diff --git a/src/game.cpp b/src/game.cpp
index aff1f19845514a48f411069f22247ba6c11e8bca..d6c9910be0432c7688696fbd933b62adc0bae447 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -972,31 +972,6 @@ void the_game(
 	SoundMaker soundmaker(sound, nodedef);
 	soundmaker.registerReceiver(&eventmgr);
 	
-	// Preload sounds
-#if 0
-	sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_grass_walk1.ogg");
-	sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_grass_walk2.ogg");
-	sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_grass_walk3.ogg");
-	
-	sound->loadSound("default_dig_crumbly", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_dig_crumbly1.ogg");
-	sound->loadSound("default_dig_crumbly", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_dig_crumbly2.ogg");
-	
-	sound->loadSound("default_dig_cracky", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_dig_cracky1.ogg");
-	
-	sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_place_node1.ogg");
-	sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_place_node2.ogg");
-	sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
-			+ "sounds" + DIR_DELIM + "default_place_node3.ogg");
-#endif
-
 	// Add chat log output for errors to be shown in chat
 	LogOutputBuffer chat_log_error_buf(LMT_ERROR);
 
diff --git a/src/sound_openal.cpp b/src/sound_openal.cpp
index f7bce6546d73d9ba1a371ec6684bf94b5084ed0f..e635e0fa17e840088e0aa3afa9e86b33b86dc241 100644
--- a/src/sound_openal.cpp
+++ b/src/sound_openal.cpp
@@ -41,6 +41,7 @@ with this program; ifnot, write to the Free Software Foundation, Inc.,
 #include <map>
 #include <vector>
 #include "utility.h" // myrand()
+#include "filesys.h"
 
 #define BUFFER_SIZE 30000
 
@@ -434,9 +435,18 @@ class OpenALSoundManager: public ISoundManager
 	bool loadSoundData(const std::string &name,
 			const std::string &filedata)
 	{
-		errorstream<<"OpenALSoundManager: Loading from filedata not"
-				" implemented"<<std::endl;
-		return false;
+		// The vorbis API sucks; just write it to a file and use vorbisfile
+		// TODO: Actually load it directly from memory
+		std::string basepath = porting::path_user + DIR_DELIM + "cache" +
+				DIR_DELIM + "tmp";
+		std::string path = basepath + DIR_DELIM + "tmp.ogg";
+		verbosestream<<"OpenALSoundManager::loadSoundData(): Writing "
+				<<"temporary file to ["<<path<<"]"<<std::endl;
+		fs::CreateAllDirs(basepath);
+		std::ofstream of(path.c_str(), std::ios::binary);
+		of.write(filedata.c_str(), filedata.size());
+		of.close();
+		return loadSoundFile(name, path);
 	}
 
 	void updateListener(v3f pos, v3f vel, v3f at, v3f up)