diff --git a/data/item_fence.png b/data/item_fence.png deleted file mode 100644 index 76a4618789c8b7f5bc9d50acd1fb3b14b6f17691..0000000000000000000000000000000000000000 Binary files a/data/item_fence.png and /dev/null differ diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 386a5e4ee6a72c02b2a0e5898ec113105585f2c3..e18112ae4c7c8b7c0ff38321f7ea66974e645f87 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -293,7 +293,7 @@ void content_mapnode_init() f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; f->solidness = 0; // drawn separately, makes no faces f->air_equivalent = true; // grass grows underneath - f->setInventoryTexture("item_fence.png"); + f->setInventoryTexture("fence.png"); setWoodLikeDiggingProperties(f->digging_properties, 0.75); i = CONTENT_RAIL; diff --git a/src/tile.cpp b/src/tile.cpp index c93c0680b42ca838a6c50264a21677a3e65b9d30..d4244bd42045aa475c8ad1095da1ececa7b29b6f 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -524,7 +524,6 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("cobble.png"); sourcelist.push_back("mossycobble.png"); sourcelist.push_back("gravel.png"); - sourcelist.push_back("cactus.png"); sourcelist.push_back("jungletree.png"); sourcelist.push_back("stone.png^mineral_coal.png");