From bc3072b35e6a60cc77ee5275eb9e7cd5c537385c Mon Sep 17 00:00:00 2001
From: Perttu Ahola <celeron55@gmail.com>
Date: Thu, 25 Apr 2013 11:51:28 +0300
Subject: [PATCH] Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED

---
 src/nodedef.h | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/nodedef.h b/src/nodedef.h
index 8be18f9cb..2691aca33 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -133,8 +133,6 @@ enum NodeDrawType
 	NDT_LIQUID, // Do not draw face towards same kind of flowing/source liquid
 	NDT_FLOWINGLIQUID, // A very special kind of thing
 	NDT_GLASSLIKE, // Glass-like, don't draw faces towards other glass
-	NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all visible faces
-						  // uses 2 textures, one for frames, second for faces
 	NDT_ALLFACES, // Leaves-like, draw all faces no matter what
 	NDT_ALLFACES_OPTIONAL, // Fancy -> allfaces, fast -> normal
 	NDT_TORCHLIKE,
@@ -143,6 +141,9 @@ enum NodeDrawType
 	NDT_FENCELIKE,
 	NDT_RAILLIKE,
 	NDT_NODEBOX,
+	NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all
+	                      // visible faces
+						  // uses 2 textures, one for frames, second for faces
 };
 
 #define CF_SPECIAL_COUNT 2
-- 
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