diff --git a/src/wieldmesh.cpp b/src/wieldmesh.cpp index 3e2483b5ee5c7b54b3a0075dfdf00dc7759f8170..9c4d5b6426e71318dbacd627e28865d5ec6f1503 100644 --- a/src/wieldmesh.cpp +++ b/src/wieldmesh.cpp @@ -452,11 +452,8 @@ scene::IMesh *getItemMesh(IGameDef *gamedef, const ItemStack &item) scene::IMesh *mesh; - // If wield_image is defined, it overrides everything else - if (def.wield_image != "") { - mesh = getExtrudedMesh(tsrc, def.wield_image); - return mesh; - } else if (def.inventory_image != "") { + // If inventory_image is defined, it overrides everything else + if (def.inventory_image != "") { mesh = getExtrudedMesh(tsrc, def.inventory_image); return mesh; } else if (def.type == ITEM_NODE) {