From ea6d504b01c3f48486cdea8f1b204a0d984c5808 Mon Sep 17 00:00:00 2001
From: PilzAdam <pilzadam@minetest.net>
Date: Sun, 19 May 2013 18:43:04 +0200
Subject: [PATCH] Split init.lua into several files

---
 mods/default/crafting.lua   |  742 ++++++++++
 mods/default/craftitems.lua |   91 ++
 mods/default/functions.lua  |  301 ++++
 mods/default/init.lua       | 2672 +----------------------------------
 mods/default/leafdecay.lua  |   93 --
 mods/default/mapgen.lua     |    2 +-
 mods/default/nodes.lua      | 1293 +++++++++++++++++
 mods/default/tools.lua      |  332 +++++
 8 files changed, 2767 insertions(+), 2759 deletions(-)
 create mode 100644 mods/default/crafting.lua
 create mode 100644 mods/default/craftitems.lua
 create mode 100644 mods/default/functions.lua
 delete mode 100644 mods/default/leafdecay.lua
 create mode 100644 mods/default/nodes.lua
 create mode 100644 mods/default/tools.lua

diff --git a/mods/default/crafting.lua b/mods/default/crafting.lua
new file mode 100644
index 00000000..868623f7
--- /dev/null
+++ b/mods/default/crafting.lua
@@ -0,0 +1,742 @@
+-- mods/default/crafting.lua
+
+minetest.register_craft({
+	output = 'default:wood 4',
+	recipe = {
+		{'default:tree'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:junglewood 4',
+	recipe = {
+		{'default:jungletree'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:stick 4',
+	recipe = {
+		{'group:wood'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:fence_wood 2',
+	recipe = {
+		{'default:stick', 'default:stick', 'default:stick'},
+		{'default:stick', 'default:stick', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sign_wall',
+	recipe = {
+		{'group:wood', 'group:wood', 'group:wood'},
+		{'group:wood', 'group:wood', 'group:wood'},
+		{'', 'default:stick', ''},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:torch 4',
+	recipe = {
+		{'default:coal_lump'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:pick_wood',
+	recipe = {
+		{'group:wood', 'group:wood', 'group:wood'},
+		{'', 'default:stick', ''},
+		{'', 'default:stick', ''},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:pick_stone',
+	recipe = {
+		{'group:stone', 'group:stone', 'group:stone'},
+		{'', 'default:stick', ''},
+		{'', 'default:stick', ''},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:pick_steel',
+	recipe = {
+		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+		{'', 'default:stick', ''},
+		{'', 'default:stick', ''},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:pick_bronze',
+	recipe = {
+		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+		{'', 'default:stick', ''},
+		{'', 'default:stick', ''},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:pick_mese',
+	recipe = {
+		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+		{'', 'default:stick', ''},
+		{'', 'default:stick', ''},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:pick_diamond',
+	recipe = {
+		{'default:diamond', 'default:diamond', 'default:diamond'},
+		{'', 'default:stick', ''},
+		{'', 'default:stick', ''},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:shovel_wood',
+	recipe = {
+		{'group:wood'},
+		{'default:stick'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:shovel_stone',
+	recipe = {
+		{'group:stone'},
+		{'default:stick'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:shovel_steel',
+	recipe = {
+		{'default:steel_ingot'},
+		{'default:stick'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:shovel_bronze',
+	recipe = {
+		{'default:bronze_ingot'},
+		{'default:stick'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:shovel_mese',
+	recipe = {
+		{'default:mese_crystal'},
+		{'default:stick'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:shovel_diamond',
+	recipe = {
+		{'default:diamond'},
+		{'default:stick'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:axe_wood',
+	recipe = {
+		{'group:wood', 'group:wood'},
+		{'group:wood', 'default:stick'},
+		{'', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:axe_stone',
+	recipe = {
+		{'group:stone', 'group:stone'},
+		{'group:stone', 'default:stick'},
+		{'', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:axe_steel',
+	recipe = {
+		{'default:steel_ingot', 'default:steel_ingot'},
+		{'default:steel_ingot', 'default:stick'},
+		{'', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:axe_bronze',
+	recipe = {
+		{'default:bronze_ingot', 'default:bronze_ingot'},
+		{'default:bronze_ingot', 'default:stick'},
+		{'', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:axe_mese',
+	recipe = {
+		{'default:mese_crystal', 'default:mese_crystal'},
+		{'default:mese_crystal', 'default:stick'},
+		{'', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:axe_diamond',
+	recipe = {
+		{'default:diamond', 'default:diamond'},
+		{'default:diamond', 'default:stick'},
+		{'', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sword_wood',
+	recipe = {
+		{'group:wood'},
+		{'group:wood'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sword_stone',
+	recipe = {
+		{'group:stone'},
+		{'group:stone'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sword_steel',
+	recipe = {
+		{'default:steel_ingot'},
+		{'default:steel_ingot'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sword_bronze',
+	recipe = {
+		{'default:bronze_ingot'},
+		{'default:bronze_ingot'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sword_mese',
+	recipe = {
+		{'default:mese_crystal'},
+		{'default:mese_crystal'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sword_diamond',
+	recipe = {
+		{'default:diamond'},
+		{'default:diamond'},
+		{'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:rail 15',
+	recipe = {
+		{'default:steel_ingot', '', 'default:steel_ingot'},
+		{'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
+		{'default:steel_ingot', '', 'default:steel_ingot'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:chest',
+	recipe = {
+		{'group:wood', 'group:wood', 'group:wood'},
