From c00b6812b116c7e08eaf00c52504aa7b93a936a1 Mon Sep 17 00:00:00 2001
From: ShadowNinja <shadowninja@minetest.net>
Date: Sat, 16 May 2015 19:09:53 -0400
Subject: [PATCH] Fix current mod name change missed during rebase

---
 src/script/lua_api/l_base.cpp | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/script/lua_api/l_base.cpp b/src/script/lua_api/l_base.cpp
index 136fcc507..6ad3e4ba2 100644
--- a/src/script/lua_api/l_base.cpp
+++ b/src/script/lua_api/l_base.cpp
@@ -49,12 +49,12 @@ GUIEngine *ModApiBase::getGuiEngine(lua_State *L)
 
 std::string ModApiBase::getCurrentModPath(lua_State *L)
 {
-	lua_getfield(L, LUA_REGISTRYINDEX, "current_modname");
-	const char *current_modname = lua_tostring(L, -1);
-	if (!current_modname)
+	lua_getfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
+	const char *current_mod_name = lua_tostring(L, -1);
+	if (!current_mod_name)
 		return ".";
 
-	const ModSpec *mod = getServer(L)->getModSpec(current_modname);
+	const ModSpec *mod = getServer(L)->getModSpec(current_mod_name);
 	if (!mod)
 		return ".";
 
-- 
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