From 8e1eacf3a87a0cee39c8c27c3846828c12e73f9d Mon Sep 17 00:00:00 2001 From: Perttu Ahola <celeron55@gmail.com> Date: Sat, 30 Jul 2011 23:33:57 +0300 Subject: [PATCH] Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff --- data/cooked_rat.png | Bin 0 -> 239 bytes data/nc_back.png | Bin 0 -> 303 bytes data/nc_front.png | Bin 0 -> 410 bytes data/nc_rb.png | Bin 0 -> 203 bytes data/nc_side.png | Bin 0 -> 260 bytes data/scorched_stuff.png | Bin 0 -> 233 bytes src/content_mapnode.cpp | 19 ++++++++++++++++- src/content_mapnode.h | 2 ++ src/mapgen.cpp | 45 ++++++++++++++++++++++++++++++++++++++++ src/mapnode.h | 3 +++ src/player.cpp | 11 ++++++++-- src/player.h | 2 ++ src/server.cpp | 10 +++++++++ 13 files changed, 89 insertions(+), 3 deletions(-) create mode 100644 data/cooked_rat.png create mode 100644 data/nc_back.png create mode 100644 data/nc_front.png create mode 100644 data/nc_rb.png create mode 100644 data/nc_side.png create mode 100644 data/scorched_stuff.png diff --git a/data/cooked_rat.png b/data/cooked_rat.png new file mode 100644 index 0000000000000000000000000000000000000000..daad3be0d19a741831bd9e1123846c19b580ca78 GIT binary patch literal 239 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`EX7WqAsj$Z!;#Vf<Z~8yL>4nJ z@ErkR#;MwT(m=t9o-U3d7QJVKqInM}2xzBh2{bVBBry0_96G?0kifLzpxuewC&!W% zBRADeeR3;XpJ9LF<rCVwdOHFe0#6u<$_Webb<Av35xSh~a_4sCs?!bI3K!4pTq7To z6H?j#?(&-(w_kmKz9)zGlS@n3q<2&2x-H`>HJ!I)wt|enSA|Z?Hqo?4;cQcy?k98J gQ(9m5^L+tRu)W@od+PaZK*uq7y85}Sb4q9e0K#%s{r~^~ literal 0 HcmV?d00001 diff --git a/data/nc_back.png b/data/nc_back.png new file mode 100644 index 0000000000000000000000000000000000000000..f09f41658330f559dddc804e0f48fe94637d7e11 GIT binary patch literal 303 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`EX7WqAsj$Z!;#Vf<Z~8yL>4nJ z@ErkR#;MwT(m=tBo-U3d7QJ(W5Aq%|5csS*S0l)L!D5F5W-Crx3C_+=g=db9*^?cv zPX2V_r1<SF{ufnD5#_t)F*WqxmdrlYE-Q7r;QHG|2d~8KGv1om$<+BN_eFrpER720 zr)3SR>f{y)b^Kl=HN8~pz$77t0;M3wzKW|Wr%E;|&*U|nBar-OEsOsDbx$6x@7?&$ z?}5vti`G{zF7<Lz{^FXZwfvrL=Rs4>el5nsn%j+cr(14V6B1T^lX>Od1MPR!9X`iz wIJjx|Wc7<v&erTTJ6_{^R6i>H=9e0#pEpvA<P3{NfSzOUboFyt=akR{0I`&JHvj+t literal 0 HcmV?d00001 diff --git a/data/nc_front.png b/data/nc_front.png new file mode 100644 index 0000000000000000000000000000000000000000..cad9edab1b5176172d3c2f03876e3b3b0424eaac GIT binary patch literal 410 zcmV;L0cHM)P)<h;3K|Lk000e1NJLTq000mG000mO1^@s6AM^iV00004b3#c}2nYxW zd<bNS00009a7bBm000ie000ie0hKEb8vp<SJV``BR5*>DlR;9$FbqZCx66gvE6|Iu zu)_`LMTiy7R8G`dEaHTibQlKBcw^~*Ju4BMFAn_goG&iG@1GO#IDjhm>%?ynj|qTT zlQ=AwWg4MI;xXao55>xnQVNn*qp&7DAUS4+vL1+q*@)EV4qcH%trasPWZ|oSWtt}3 z_hg6NO^ad%RHP@MJ`}g6ax3rP0T;OY4)Z4^%yl_ug1dtvwbACB8HVAZIHg2NslyKt zIy^}`+{JL)-QBqb&GlpXATx^$0ReIA1Y6_O{552PJR&M>0A0uBor^f<{7u))#Vl=8 z?~!qDpR%qwv$4(U_1ob7IT23-R>lrhR8Z_^q9=y*!fpF21Kh8L!)b#^K-3v;J5$Yj zz*@BlcgJjGvJp||E)HgfwI}YE?fGrLriy=BXFXs13k7}4h*nSCQ~&?~07*qoM6N<$ Ef`X^5s{jB1 literal 0 HcmV?d00001 diff --git a/data/nc_rb.png b/data/nc_rb.png new file mode 100644 index 0000000000000000000000000000000000000000..7ebc9930d42866f70bba6e07a6f7c4affd0bc3da GIT binary patch literal 203 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`EX7WqAsj$Z!;#Vf<Z~8yL>4nJ z@ErkR#;MwT(m=snPZ!4!i{7P|14SDY1Y9mknobN`&^4oxsqBJJnqgCRbFIAf{sXBG z8t%HS5U3C0I+J^a;nXAT`2y?