diff --git a/data/item_fence.png b/data/item_fence.png
deleted file mode 100644
index 76a4618789c8b7f5bc9d50acd1fb3b14b6f17691..0000000000000000000000000000000000000000
Binary files a/data/item_fence.png and /dev/null differ
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
index 386a5e4ee6a72c02b2a0e5898ec113105585f2c3..e18112ae4c7c8b7c0ff38321f7ea66974e645f87 100644
--- a/src/content_mapnode.cpp
+++ b/src/content_mapnode.cpp
@@ -293,7 +293,7 @@ void content_mapnode_init()
 	f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
 	f->solidness = 0; // drawn separately, makes no faces
 	f->air_equivalent = true; // grass grows underneath
-	f->setInventoryTexture("item_fence.png");
+	f->setInventoryTexture("fence.png");
 	setWoodLikeDiggingProperties(f->digging_properties, 0.75);
 
 	i = CONTENT_RAIL;
diff --git a/src/tile.cpp b/src/tile.cpp
index c93c0680b42ca838a6c50264a21677a3e65b9d30..d4244bd42045aa475c8ad1095da1ececa7b29b6f 100644
--- a/src/tile.cpp
+++ b/src/tile.cpp
@@ -524,7 +524,6 @@ void TextureSource::buildMainAtlas()
 	sourcelist.push_back("cobble.png");
 	sourcelist.push_back("mossycobble.png");
 	sourcelist.push_back("gravel.png");
-	sourcelist.push_back("cactus.png");
 	sourcelist.push_back("jungletree.png");
 	
 	sourcelist.push_back("stone.png^mineral_coal.png");