6e6520b2 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -3664,7 +3664,7 @@ Definition tables
         ^ Don't forget to use "leveled" type nodebox. ]]
         liquid_range = 8, -- number of flowing nodes around source (max. 8)
         drowning = 0, -- Player will take this amount of damage if no bubbles are left
-        light_source = 0, -- Amount of light emitted by node
+        light_source = 0, -- Amount of light emitted by node (max. 14)
         damage_per_second = 0, -- If player is inside node, this damage is caused
         node_box = {type="regular"}, -- See "Node boxes"
         connects_to = nodenames, --[[
-- 
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