From dfe6fd6560c098dbaaa8296c335cb267e709af6e Mon Sep 17 00:00:00 2001
From: Paramat <paramat@users.noreply.github.com>
Date: Wed, 27 Mar 2019 02:17:32 +0000
Subject: [PATCH] Restrict waving liquid shader to normal water

---
 mods/default/nodes.lua | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua
index aa8f3610..4cbd505a 100644
--- a/mods/default/nodes.lua
+++ b/mods/default/nodes.lua
@@ -2188,6 +2188,7 @@ minetest.register_node("default:coral_skeleton", {
 minetest.register_node("default:water_source", {
 	description = "Water Source",
 	drawtype = "liquid",
+	waving = 3,
 	tiles = {
 		{
 			name = "default_water_source_animated.png",
@@ -2231,6 +2232,7 @@ minetest.register_node("default:water_source", {
 minetest.register_node("default:water_flowing", {
 	description = "Flowing Water",
 	drawtype = "flowingliquid",
+	waving = 3,
 	tiles = {"default_water.png"},
 	special_tiles = {
 		{
-- 
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