From bf22dba687a349dfdf22f6341b217987b10d05c6 Mon Sep 17 00:00:00 2001
From: Perttu Ahola <celeron55@gmail.com>
Date: Thu, 2 Jun 2011 20:09:30 +0300
Subject: [PATCH] removed a debug print that would flood a lot in some kind of
 a timeout

---
 src/server.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/server.cpp b/src/server.cpp
index 96fcc0d07..2a1246496 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1376,8 +1376,10 @@ void Server::AsyncRunStep()
 			Player *player = m_env.getPlayer(client->peer_id);
 			if(player==NULL)
 			{
-				dstream<<"WARNING: "<<__FUNCTION_NAME<<": Client "<<client->peer_id
-						<<" has no associated player"<<std::endl;
+				// This can happen if the client timeouts somehow
+				/*dstream<<"WARNING: "<<__FUNCTION_NAME<<": Client "
+						<<client->peer_id
+						<<" has no associated player"<<std::endl;*/
 				continue;
 			}
 			v3s16 pos = floatToInt(player->getPosition(), BS);
-- 
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