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jthread
lua
sqlite
CMakeLists.txt
activeobject.h
auth.cpp
auth.h
ban.cpp
ban.h
base64.cpp
base64.h
camera.cpp
camera.h
client.cpp
client.h
clientobject.cpp
clientobject.h
clientserver.h
clouds.cpp
clouds.h
cmake_config.h.in
collision.cpp
collision.h
common_irrlicht.h
config.h
connection.cpp
connection.h
constants.h
content_abm.cpp
content_abm.h
content_cao.cpp
content_cao.h
content_mapblock.cpp
content_mapblock.h
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
content_nodemeta.h
content_object.h
content_sao.cpp
content_sao.h
craftdef.cpp
craftdef.h
debug.cpp
debug.h
defaultsettings.cpp
defaultsettings.h
environment.cpp
environment.h
exceptions.h
farmesh.cpp
farmesh.h
filesys.cpp
filesys.h
game.cpp
game.h
gamedef.h
gettext.h
gettime.h
guiDeathScreen.cpp
guiDeathScreen.h
guiInventoryMenu.cpp
guiInventoryMenu.h
guiKeyChangeMenu.cpp
guiKeyChangeMenu.h
guiMainMenu.cpp
guiMainMenu.h
guiMessageMenu.cpp
guiMessageMenu.h
guiPasswordChange.cpp
guiPasswordChange.h
guiPauseMenu.cpp
guiPauseMenu.h
guiTextInputMenu.cpp
guiTextInputMenu.h
inventory.cpp
inventory.h
inventorymanager.cpp
inventorymanager.h
irrlichttypes.h
itemdef.cpp
itemdef.h
keycode.cpp
keycode.h
light.cpp
light.h
log.cpp
log.h
logoutputbuffer.h
luaentity_common.cpp
luaentity_common.h
main.cpp
main.h
mainmenumanager.h
map.cpp
map.h
mapblock.cpp
mapblock.h
mapblock_mesh.cpp
mapblock_mesh.h