From 773011fd854e4beb1958db27a660b52b7eb325d8 Mon Sep 17 00:00:00 2001
From: sfan5 <sfan5@live.de>
Date: Tue, 16 Jul 2019 23:18:27 +0200
Subject: [PATCH] Fix potential crash when few loot items are registered

---
 mods/dungeon_loot/mapgen.lua | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/mods/dungeon_loot/mapgen.lua b/mods/dungeon_loot/mapgen.lua
index 4a19f3cf..624e9a85 100644
--- a/mods/dungeon_loot/mapgen.lua
+++ b/mods/dungeon_loot/mapgen.lua
@@ -76,8 +76,8 @@ local function populate_chest(pos, rand, dungeontype)
 
 	local item_list = dungeon_loot._internal_get_loot(pos.y, dungeontype)
 	-- take random (partial) sample of all possible items
-	assert(#item_list >= dungeon_loot.STACKS_PER_CHEST_MAX)
-	item_list = random_sample(rand, item_list, dungeon_loot.STACKS_PER_CHEST_MAX)
+	local sample_n = math.min(#item_list, dungeon_loot.STACKS_PER_CHEST_MAX)
+	item_list = random_sample(rand, item_list, sample_n)
 
 	-- apply chances / randomized amounts and collect resulting items
 	local items = {}
-- 
GitLab