From 3f3f29fe8c70b76f8e3c4708d91ee3ee545ac992 Mon Sep 17 00:00:00 2001 From: Milan <me@tchncs.de> Date: Wed, 31 Jul 2019 20:11:17 +0200 Subject: [PATCH] make fire nodes possible again --- mods/fire/init.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) mode change 100644 => 100755 mods/fire/init.lua diff --git a/mods/fire/init.lua b/mods/fire/init.lua old mode 100644 new mode 100755 index 854c5afb..55c700a4 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -61,8 +61,8 @@ minetest.register_node("fire:basic_flame", { drop = "", on_timer = function(pos) - local f = minetest.find_node_near(pos, 1, {"group:flammable"}) - if not fire_enabled or not f then + --local f = minetest.find_node_near(pos, 1, {"group:flammable"}) + if not f then minetest.remove_node(pos) return end @@ -71,11 +71,11 @@ minetest.register_node("fire:basic_flame", { end, on_construct = function(pos) - if not fire_enabled then - minetest.remove_node(pos) - else + --if not fire_enabled then + -- minetest.remove_node(pos) + --else minetest.get_node_timer(pos):start(math.random(20, 30)) - end + --end end, on_flood = flood_flame, -- GitLab