From 6fdb32361a01ed385b36f941f4ad0d7e32ea288d Mon Sep 17 00:00:00 2001
From: kwolekr <kwolekr@minetest.net>
Date: Sun, 4 Jan 2015 03:30:10 -0500
Subject: [PATCH] Remove freezemelt (the remainder of proller nonsense)

---
 src/mapnode.cpp                 | 29 ++++++-----------------------
 src/mapnode.h                   | 19 ++++++++++---------
 src/nodedef.cpp                 |  1 -
 src/nodedef.h                   |  2 --
 src/script/common/c_content.cpp |  1 -
 5 files changed, 16 insertions(+), 36 deletions(-)

diff --git a/src/mapnode.cpp b/src/mapnode.cpp
index 4e8feb047..3940c5867 100644
--- a/src/mapnode.cpp
+++ b/src/mapnode.cpp
@@ -155,7 +155,7 @@ void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
 		u8 wmountface = (param2 & 7);
 		if (wmountface <= 1)
 			return;
-			
+
 		Rotation oldrot = wallmounted_to_rot[wmountface - 2];
 		param2 &= ~7;
 		param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
@@ -439,28 +439,11 @@ u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add)
 	return setLevel(nodemgr, level);
 }
 
-void MapNode::freezeMelt(INodeDefManager *ndef) {
-	u8 level_was_max = this->getMaxLevel(ndef);
-	u8 level_was = this->getLevel(ndef);
-	this->setContent(ndef->getId(ndef->get(*this).freezemelt));
-	u8 level_now_max = this->getMaxLevel(ndef);
-	if (level_was_max && level_was_max != level_now_max) {
-		u8 want = (float)level_now_max / level_was_max * level_was;
-		if (!want)
-			want = 1;
-		if (want != level_was)
-			this->setLevel(ndef, want);
-		//errorstream<<"was="<<(int)level_was<<"/"<<(int)level_was_max<<" nowm="<<(int)want<<"/"<<(int)level_now_max<< " => "<<(int)this->getLevel(ndef)<< std::endl;
-	}
-	if (this->getMaxLevel(ndef) && !this->getLevel(ndef))
-		this->addLevel(ndef);
-}
-
 u32 MapNode::serializedLength(u8 version)
 {
 	if(!ser_ver_supported(version))
 		throw VersionMismatchException("ERROR: MapNode format not supported");
-		
+
 	if(version == 0)
 		return 1;
 	else if(version <= 9)
@@ -474,13 +457,13 @@ void MapNode::serialize(u8 *dest, u8 version)
 {
 	if(!ser_ver_supported(version))
 		throw VersionMismatchException("ERROR: MapNode format not supported");
-	
+
 	// Can't do this anymore; we have 16-bit dynamically allocated node IDs
 	// in memory; conversion just won't work in this direction.
 	if(version < 24)
 		throw SerializationError("MapNode::serialize: serialization to "
 				"version < 24 not possible");
-		
+
 	writeU16(dest+0, param0);
 	writeU8(dest+2, param1);
 	writeU8(dest+3, param2);
@@ -489,7 +472,7 @@ void MapNode::deSerialize(u8 *source, u8 version)
 {
 	if(!ser_ver_supported(version))
 		throw VersionMismatchException("ERROR: MapNode format not supported");
-		
+
 	if(version <= 21)
 	{
 		deSerialize_pre22(source, version);
@@ -651,7 +634,7 @@ void MapNode::deSerialize_pre22(u8 *source, u8 version)
 			param2 &= 0x0f;
 		}
 	}
-	
+
 	// Convert special values from old version to new
 	if(version <= 19)
 	{
diff --git a/src/mapnode.h b/src/mapnode.h
index da6e9bdea..ec21a2014 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -62,11 +62,11 @@ typedef u16 content_t;
 
 /*
 	Ignored node.
-	
+
 	Unloaded chunks are considered to consist of this. Several other
 	methods return this when an error occurs. Also, during
 	map generation this means the node has not been set yet.
-	
+
 	Doesn't create faces with anything and is considered being
 	out-of-map in the game map.
 */
@@ -132,7 +132,7 @@ struct MapNode
 		- Uhh... well, most blocks have light or nothing in here.
 	*/
 	u8 param1;
-	
+
 	/*
 		The second parameter. Initialized to 0.
 		E.g. direction for torches and flowing water.
@@ -161,7 +161,7 @@ struct MapNode
 				&& param1 == other.param1
 				&& param2 == other.param2);
 	}
-	
+
 	// To be used everywhere
 	content_t getContent() const
 	{
@@ -187,7 +187,7 @@ struct MapNode
 	{
 		param2 = p;
 	}
-	
+
 	void setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr);
 	u8 getLight(enum LightBank bank, INodeDefManager *nodemgr) const;
 
@@ -223,7 +223,7 @@ struct MapNode
 	u8 getFaceDir(INodeDefManager *nodemgr) const;
 	u8 getWallMounted(INodeDefManager *nodemgr) const;
 	v3s16 getWallMountedDir(INodeDefManager *nodemgr) const;
-	
+
 	void rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot);
 
 	/*
@@ -241,12 +241,13 @@ struct MapNode
 	*/
 	std::vector<aabb3f> getCollisionBoxes(INodeDefManager *nodemgr) const;
 
-	/* Liquid helpers */
+	/*
+		Liquid helpers
+	*/
 	u8 getMaxLevel(INodeDefManager *nodemgr) const;
 	u8 getLevel(INodeDefManager *nodemgr) const;
 	u8 setLevel(INodeDefManager *nodemgr, s8 level = 1);
 	u8 addLevel(INodeDefManager *nodemgr, s8 add = 1);
-	void freezeMelt(INodeDefManager *nodemgr);
 
 	/*
 		Serialization functions
@@ -255,7 +256,7 @@ struct MapNode
 	static u32 serializedLength(u8 version);
 	void serialize(u8 *dest, u8 version);
 	void deSerialize(u8 *source, u8 version);
-	
+
 	// Serializes or deserializes a list of nodes in bulk format (first the
 	// content of all nodes, then the param1 of all nodes, then the param2
 	// of all nodes).
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index f01a7e87b..f7bb5aba3 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -227,7 +227,6 @@ void ContentFeatures::reset()
 	liquid_alternative_source = "";
 	liquid_viscosity = 0;
 	liquid_renewable = true;
-	freezemelt = "";
 	liquid_range = LIQUID_LEVEL_MAX+1;
 	drowning = 0;
 	light_source = 0;
diff --git a/src/nodedef.h b/src/nodedef.h
index ef6371885..19fa0c0c7 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -234,8 +234,6 @@ struct ContentFeatures
 	u8 liquid_viscosity;
 	// Is liquid renewable (new liquid source will be created between 2 existing)
 	bool liquid_renewable;
-	// Ice for water, water for ice
-	std::string freezemelt;
 	// Number of flowing liquids surrounding source
 	u8 liquid_range;
 	u8 drowning;
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 4eba280e0..ff9aee8ed 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -414,7 +414,6 @@ ContentFeatures read_content_features(lua_State *L, int index)
 	f.leveled = getintfield_default(L, index, "leveled", f.leveled);
 
 	getboolfield(L, index, "liquid_renewable", f.liquid_renewable);
-	getstringfield(L, index, "freezemelt", f.freezemelt);
 	f.drowning = getintfield_default(L, index,
 			"drowning", f.drowning);
 	// Amount of light the node emits
-- 
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