From 3db2f08ff95a2e1366b9b5079100b6a681f1e562 Mon Sep 17 00:00:00 2001
From: Gael-de-Sailly <gael.chretien@akeonet.com>
Date: Tue, 25 Oct 2016 17:12:50 +0200
Subject: [PATCH] ParticleSpawner: fix offset being added twice

---
 src/particles.cpp | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/src/particles.cpp b/src/particles.cpp
index 2efee6ada..f20fb4083 100644
--- a/src/particles.cpp
+++ b/src/particles.cpp
@@ -274,8 +274,7 @@ void ParticleSpawner::step(float dtime, ClientEnvironment* env)
 				// particle if it is attached to an unloaded
 				// object.
 				if (!unloaded) {
-					v3f pos = random_v3f(m_minpos, m_maxpos)
-							+ attached_offset;
+					v3f pos = random_v3f(m_minpos, m_maxpos);
 					v3f vel = random_v3f(m_minvel, m_maxvel);
 					v3f acc = random_v3f(m_minacc, m_maxacc);
 					// Make relative to offest
-- 
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