diff --git a/src/environment.cpp b/src/environment.cpp
index 435690bca9da69ae4e6942e1cbe20edc5d559ede..eaea6d0b52a1b19f7dc688955cdf19335b7c7bd3 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -429,7 +429,7 @@ void ServerEnvironment::step(float dtime)
 
 	bool send_recommended = false;
 	m_send_recommended_timer += dtime;
-	if(m_send_recommended_timer > 0.2)
+	if(m_send_recommended_timer > 0.1)
 	{
 		m_send_recommended_timer = 0;
 		send_recommended = true;
@@ -1111,7 +1111,7 @@ void ClientEnvironment::step(float dtime)
 	}
 	
 	/*
-		Step active objects
+		Step active objects and update lighting of them
 	*/
 	
 	for(core::map<u16, ClientActiveObject*>::Iterator
@@ -1121,6 +1121,17 @@ void ClientEnvironment::step(float dtime)
 		ClientActiveObject* obj = i.getNode()->getValue();
 		// Step object
 		obj->step(dtime, this);
+		// Update lighting
+		//u8 light = LIGHT_MAX;
+		u8 light = 0;
+		try{
+			// Get node at head
+			v3s16 p = obj->getLightPosition();
+			MapNode n = m_map->getNode(p);
+			light = n.getLightBlend(m_daynight_ratio);
+		}
+		catch(InvalidPositionException &e) {}
+		obj->updateLight(light);
 	}
 }
 
diff --git a/src/map.cpp b/src/map.cpp
index 59cf937c0aef0ceacb55e0b2bd894ff12040cf1f..3ba1bda6882f33af696b31545db967ed175a5fa3 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -2109,6 +2109,61 @@ double base_rock_level_2d(u64 seed, v2s16 p)
 	return h;
 }
 
+/*
+	Adds random objects to block, depending on the content of the block
+*/
+void addRandomObjects(MapBlock *block)
+{
+	for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
+	for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
+	{
+		bool last_node_walkable = false;
+		for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
+		{
+			v3s16 p(x0,y0,z0);
+			MapNode n = block->getNodeNoEx(p);
+			if(n.d == CONTENT_IGNORE)
+				continue;
+			if(content_features(n.d).liquid_type != LIQUID_NONE)
+				continue;
+			if(content_features(n.d).walkable)
+			{
+				last_node_walkable = true;
+				continue;
+			}
+			if(last_node_walkable)
+			{
+				// If block contains light information
+				if(content_features(n.d).param_type == CPT_LIGHT)
+				{
+					if(n.getLight(LIGHTBANK_DAY) <= 3)
+					{
+						if(myrand() % 300 == 0)
+						{
+							v3f pos_f = intToFloat(p+block->getPosRelative(), BS);
+							pos_f.Y -= BS*0.4;
+							ServerActiveObject *obj = new RatSAO(NULL, 0, pos_f);
+							std::string data = obj->getStaticData();
+							StaticObject s_obj(obj->getType(),
+									obj->getBasePosition(), data);
+							// Add some
+							block->m_static_objects.insert(0, s_obj);
+							block->m_static_objects.insert(0, s_obj);
+							block->m_static_objects.insert(0, s_obj);
+							block->m_static_objects.insert(0, s_obj);
+							block->m_static_objects.insert(0, s_obj);
+							block->m_static_objects.insert(0, s_obj);
+							delete obj;
+						}
+					}
+				}
+			}
+			last_node_walkable = false;
+		}
+	}
+	block->setChangedFlag();
+}
+
 #define VMANIP_FLAG_DUNGEON VOXELFLAG_CHECKED1
 
 /*
@@ -3660,7 +3715,26 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
 		}
 	}
 
-	
+	/*
+		Add random objects to blocks
+	*/
+	{
+		for(s16 x=0; x<sectorpos_base_size; x++)
+		for(s16 z=0; z<sectorpos_base_size; z++)
+		{
+			v2s16 sectorpos = sectorpos_base + v2s16(x,z);
+			ServerMapSector *sector = createSector(sectorpos);
+			assert(sector);
+
+			for(s16 y=y_blocks_min; y<=y_blocks_max; y++)
+			{
+				v3s16 blockpos(sectorpos.X, y, sectorpos.Y);
+				MapBlock *block = createBlock(blockpos);
+				addRandomObjects(block);
+			}
+		}
+	}
+
 	/*
 		Create chunk metadata
 	*/
diff --git a/src/serverobject.cpp b/src/serverobject.cpp
index ce7259d679fdef46a8a1bf9bc63c20c118fa7841..3174b75a786550e662499b183978a2b9c2d3b1c2 100644
--- a/src/serverobject.cpp
+++ b/src/serverobject.cpp
@@ -169,6 +169,7 @@ ServerActiveObject* ItemSAO::create(ServerEnvironment *env, u16 id, v3f pos,
 void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
 		bool send_recommended)
 {
+	assert(m_env);
 	core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.);
 	collisionMoveResult moveresult;
 	// Apply gravity
@@ -300,17 +301,19 @@ ServerActiveObject* RatSAO::create(ServerEnvironment *env, u16 id, v3f pos,
 void RatSAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
 		bool send_recommended)
 {
+	assert(m_env);
+
 	/*
 		The AI
 	*/
 
-	m_age += dtime;
+	/*m_age += dtime;
 	if(m_age > 60)
 	{
 		// Die
 		m_removed = true;
 		return;
-	}
+	}*/
 
 	// Apply gravity
 	m_speed_f.Y -= dtime*9.81*BS;
diff --git a/src/serverobject.h b/src/serverobject.h
index d3dabdd4d25c6c7fd03e1d97e86a0e6f5016267f..76f7d01d678b8159b783eacc93f31b224210e049 100644
--- a/src/serverobject.h
+++ b/src/serverobject.h
@@ -78,6 +78,10 @@ class InventoryItem;
 class ServerActiveObject : public ActiveObject
 {
 public:
+	/*
+		NOTE: m_env can be NULL, but step() isn't called if it is.
+		Prototypes are used that way.
+	*/
 	ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos);
 	virtual ~ServerActiveObject();
 
@@ -101,7 +105,7 @@ class ServerActiveObject : public ActiveObject
 		Messages added to messages are sent to client over network.
 
 		send_recommended:
-			True at around 5 times a second, same for all objects.
+			True at around 5-10 times a second, same for all objects.
 			This is used to let objects send most of the data at the
 			same time so that the data can be combined in a single
 			packet.