From 318669327e84d8fc7498e32c5bacfad658d8ba87 Mon Sep 17 00:00:00 2001
From: kwolekr <mirrorisim@gmail.com>
Date: Fri, 18 Jan 2013 16:35:34 -0500
Subject: [PATCH] Fix compile on certain Linux configurations, reduce spawn
 point height

---
 src/porting.h  | 1 +
 src/server.cpp | 2 +-
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/porting.h b/src/porting.h
index 0062c11f3..184e1ab54 100644
--- a/src/porting.h
+++ b/src/porting.h
@@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 	#define strtoull(x, y, z) _strtoui64(x, y, z)
 #else
 	#include <unistd.h>
+	#include <stdint.h> //for uintptr_t
 	
 	#define ALIGNOF(x) __alignof__(x)
 	#define sleep_ms(x) usleep(x*1000)
diff --git a/src/server.cpp b/src/server.cpp
index 70f71e3fb..d227474aa 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -4879,7 +4879,7 @@ v3f findSpawnPos(ServerMap &map)
 			continue;
 		}
 
-		nodepos = v3s16(nodepos2d.X, groundheight+1, nodepos2d.Y);
+		nodepos = v3s16(nodepos2d.X, groundheight-2, nodepos2d.Y);
 		bool is_good = false;
 		s32 air_count = 0;
 		for(s32 i=0; i<10; i++){
-- 
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