From c6ca7a81cc61b51451594fc2da1868aa92ac7dd2 Mon Sep 17 00:00:00 2001
From: paramat <mat.gregory@virginmedia.com>
Date: Sat, 19 Nov 2016 22:58:11 +0000
Subject: [PATCH] Tool break: Reduce gain of break sounds

---
 builtin/game/item.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index a2fdbc1f4..bf456a4e0 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -475,7 +475,7 @@ function core.node_dig(pos, node, digger)
 		if not core.setting_getbool("creative_mode") then
 			wielded:add_wear(dp.wear)
 			if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
-				core.sound_play(wdef.sound.breaks, {pos = pos, gain = 1.0})
+				core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
 			end
 		end
 	end
-- 
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