diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua
index f8556a38811bb13879c3090f9a24cc09445f647e..ecbcce1a029cbbe9523089dc897aff8f93ce5c94 100644
--- a/builtin/mainmenu.lua
+++ b/builtin/mainmenu.lua
@@ -253,7 +253,7 @@ function menu.init()
 		menu.favorites = engine.get_favorites("local")
 	end
 
-	menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
+	menu.defaulttexturedir = engine.get_texturepath_share() .. DIR_DELIM .. "base" ..
 					DIR_DELIM .. "pack" .. DIR_DELIM
 end
 
@@ -1070,8 +1070,7 @@ function tabbuilder.tab_texture_packs()
 	local no_screenshot = nil
 	if not file_exists(screenfile) then
 		screenfile = nil
-		no_screenshot = engine.get_texturepath()..DIR_DELIM..
-					"base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png"
+		no_screenshot = menu.defaulttexturedir .. "no_screenshot.png"
 	end
 
 	return	retval ..
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index ba8a09747bee2f653a7956029bacec5017ae1959..abf2a8f81a991e59a48c4f8a09eee43de5627ab6 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -704,6 +704,14 @@ int ModApiMainMenu::l_get_texturepath(lua_State *L)
 	return 1;
 }
 
+int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
+{
+	std::string gamepath
+			= fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "textures");
+	lua_pushstring(L, gamepath.c_str());
+	return 1;
+}
+
 /******************************************************************************/
 int ModApiMainMenu::l_get_dirlist(lua_State *L)
 {
@@ -1032,6 +1040,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
 	API_FCT(get_modpath);
 	API_FCT(get_gamepath);
 	API_FCT(get_texturepath);
+	API_FCT(get_texturepath_share);
 	API_FCT(get_dirlist);
 	API_FCT(create_dir);
 	API_FCT(delete_dir);
@@ -1059,6 +1068,7 @@ void ModApiMainMenu::InitializeAsync(AsyncEngine& engine)
 	ASYNC_API_FCT(get_modpath);
 	ASYNC_API_FCT(get_gamepath);
 	ASYNC_API_FCT(get_texturepath);
+	ASYNC_API_FCT(get_texturepath_share);
 	ASYNC_API_FCT(get_dirlist);
 	ASYNC_API_FCT(create_dir);
 	ASYNC_API_FCT(delete_dir);
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index e185f0a378c14fc5a23ac9001c3db3cc36b5297d..db11ae7942e159d30b672c480624fdf6f7444208 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -111,6 +111,8 @@ class ModApiMainMenu : public ModApiBase {
 	
 	static int l_get_texturepath(lua_State *L);
 
+	static int l_get_texturepath_share(lua_State *L);
+
 	static int l_get_dirlist(lua_State *L);
 
 	static int l_create_dir(lua_State *L);