From 7cac67f097a02de265666ac55b71e14216719e50 Mon Sep 17 00:00:00 2001
From: tenplus1 <tenplus1@users.noreply.github.com>
Date: Sun, 28 Jun 2020 14:50:46 +0100
Subject: [PATCH] TNT centre node adheres to protection

Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false.

Fixes: https://github.com/minetest/minetest_game/issues/2663
---
 mods/tnt/init.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua
index fbb49c72..ae28191a 100644
--- a/mods/tnt/init.lua
+++ b/mods/tnt/init.lua
@@ -408,7 +408,7 @@ function tnt.boom(pos, def)
 	def.damage_radius = def.damage_radius or def.radius * 2
 	local meta = minetest.get_meta(pos)
 	local owner = meta:get_string("owner")
-	if not def.explode_center then
+	if not def.explode_center and def.ignore_protection ~= true then
 		minetest.set_node(pos, {name = "tnt:boom"})
 	end
 	local sound = def.sound or "tnt_explode"
-- 
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