From 57cbb8bfd8daaa1b8b1aa876723ff6355d21f7fc Mon Sep 17 00:00:00 2001
From: kwolekr <kwolekr@minetest.net>
Date: Sun, 24 Mar 2013 01:43:38 -0400
Subject: [PATCH] Add Ore infrastructure and l_register_ore()

---
 src/emerge.h            |   3 +-
 src/mapgen.cpp          | 134 ++++++++++++++++++++++++++++++++++++++++
 src/mapgen.h            |  43 +++++++++++++
 src/mapgen_indev.cpp    |   4 +-
 src/mapgen_indev.h      |   4 +-
 src/mapgen_v6.cpp       |  14 +++--
 src/mapgen_v6.h         |   6 +-
 src/scriptapi.cpp       |  46 +++++++++++++-
 src/scriptapi_noise.cpp |   2 +
 src/server.cpp          |   9 ++-
 10 files changed, 248 insertions(+), 17 deletions(-)

diff --git a/src/emerge.h b/src/emerge.h
index 70b67e731..3d717bce3 100644
--- a/src/emerge.h
+++ b/src/emerge.h
@@ -63,8 +63,9 @@ class EmergeManager {
 	std::map<v3s16, BlockEmergeData *> blocks_enqueued;
 	std::map<u16, u16> peer_queue_count;
 
-	//biome manager
+	//Mapgen-related structures
 	BiomeDefManager *biomedef;
+	std::vector<Ore *> ores;
 
 	EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
 	~EmergeManager();
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index dc6dab6bb..53b5d6867 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -49,6 +49,140 @@ FlagDesc flagdesc_mapgen[] = {
 ///////////////////////////////////////////////////////////////////////////////
 
 
+Ore *createOre(OreType type) {
+	switch (type) {
+		case ORE_SCATTER:
+			return new OreScatter;
+		case ORE_SHEET:
+			return new OreSheet;
+		//case ORE_CLAYLIKE: //TODO: implement this!
+		//	return new OreClaylike;
+		default:
+			return NULL;
+	}
+}
+
+
+void Ore::resolveNodeNames(INodeDefManager *ndef) {
+	if (ore == CONTENT_IGNORE) {
+		ore = ndef->getId(ore_name);
+		if (ore == CONTENT_IGNORE) {
+			errorstream << "Ore::resolveNodeNames: ore node '"
+				<< ore_name << "' not defined";
+			ore     = CONTENT_AIR;
+			wherein = CONTENT_AIR;
+		}
+	}
+	
+	if (wherein == CONTENT_IGNORE) {
+		wherein = ndef->getId(wherein_name);
+		if (wherein == CONTENT_IGNORE) {
+			errorstream << "Ore::resolveNodeNames: wherein node '"
+				<< wherein_name << "' not defined";
+			ore     = CONTENT_AIR;
+			wherein = CONTENT_AIR;
+		}
+	}
+}
+
+
+void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
+	if (nmin.Y > height_max || nmax.Y < height_min)
+		return;
+	
+	resolveNodeNames(mg->ndef);
+	
+	MapNode n_ore(ore);
+	ManualMapVoxelManipulator *vm = mg->vm;
+	PseudoRandom pr(blockseed);
+	
+	int ymin   = MYMAX(nmin.Y, height_min);
+	int ymax   = MYMIN(nmax.Y, height_max);
+	if (clust_size >= ymax - ymin + 1)
+		return;
+	
+	int volume = (nmax.X - nmin.X + 1) *
+				 (nmax.Y - nmin.Y + 1) *
+				 (nmax.Z - nmin.Z + 1);
+	int csize     = clust_size;
+	int orechance = (csize * csize * csize) / clust_num_ores;
+	int nclusters = volume / clust_scarcity;
+
+	for (int i = 0; i != nclusters; i++) {
+		int x0 = pr.range(nmin.X, nmax.X - csize + 1);
+		int y0 = pr.range(ymin,   ymax   - csize + 1);
+		int z0 = pr.range(nmin.Z, nmax.Z - csize + 1);
+		
+		if (np && (NoisePerlin3D(np, x0, y0, z0, mg->seed) < nthresh))
+			continue;
+		
+		for (int z1 = 0; z1 != csize; z1++)
+		for (int y1 = 0; y1 != csize; y1++)
+		for (int x1 = 0; x1 != csize; x1++) {
+			if (pr.range(1, orechance) != 1)
+				continue;
+			
+			u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
+			if (vm->m_data[i].getContent() == wherein)
+				vm->m_data[i] = n_ore;
+		}
+	}
+}
+
+
+void OreSheet::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
+	if (nmin.Y > height_max || nmax.Y < height_min)
+		return;
+
+	resolveNodeNames(mg->ndef);
+
+	MapNode n_ore(ore);
+	ManualMapVoxelManipulator *vm = mg->vm;
+	PseudoRandom pr(blockseed + 4234);
+	
+	int ymin = MYMAX(nmin.Y, height_min);
+	int ymax = MYMIN(nmax.Y, height_max);	
+	
+	int x0 = nmin.X;
+	int z0 = nmin.Z;
+	
+	int x1 = nmax.X;
+	int z1 = nmax.Z;
+	
+	int max_height = clust_size;
+	
+	int y_start = pr.range(ymin, ymax - max_height);
+	
+	if (!noise) {
+		int sx = nmax.X - nmin.X + 1;
+		int sz = nmax.Z - nmin.Z + 1;
+		noise = new Noise(np, 0, sx, sz);
+	}
+	noise->seed = mg->seed + y_start;
+	noise->perlinMap2D(x0, z0);
+	
+	int index = 0;
+	for (int z = z0; z != z1; z++)
+	for (int x = x0; x != x1; x++) {
+		
+		if (noise->result[index++] < nthresh)
+			continue;
+			
+		int height = max_height * (1. / pr.range(1, 3));
+		int y0 = y_start + pr.range(1, 3) - 1;
+		int y1 = y0 + height;
+		for (int y = y0; y != y1; y++) {
+			u32 i = vm->m_area.index(x, y, z);
+			if (!vm->m_area.contains(i))
+				continue;
+				
+			if (vm->m_data[i].getContent() == wherein)
+				vm->m_data[i] = n_ore;
+		}
+	}
+}
+
+
 void Mapgen::updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax) {
 	bool isliquid, wasliquid;
 	v3s16 em  = vm->m_area.getExtent();
diff --git a/src/mapgen.h b/src/mapgen.h
index 2e917a3aa..a900985da 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -97,5 +97,48 @@ struct MapgenFactory {
 	virtual MapgenParams *createMapgenParams() = 0;
 };
 
