diff --git a/src/main.cpp b/src/main.cpp index a44a2e6112d333213bca4d45e14d002731f9d96d..1b91edd2168121f55bf2b6874bc578df27137c05 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1845,7 +1845,7 @@ int main(int argc, char *argv[]) } if (current_playername.length() > PLAYERNAME_SIZE-1) { - error_message = wgettext("Player name to long."); + error_message = wgettext("Player name too long."); playername = current_playername.substr(0,PLAYERNAME_SIZE-1); g_settings->set("name", playername); continue; diff --git a/src/server.cpp b/src/server.cpp index 93d00f3698a7af0998307f6ea9bd489597a0678a..fd9e1ce7b5a82ae7ceb779d5e08243ec794f09b8 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1459,7 +1459,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) if (playername_length == PLAYERNAME_SIZE) { actionstream<<"Server: Player with name exceeding max length " <<"tried to connect from "<<addr_s<<std::endl; - DenyAccess(peer_id, L"Name to long"); + DenyAccess(peer_id, L"Name too long"); return; }