diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
index 3c135346785720c76c39dd20e3bdbb56af633179..f3d5b9f5946d4463a3a35d2d5a4f41708881b11e 100644
--- a/src/content_mapnode.cpp
+++ b/src/content_mapnode.cpp
@@ -449,6 +449,7 @@ void content_mapnode_init()
 	f->liquid_type = LIQUID_FLOWING;
 	f->liquid_alternative_flowing = CONTENT_LAVA;
 	f->liquid_alternative_source = CONTENT_LAVASOURCE;
+	f->damage_per_second = 4*2;
 	if(f->special_material == NULL && g_texturesource)
 	{
 		// Flowing lava material
@@ -496,6 +497,7 @@ void content_mapnode_init()
 	f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
 	f->liquid_alternative_flowing = CONTENT_LAVA;
 	f->liquid_alternative_source = CONTENT_LAVASOURCE;
+	f->damage_per_second = 4*2;
 	if(f->special_material == NULL && g_texturesource)
 	{
 		// Flowing lava material
diff --git a/src/environment.cpp b/src/environment.cpp
index 05efe9eea75e1970b61928b4b1641d3d4c46f718..d6ff4d826a7d804d138cd9e6442733e2ab1e6ee1 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -1638,18 +1638,28 @@ void ClientEnvironment::step(float dtime)
 	if(m_lava_hurt_interval.step(dtime, 1.0))
 	{
 		v3f pf = lplayer->getPosition();
-		v3s16 p1 = floatToInt(pf + v3f(0, BS*0.0, 0), BS);
+		
+		// Feet, middle and head
+		v3s16 p1 = floatToInt(pf + v3f(0, BS*0.1, 0), BS);
 		MapNode n1 = m_map->getNodeNoEx(p1);
-		v3s16 p2 = floatToInt(pf + v3f(0, BS*1.5, 0), BS);
+		v3s16 p2 = floatToInt(pf + v3f(0, BS*0.8, 0), BS);
 		MapNode n2 = m_map->getNodeNoEx(p2);
-		if(n1.getContent() == CONTENT_LAVA ||
-				n1.getContent() == CONTENT_LAVASOURCE ||
-				n2.getContent() == CONTENT_LAVA ||
-				n2.getContent() == CONTENT_LAVASOURCE)
+		v3s16 p3 = floatToInt(pf + v3f(0, BS*1.6, 0), BS);
+		MapNode n3 = m_map->getNodeNoEx(p2);
+
+		u32 damage_per_second = 0;
+		damage_per_second = MYMAX(damage_per_second,
+				content_features(n1).damage_per_second);
+		damage_per_second = MYMAX(damage_per_second,
+				content_features(n2).damage_per_second);
+		damage_per_second = MYMAX(damage_per_second,
+				content_features(n3).damage_per_second);
+		
+		if(damage_per_second != 0)
 		{
 			ClientEnvEvent event;
 			event.type = CEE_PLAYER_DAMAGE;
-			event.player_damage.amount = 4*2; // 4 hearts
+			event.player_damage.amount = damage_per_second;
 			m_client_event_queue.push_back(event);
 		}
 	}
diff --git a/src/mapnode.h b/src/mapnode.h
index 7ac050ef08055145cf60760eaf40c66aa1f5220a..3101a9fc142d752975f5f60aa08dc8173f22d4f8 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -164,6 +164,8 @@ struct ContentFeatures
 	
 	// Digging properties for different tools
 	DiggingPropertiesList digging_properties;
+
+	u32 damage_per_second;
 	
 	// NOTE: Move relevant properties to here from elsewhere
 
@@ -192,6 +194,7 @@ struct ContentFeatures
 		special_atlas = NULL;
 		light_source = 0;
 		digging_properties.clear();
+		damage_per_second = 0;
 	}
 
 	ContentFeatures()