+enum OreType {
+	ORE_SCATTER,
+	ORE_SHEET,
+	ORE_CLAYLIKE
+};
+
+class Ore {
+public:
+	std::string ore_name;
+	std::string wherein_name;
+
+	content_t ore;
+	content_t wherein;  // the node to be replaced
+	s16 clust_scarcity; //
+	s16 clust_num_ores; // how many ore nodes are in a chunk
+	s16 clust_size;     // how large (in nodes) a chunk of ore is
+	s16 height_min;
+	s16 height_max;
+	float nthresh;      // threshhold for noise at which an ore is placed 
+	NoiseParams *np;    // noise for distribution of clusters (NULL for uniform scattering)
+	Noise *noise;
+	
+	Ore() {
+		ore     = CONTENT_IGNORE;
+		wherein = CONTENT_IGNORE;
+		np      = NULL;
+		noise   = NULL;
+	}
+	
+	void resolveNodeNames(INodeDefManager *ndef);
+	virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) = 0;
+};
+
+class OreScatter : public Ore {
+	 void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+};
+
+class OreSheet : public Ore {
+	void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+};
+
+Ore *createOre(OreType type);
+
 #endif
 
diff --git a/src/mapgen_indev.cpp b/src/mapgen_indev.cpp
index 6956fc63f..5d455827a 100644
--- a/src/mapgen_indev.cpp
+++ b/src/mapgen_indev.cpp
@@ -80,7 +80,9 @@ void NoiseIndev::transformNoiseMapFarScale(float xx, float yy, float zz) {
         }
 }
 
-MapgenIndev::MapgenIndev(int mapgenid, MapgenIndevParams *params) : MapgenV6(mapgenid, params) {
+MapgenIndev::MapgenIndev(int mapgenid, MapgenIndevParams *params, EmergeManager *emerge) 
+	: MapgenV6(mapgenid, params, emerge)
+{
         noiseindev_terrain_base   = new NoiseIndev(params->npindev_terrain_base,   seed, csize.X, csize.Z);
         noiseindev_terrain_higher = new NoiseIndev(params->npindev_terrain_higher, seed, csize.X, csize.Z);
         noiseindev_steepness      = new NoiseIndev(params->npindev_steepness,      seed, csize.X, csize.Z);
diff --git a/src/mapgen_indev.h b/src/mapgen_indev.h
index 7ce65dfe3..fdac1ba20 100644
--- a/src/mapgen_indev.h
+++ b/src/mapgen_indev.h
@@ -126,7 +126,7 @@ class MapgenIndev : public MapgenV6 {
 	NoiseIndev *noiseindev_float_islands2;
 	NoiseIndev *noiseindev_float_islands3;
 
