From 5da6896d51ae3ee5140dc1041eff44a616751231 Mon Sep 17 00:00:00 2001
From: SmallJoker <mk939@ymail.com>
Date: Fri, 5 Dec 2014 16:09:49 +1000
Subject: [PATCH] Fix MSVC build

Note: The unit test was technically incorrect for all platforms but passes due to implicit casting
---
 src/hud.cpp  | 2 +-
 src/test.cpp | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/hud.cpp b/src/hud.cpp
index eb2dca573..59e8b8f27 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -238,7 +238,7 @@ void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
 
 
 void Hud::drawLuaElements(v3s16 camera_offset) {
-	uint32_t text_height     = g_fontengine->getTextHeight();
+	u32 text_height = g_fontengine->getTextHeight();
 	irr::gui::IGUIFont* font = g_fontengine->getFont();
 	for (size_t i = 0; i != player->maxHudId(); i++) {
 		HudElement *e = player->getHud(i);
diff --git a/src/test.cpp b/src/test.cpp
index a12c12c63..30252d85b 100644
--- a/src/test.cpp
+++ b/src/test.cpp
@@ -555,7 +555,7 @@ struct TestSettings: public TestBase
 		UASSERT(fabs(np.spread.Z - 250) < 0.001);
 		UASSERT(np.seed == 12345);
 		UASSERT(np.octaves == 5);
-		UASSERT(fabs(np.persist == 0.7) < 0.001);
+		UASSERT(fabs(np.persist - 0.7) < 0.001);
 
 		np.offset  = 3.5;
 		np.octaves = 6;
-- 
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