diff --git a/minetest.conf.example b/minetest.conf.example index 3f20eb7708f0441ae05352b9083fe024ae4d1ff7..9393b1a52a0ddb0531605768e7880a630ac15a4b 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -27,6 +27,9 @@ # Enable flame sound. #flame_sound = true +# Whether lavacooling should be enabled. +#enable_lavacooling = true + # Whether the stuff in initial_stuff should be given to new players #give_initial_stuff = false #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99 diff --git a/mods/default/functions.lua b/mods/default/functions.lua index 2268263e43f7d09ae618add288bb9e556d432ecf..936712cac272c187f007f0fe63f19ebe7ec61321 100644 --- a/mods/default/functions.lua +++ b/mods/default/functions.lua @@ -131,18 +131,19 @@ default.cool_lava = function(pos, node) {pos = pos, max_hear_distance = 16, gain = 0.25}) end -minetest.register_abm({ - label = "Lava cooling", - nodenames = {"default:lava_source", "default:lava_flowing"}, - neighbors = {"group:cools_lava", "group:water"}, - interval = 1, - chance = 2, - catch_up = false, - action = function(...) - default.cool_lava(...) - end, -}) - +if minetest.setting_getbool("enable_lavacooling") ~= false then + minetest.register_abm({ + label = "Lava cooling", + nodenames = {"default:lava_source", "default:lava_flowing"}, + neighbors = {"group:cools_lava", "group:water"}, + interval = 1, + chance = 2, + catch_up = false, + action = function(...) + default.cool_lava(...) + end, + }) +end -- -- optimized helper to put all items in an inventory into a drops list diff --git a/settingtypes.txt b/settingtypes.txt index eeea0bfcdb8a3ab7799498ce735141e355755adb..855235c2551735c09efdcbae94c1f2f1e79cbd34 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -16,6 +16,9 @@ enable_fire (Fire) bool true # Enable flame sound. flame_sound (Flame sound) bool true +# Enable lavacooling. +enable_lavacooling (Lavacooling) bool true + # If enabled, steel tools, torches and cobblestone will be given to new # players. give_initial_stuff (Give initial items) bool false