From b5ceaf445a68b9cda47fbd4246f074aa0a1d3966 Mon Sep 17 00:00:00 2001 From: Ciaran Gultnieks <ciaran@ciarang.com> Date: Thu, 19 May 2011 12:18:42 +0100 Subject: [PATCH] Don't say 'Creating server and client' if the server is remote, so not being created --- src/game.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index d90262060..d6b1117c1 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -672,7 +672,6 @@ void the_game( guienv->drawAll(); driver->endScene(); - std::cout<<DTIME<<"Creating server and client"<<std::endl; /* Create server. @@ -680,6 +679,7 @@ void the_game( */ SharedPtr<Server> server; if(address == ""){ + std::cout<<DTIME<<"Creating server"<<std::endl; server = new Server(map_dir); server->start(port); } @@ -688,6 +688,7 @@ void the_game( Create client */ + std::cout<<DTIME<<"Creating client"<<std::endl; Client client(device, playername.c_str(), draw_control); Address connect_address(0,0,0,0, port); -- GitLab