-	MapgenIndev(int mapgenid, MapgenIndevParams *params);
+	MapgenIndev(int mapgenid, MapgenIndevParams *params, EmergeManager *emerge);
 	~MapgenIndev();
 	void calculateNoise();
 
@@ -141,7 +141,7 @@ class MapgenIndev : public MapgenV6 {
 
 struct MapgenFactoryIndev : public MapgenFactoryV6 {
 	Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
-		return new MapgenIndev(mgid, (MapgenIndevParams *)params);
+		return new MapgenIndev(mgid, (MapgenIndevParams *)params, emerge);
 	};
 
 	MapgenParams *createMapgenParams() {
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 1efa3ad74..0b419617d 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -64,9 +64,10 @@ NoiseParams nparams_v6_def_apple_trees =
 ///////////////////////////////////////////////////////////////////////////////
 
 
-MapgenV6::MapgenV6(int mapgenid, MapgenV6Params *params) {
+MapgenV6::MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge) {
 	this->generating  = false;
 	this->id       = mapgenid;
+	this->emerge   = emerge;
 
 	this->seed     = (int)params->seed;
 	this->water_level = params->water_level;
@@ -463,6 +464,12 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
 	if (flags & MG_TREES)
 		placeTreesAndJungleGrass();
 
+	// Generate the registered ores
+	for (unsigned int i = 0; i != emerge->ores.size(); i++) {
+		Ore *ore = emerge->ores[i];
+		ore->generate(this, blockseed + i, node_min, node_max);
+	}
+
 	// Calculate lighting
 	calcLighting(node_min, node_max);
 	
@@ -494,14 +501,13 @@ void MapgenV6::calculateNoise() {
 		noise_height_select->perlinMap2D(
 			x + 0.5 * noise_height_select->np->spread.X,
 			z + 0.5 * noise_height_select->np->spread.Z);
-	}
-		
-	if (!(flags & MG_FLAT)) {
+
 		noise_mud->perlinMap2D(
 			x + 0.5 * noise_mud->np->spread.X,
 			z + 0.5 * noise_mud->np->spread.Z);
 		noise_mud->transformNoiseMap();
 	}
+
 	noise_beach->perlinMap2D(
 		x + 0.2 * noise_beach->np->spread.X,
 		z + 0.7 * noise_beach->np->spread.Z);
diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h
index 89a3324cd..d37e406cb 100644
--- a/src/mapgen_v6.h
+++ b/src/mapgen_v6.h
@@ -91,6 +91,8 @@ struct MapgenV6Params : public MapgenParams {
 
 class MapgenV6 : public Mapgen {
 public:
+	EmergeManager *emerge;
+
 	int ystride;
 	v3s16 csize;
 	u32 flags;
@@ -128,7 +130,7 @@ class MapgenV6 : public Mapgen {
 	content_t c_desert_sand;
 	content_t c_desert_stone;
 
-	MapgenV6(int mapgenid, MapgenV6Params *params);
+	MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge);
 	~MapgenV6();
 	
 	void makeChunk(BlockMakeData *data);
@@ -172,7 +174,7 @@ class MapgenV6 : public Mapgen {
 
 struct MapgenFactoryV6 : public MapgenFactory {
 	Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
-		return new MapgenV6(mgid, (MapgenV6Params *)params);
+		return new MapgenV6(mgid, (MapgenV6Params *)params, emerge);
 	};
 	
 	MapgenParams *createMapgenParams() {
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
index 29494ff69..ddffbb0b7 100644
--- a/src/scriptapi.cpp
+++ b/src/scriptapi.cpp
@@ -30,6 +30,7 @@ extern "C" {
 #include "settings.h" // For accessing g_settings
 #include "main.h" // For g_settings
 #include "biome.h"
+#include "emerge.h"
 #include "script.h"
 #include "rollback.h"
 
@@ -242,6 +243,14 @@ struct EnumString es_BiomeTerrainType[] =
 	{0, NULL},
 };
 
+struct EnumString es_OreType[] =
+{
+	{ORE_SCATTER,  "scatter"},
+	{ORE_SHEET,    "sheet"},
+	{ORE_CLAYLIKE, "claylike"},
+	{0, NULL},
+};
+
 /*****************************************************************************/
 /* Parameters                                                                */
 /*****************************************************************************/
@@ -612,8 +621,6 @@ static int l_register_biome_groups(lua_State *L)
 {
 	luaL_checktype(L, 1, LUA_TTABLE);
 	int index = 1;
-	if (!lua_istable(L, index))
-		throw LuaError(L, "register_biome_groups: parameter is not a table");
 
