diff --git a/src/main.cpp b/src/main.cpp
index a44a2e6112d333213bca4d45e14d002731f9d96d..1b91edd2168121f55bf2b6874bc578df27137c05 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1845,7 +1845,7 @@ int main(int argc, char *argv[])
 			}
 
 			if (current_playername.length() > PLAYERNAME_SIZE-1) {
-				error_message = wgettext("Player name to long.");
+				error_message = wgettext("Player name too long.");
 				playername = current_playername.substr(0,PLAYERNAME_SIZE-1);
 				g_settings->set("name", playername);
 				continue;
diff --git a/src/server.cpp b/src/server.cpp
index 93d00f3698a7af0998307f6ea9bd489597a0678a..fd9e1ce7b5a82ae7ceb779d5e08243ec794f09b8 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1459,7 +1459,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
 		if (playername_length == PLAYERNAME_SIZE) {
 			actionstream<<"Server: Player with name exceeding max length "
 					<<"tried to connect from "<<addr_s<<std::endl;
-			DenyAccess(peer_id, L"Name to long");
+			DenyAccess(peer_id, L"Name too long");
 			return;
 		}