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MirceaKitsune authored
RealBadAngel's patch which allows the lua api to read pressed player keys. This should make it possible to change the player's animation based on what he is doing

Correct lua api version number

Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe.

Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
3d1c481f
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Name Last commit Last update
..
jthread
lua
sqlite
util
CMakeLists.txt
activeobject.h
ban.cpp
ban.h
base64.cpp
base64.h
camera.cpp
camera.h
chat.cpp
chat.h
client.cpp
client.h
clientmap.cpp
clientmap.h
clientobject.cpp
clientobject.h
clientserver.h
clientsimpleobject.h
clouds.cpp
clouds.h
cmake_config.h.in
collision.cpp
collision.h
config.h
connection.cpp
connection.h
constants.h
content_abm.cpp
content_abm.h
content_cao.cpp
content_cao.h
content_cso.cpp
content_cso.h
content_mapblock.cpp
content_mapblock.h
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
content_nodemeta.h
content_object.h
content_sao.cpp
content_sao.h
craftdef.cpp
craftdef.h
daynightratio.h
debug.cpp
debug.h
defaultsettings.cpp
defaultsettings.h
environment.cpp
environment.h
event.h
event_manager.h
exceptions.h
farmesh.cpp
farmesh.h
filecache.cpp
filecache.h
filesys.cpp
filesys.h
game.cpp
game.h
gamedef.h
genericobject.cpp
genericobject.h
gettext.h
gettime.h
guiChatConsole.cpp
guiChatConsole.h
guiConfirmMenu.cpp
guiConfirmMenu.h
guiCreateWorld.cpp
guiCreateWorld.h
guiDeathScreen.cpp
guiDeathScreen.h
guiFormSpecMenu.cpp
guiFormSpecMenu.h
guiKeyChangeMenu.cpp
guiKeyChangeMenu.h
guiMainMenu.cpp
guiMainMenu.h
guiMessageMenu.cpp
guiMessageMenu.h
guiPasswordChange.cpp
guiPasswordChange.h
guiPauseMenu.cpp
guiPauseMenu.h
guiTextInputMenu.cpp
guiTextInputMenu.h
hex.h
inventory.cpp
inventory.h
inventorymanager.cpp
inventorymanager.h
irr_aabb3d.h
irr_v2d.h