 	BiomeDefManager *bmgr = get_server(L)->getBiomeDef();
 	if (!bmgr) {
@@ -686,6 +693,40 @@ static int l_register_biome(lua_State *L)
 }
 
 
+static int l_register_ore(lua_State *L)
+{
+	int index = 1;
+	luaL_checktype(L, index, LUA_TTABLE);
+	
+	IWritableNodeDefManager *ndef = get_server(L)->getWritableNodeDefManager();
+	EmergeManager *emerge = get_server(L)->getEmergeManager();
+	
+	enum OreType oretype = (OreType)getenumfield(L, index,
+				"ore_type", es_OreType, ORE_SCATTER);	
+	Ore *ore = createOre(oretype);
+	
+	ore->ore_name       = getstringfield_default(L, index, "ore", "");
+	ore->wherein_name   = getstringfield_default(L, index, "wherein", "");
+	ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 0);
+	ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 0);
+	ore->clust_size     = getintfield_default(L, index, "clust_size", 0);
+	ore->height_min     = getintfield_default(L, index, "height_min", 0);
+	ore->height_max     = getintfield_default(L, index, "height_max", 0);
+	ore->nthresh        = getfloatfield_default(L, index, "noise_threshhold", 0.);
+
+	lua_getfield(L, index, "noise_params");
+	ore->np = read_noiseparams(L, -1);
+	lua_pop(L, 1);
+	
+	ore->noise = NULL;
+	
+	emerge->ores.push_back(ore);
+	
+	verbosestream << "register_ore: ore '" << ore->ore_name
+		<< "' registered" << std::endl;
+	return 0;
+}
+
 
 // setting_set(name, value)
 static int l_setting_set(lua_State *L)
@@ -1060,6 +1101,7 @@ static const struct luaL_Reg minetest_f [] = {
 	{"register_craft", l_register_craft},
 	{"register_biome", l_register_biome},
 	{"register_biome_groups", l_register_biome_groups},
+	{"register_ore", l_register_ore},
 	{"setting_set", l_setting_set},
 	{"setting_get", l_setting_get},
 	{"setting_getbool", l_setting_getbool},
diff --git a/src/scriptapi_noise.cpp b/src/scriptapi_noise.cpp
index 1dd6ef8e0..2c1a83c4c 100644
--- a/src/scriptapi_noise.cpp
+++ b/src/scriptapi_noise.cpp
@@ -269,6 +269,7 @@ NoiseParams *read_noiseparams(lua_State *L, int index)
 	np->scale   = getfloatfield_default(L, index, "scale", 0.0);
 	lua_getfield(L, index, "spread");
 	np->spread  = read_v3f(L, -1);
+	lua_pop(L, 1);
 	np->seed    = getintfield_default(L, index, "seed", 0);
 	np->octaves = getintfield_default(L, index, "octaves", 0);
 	np->persist = getfloatfield_default(L, index, "persist", 0.0);
@@ -276,6 +277,7 @@ NoiseParams *read_noiseparams(lua_State *L, int index)
 	return np;
 }
 
+
 /*
 	LuaPseudoRandom
 */
diff --git a/src/server.cpp b/src/server.cpp
index 644f89349..db05b95cc 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -653,7 +653,6 @@ Server::Server(
 	m_craftdef(createCraftDefManager()),
 	m_event(new EventManager()),
 	m_thread(this),
-	//m_emergethread(this),
 	m_time_of_day_send_timer(0),
 	m_uptime(0),
 	m_shutdown_requested(false),
@@ -698,7 +697,10 @@ Server::Server(
 
 	// Create biome definition manager
 	m_biomedef = new BiomeDefManager(this);
-
+	
+	// Create emerge manager
+	m_emerge = new EmergeManager(this, m_biomedef);
+	
 	// Create rollback manager
 	std::string rollback_path = m_path_world+DIR_DELIM+"rollback.txt";
 	m_rollback = createRollbackManager(rollback_path, this);
@@ -814,9 +816,6 @@ Server::Server(
 	// Add default biomes after nodedef had its aliases added
 	m_biomedef->addDefaultBiomes();
 
-	// Create emerge manager
-	m_emerge = new EmergeManager(this, m_biomedef);
-
 	// Initialize Environment
 	ServerMap *servermap = new ServerMap(path_world, this, m_emerge);
 	m_env = new ServerEnvironment(servermap, m_lua, this, this);
-- 
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