=TbOena6EV4@i~!A;hxg|Bkt=MZ#aZ6IdE+uBjb$) u>n#foTRSjFUr4`oe=}RavQtT(zZf4Ts++F4S*!-Mn8DN4&t;ucLK6U8heQhi literal 0 HcmV?d00001 diff --git a/data/nc_side.png b/data/nc_side.png new file mode 100644 index 0000000000000000000000000000000000000000..f954045fbd9ce5fbc95a8da665575ed0574d4eb5 GIT binary patch literal 260 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`EX7WqAsj$Z!;#Vf<Z~8yL>4nJ z@ErkR#;MwT(m=swo-U3d7QJ(WZ}T2D;IJuBTXltZQs6I%h4)l)-MX%HN?o2Gw$x0` z&u>$Uz;os!jLsqqzwZgOGMxBSlfZxIVUM4Bg`KJ3<-%WuF`sHpl4DPwSm-%@wXF6O z`4BE&Mg||3*&I6=x;y-ftX?r}Fg^N8LVnMT11=}S)|D=q$l@b(ZEC4qeA1zy_ZNfC zO@A>-=BfU_JsZAG;nsg4o$p?+o$Iym<hd*EmCPCILc7IOi>?A)%;4$j=d#Wzp$P!f C^<Fdp literal 0 HcmV?d00001 diff --git a/data/scorched_stuff.png b/data/scorched_stuff.png new file mode 100644 index 0000000000000000000000000000000000000000..9ced2fbe89e84a0abf5ca13f71c10a0b3b11170a GIT binary patch literal 233 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`EX7WqAsj$Z!;#Vf<Z~8yL>4nJ z@ErkR#;MwT(m=s(PZ!4!i{7(Aw|N^Bc=kx8CrU3%m7ccJUaVj2!iQ90r^Y+Y%n!~l zom|)Ll3BBU4pYMIlOi=fAyZ{}=IGoMZIBXd{JTfxa{^CC8{e+VMfdi0Tv)gvX{GPZ z)z$Y4E=g@Wwjk*7F5x9tOqZ+M98qYlWvJS;YO{IJ(;$YV{|-G*blK-~%Cl78x&8Ie aRy{$3__d~{M>YYS#o+1c=d#Wzp$Py!<5X<` literal 0 HcmV?d00001 diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index db036ebd9..b6b7a6e53 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -474,13 +474,30 @@ void content_mapnode_init() f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; setStoneLikeDiggingProperties(f->digging_properties, 5.0); + i = CONTENT_NC; + f = &content_features(i); + f->param_type = CPT_FACEDIR_SIMPLE; + f->setAllTextures("nc_side.png"); + f->setTexture(5, "nc_front.png"); // Z- + f->setTexture(4, "nc_back.png"); // Z+ + f->setInventoryTexture("nc_front.png"); + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + setStoneLikeDiggingProperties(f->digging_properties, 3.0); + + i = CONTENT_NC_RB; + f = &content_features(i); + f->setAllTextures("nc_rb.png"); + f->setInventoryTexture("nc_rb.png"); + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + setStoneLikeDiggingProperties(f->digging_properties, 3.0); + // NOTE: Remember to add frequently used stuff to the texture atlas in tile.cpp /* Add MesePick to everything */ - for(u16 i=0; i<256; i++) + for(u16 i=0; i<=MAX_CONTENT; i++) { content_features(i).digging_properties.set("MesePick", DiggingProperties(true, 0.0, 65535./1337)); diff --git a/src/content_mapnode.h b/src/content_mapnode.h index 5fdbf45f3..7be26518f 100644 --- a/src/content_mapnode.h +++ b/src/content_mapnode.h @@ -70,6 +70,8 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version); #define CONTENT_BOOKSHELF 0x814 //29 #define CONTENT_JUNGLETREE 0x815 #define CONTENT_JUNGLEGRASS 0x816 +#define CONTENT_NC 0x817 +#define CONTENT_NC_RB 0x818 #endif diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 0ba7f91ab..5dec7d843 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -976,6 +976,40 @@ static void make_dungeon1(VoxelManipulator &vmanip, PseudoRandom &random) } } +static void make_nc(VoxelManipulator &vmanip, PseudoRandom &random) +{ + v3s16 dir; + u8 facedir_i = 0; + s32 r = random.range(0, 3); + if(r == 0){ + dir = v3s16( 1, 0, 0); + facedir_i = 3; + } + if(r == 1){ + dir = v3s16(-1, 0, 0); + facedir_i = 1; + } + if(r == 2){ + dir = v3s16( 0, 0, 