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Perttu Ahola authored
occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
1726b82a
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jthread
sqlite
CMakeLists.txt
MyBillboardSceneNode.cpp
MyBillboardSceneNode.h
activeobject.h
auth.cpp
auth.h
ban.cpp
ban.h
base64.cpp
base64.h
camera.cpp
camera.h
client.cpp
client.h
clientobject.cpp
clientobject.h
clientserver.h
clouds.cpp
clouds.h
cmake_config.h.in
collision.cpp
collision.h
common_irrlicht.h
config.h
connection.cpp
connection.h
constants.h
content_cao.cpp
content_cao.h
content_craft.cpp
content_craft.h
content_inventory.cpp
content_inventory.h
content_mapblock.cpp
content_mapblock.h
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
content_nodemeta.h
content_object.h
content_sao.cpp
content_sao.h
debug.cpp
debug.h
defaultsettings.cpp
defaultsettings.h
environment.cpp
environment.h
exceptions.h
farmesh.cpp
farmesh.h
filesys.cpp
filesys.h
game.cpp
game.h
gettext.h
gettime.h
guiDeathScreen.cpp
guiDeathScreen.h
guiInventoryMenu.cpp
guiInventoryMenu.h
guiKeyChangeMenu.cpp
guiKeyChangeMenu.h
guiMainMenu.cpp
guiMainMenu.h
guiMessageMenu.cpp
guiMessageMenu.h
guiPasswordChange.cpp
guiPasswordChange.h
guiPauseMenu.cpp
guiPauseMenu.h
guiTextInputMenu.cpp
guiTextInputMenu.h
inventory.cpp
inventory.h
keycode.cpp
keycode.h
light.cpp
light.h
log.cpp
log.h
main.cpp
main.h
mainmenumanager.h
map.cpp
map.h
mapblock.cpp
mapblock.h
mapblock_mesh.cpp
mapblock_mesh.h
mapblock_nodemod.h
mapchunk.h
mapgen.cpp
mapgen.h
mapnode.cpp
mapnode.h
mapsector.cpp
mapsector.h