From a2380bf76fb8fb0c8429a33d1af936afb09d3db4 Mon Sep 17 00:00:00 2001
From: Novatux <nathanael.courant@laposte.net>
Date: Fri, 16 Aug 2013 17:37:01 +0200
Subject: [PATCH] Use get_texturepath() instead of get_gamepath()/../textures

---
 builtin/mm_textures.lua | 3 +--
 builtin/modstore.lua    | 3 +--
 2 files changed, 2 insertions(+), 4 deletions(-)

diff --git a/builtin/mm_textures.lua b/builtin/mm_textures.lua
index 92a581164..02ddf6bcb 100644
--- a/builtin/mm_textures.lua
+++ b/builtin/mm_textures.lua
@@ -20,8 +20,7 @@ mm_texture = {}
 
 --------------------------------------------------------------------------------
 function mm_texture.init()
-	mm_texture.defaulttexturedir = engine.get_gamepath() .. DIR_DELIM .. ".." ..
-						DIR_DELIM .. "textures" .. DIR_DELIM .. "base" .. 
+	mm_texture.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" .. 
 						DIR_DELIM .. "pack" .. DIR_DELIM
 	mm_texture.basetexturedir = mm_texture.defaulttexturedir
 	
diff --git a/builtin/modstore.lua b/builtin/modstore.lua
index e94c174c2..90a4c71b5 100644
--- a/builtin/modstore.lua
+++ b/builtin/modstore.lua
@@ -29,8 +29,7 @@ function modstore.init()
 	
 	modstore.modsperpage = 5
 	
-	modstore.basetexturedir = engine.get_gamepath() .. DIR_DELIM .. ".." ..
-						DIR_DELIM .. "textures" .. DIR_DELIM .. "base" .. 
+	modstore.basetexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" .. 
 						DIR_DELIM .. "pack" .. DIR_DELIM
 	
 	modstore.current_list = nil
-- 
GitLab