1); + facedir_i = 2; + } + if(r == 3){ + dir = v3s16( 0, 0,-1); + facedir_i = 0; + } + v3s16 p = vmanip.m_area.MinEdge + v3s16( + 16+random.range(0,15), + 16+random.range(0,15), + 16+random.range(0,15)); + vmanip.m_data[vmanip.m_area.index(p)] = MapNode(CONTENT_NC, facedir_i); + u32 length = random.range(3,15); + for(u32 j=0; j<length; j++) + { + p -= dir; + vmanip.m_data[vmanip.m_area.index(p)] = MapNode(CONTENT_NC_RB); + } +} + /* Noise functions. Make sure seed is mangled differently in each one. */ @@ -1871,6 +1905,17 @@ void make_block(BlockMakeData *data) } } } + + /* + Add NC + */ + { + PseudoRandom ncrandom(blockseed+9324342); + if(ncrandom.range(0, 1000) == 0 && blockpos.Y <= -3) + { + make_nc(vmanip, ncrandom); + } + } /* Add top and bottom side of water to transforming_liquid queue diff --git a/src/mapnode.h b/src/mapnode.h index 956de6852..aeb72c97a 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -391,6 +391,9 @@ inline v3s16 unpackDir(u8 b) facedir: CPT_FACEDIR_SIMPLE param1 value dir: The face for which stuff is wanted return value: The face from which the stuff is actually found + + NOTE: Currently this uses 2 bits for Z-,X-,Z+,X+, should there be Y+ + and Y- too? */ v3s16 facedir_rotate(u8 facedir, v3s16 dir); diff --git a/src/player.cpp b/src/player.cpp index d52d6b88f..c43276ef1 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -29,6 +29,7 @@ Player::Player(): in_water(false), in_water_stable(false), swimming_up(false), + inventory_backup(NULL), craftresult_is_preview(true), hp(20), peer_id(PEER_ID_INEXISTENT), @@ -43,6 +44,7 @@ Player::Player(): Player::~Player() { + delete inventory_backup; } void Player::resetInventory() @@ -106,8 +108,13 @@ void Player::serialize(std::ostream &os) args.writeLines(os); os<<"PlayerArgsEnd\n"; - - inventory.serialize(os); + + // If actual inventory is backed up due to creative mode, save it + // instead of the dummy creative mode inventory + if(inventory_backup) + inventory_backup->serialize(os); + else + inventory.serialize(os); } void Player::deSerialize(std::istream &is) diff --git a/src/player.h b/src/player.h index a7a2433ce..29460e1e1 100644 --- a/src/player.h +++ b/src/player.h @@ -121,6 +121,8 @@ class Player bool swimming_up; Inventory inventory; + // Actual inventory is backed up here when creative mode is used + Inventory *inventory_backup; bool craftresult_is_preview; diff --git a/src/server.cpp b/src/server.cpp index 07f9875c4..503d60b84 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4130,6 +4130,11 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id // Reset inventory to creative if in creative mode if(g_settings.getBool("creative_mode")) { + // Warning: double code below + // Backup actual inventory + player->inventory_backup = new Inventory(); + *(player->inventory_backup) = player->inventory; + // Set creative inventory craft_set_creative_inventory(player); } @@ -4183,6 +4188,11 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id if(g_settings.getBool("creative_mode")) { + // Warning: double code above + // Backup actual inventory + player->inventory_backup = new Inventory(); + *(player->inventory_backup) = player->inventory; + // Set creative inventory craft_set_creative_inventory(player); } else if(g_settings.getBool("give_initial_stuff")) -- GitLab