+		{'group:wood', '', 'group:wood'},
+		{'group:wood', 'group:wood', 'group:wood'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:chest_locked',
+	recipe = {
+		{'group:wood', 'group:wood', 'group:wood'},
+		{'group:wood', 'default:steel_ingot', 'group:wood'},
+		{'group:wood', 'group:wood', 'group:wood'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:furnace',
+	recipe = {
+		{'group:stone', 'group:stone', 'group:stone'},
+		{'group:stone', '', 'group:stone'},
+		{'group:stone', 'group:stone', 'group:stone'},
+	}
+})
+
+minetest.register_craft({
+	type = "shapeless",
+	output = "default:bronze_ingot",
+	recipe = {"default:steel_ingot", "default:copper_ingot"},
+})
+
+minetest.register_craft({
+	output = 'default:coalblock',
+	recipe = {
+		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:coal_lump 9',
+	recipe = {
+		{'default:coalblock'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:steelblock',
+	recipe = {
+		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:steel_ingot 9',
+	recipe = {
+		{'default:steelblock'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:copperblock',
+	recipe = {
+		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:copper_ingot 9',
+	recipe = {
+		{'default:copperblock'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:bronzeblock',
+	recipe = {
+		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:bronze_ingot 9',
+	recipe = {
+		{'default:bronzeblock'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:goldblock',
+	recipe = {
+		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:gold_ingot 9',
+	recipe = {
+		{'default:goldblock'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:diamondblock',
+	recipe = {
+		{'default:diamond', 'default:diamond', 'default:diamond'},
+		{'default:diamond', 'default:diamond', 'default:diamond'},
+		{'default:diamond', 'default:diamond', 'default:diamond'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:diamond 9',
+	recipe = {
+		{'default:diamondblock'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sandstone',
+	recipe = {
+		{'group:sand', 'group:sand'},
+		{'group:sand', 'group:sand'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sand 4',
+	recipe = {
+		{'default:sandstone'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:sandstonebrick',
+	recipe = {
+		{'default:sandstone', 'default:sandstone'},
+		{'default:sandstone', 'default:sandstone'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:clay',
+	recipe = {
+		{'default:clay_lump', 'default:clay_lump'},
+		{'default:clay_lump', 'default:clay_lump'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:brick',
+	recipe = {
+		{'default:clay_brick', 'default:clay_brick'},
+		{'default:clay_brick', 'default:clay_brick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:clay_brick 4',
+	recipe = {
+		{'default:brick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:paper',
+	recipe = {
+		{'default:papyrus', 'default:papyrus', 'default:papyrus'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:book',
+	recipe = {
+		{'default:paper'},
+		{'default:paper'},
+		{'default:paper'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:bookshelf',
+	recipe = {
+		{'group:wood', 'group:wood', 'group:wood'},
+		{'default:book', 'default:book', 'default:book'},
+		{'group:wood', 'group:wood', 'group:wood'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:ladder',
+	recipe = {
+		{'default:stick', '', 'default:stick'},
+		{'default:stick', 'default:stick', 'default:stick'},
+		{'default:stick', '', 'default:stick'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:mese',
+	recipe = {
+		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:mese_crystal 9',
+	recipe = {
+		{'default:mese'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:mese_crystal_fragment 9',
+	recipe = {
+		{'default:mese_crystal'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:obsidian_shard 9',
+	recipe = {
+		{'default:obsidian'}
+	}
+})
+
+minetest.register_craft({
+	output = 'default:obsidian',
+	recipe = {
+		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:stonebrick',
+	recipe = {
+		{'default:stone', 'default:stone'},
+		{'default:stone', 'default:stone'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:desert_stonebrick',
+	recipe = {
+		{'default:desert_stone', 'default:desert_stone'},
+		{'default:desert_stone', 'default:desert_stone'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:snowblock',
+	recipe = {
+		{'default:snow', 'default:snow', 'default:snow'},
+		{'default:snow', 'default:snow', 'default:snow'},
+		{'default:snow', 'default:snow', 'default:snow'},
+	}
+})
+
+minetest.register_craft({
+	output = 'default:snow 9',
+	recipe = {
+		{'default:snowblock'},
+	}
+})
+
+--
+-- Crafting (tool repair)
+--
+minetest.register_craft({
+	type = "toolrepair",
+	additional_wear = -0.02,
+})
+
+--
+-- Cooking recipes
+--
+
+minetest.register_craft({
+	type = "cooking",
+	output = "default:glass",
+	recipe = "group:sand",
+})
+
+minetest.register_craft({
+	type = "cooking",
+	output = "default:obsidian_glass",
+	recipe = "default:obsidian_shard",
+})
+
+minetest.register_craft({
+	type = "cooking",
+	output = "default:stone",
+	recipe = "default:cobble",
+})
+
+minetest.register_craft({
+	type = "cooking",
+	output = "default:steel_ingot",
+	recipe = "default:iron_lump",
+})
+
+minetest.register_craft({
+	type = "cooking",
+	output = "default:copper_ingot",
+	recipe = "default:copper_lump",
+})
+
+minetest.register_craft({
+	type = "cooking",
+	output = "default:gold_ingot",
+	recipe = "default:gold_lump",
+})
+
+minetest.register_craft({
+	type = "cooking",
+	output = "default:clay_brick",
+	recipe = "default:clay_lump",
+})
+
+--
+-- Fuels
+--
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "group:tree",
+	burntime = 30,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:junglegrass",
+	burntime = 2,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "group:leaves",
+	burntime = 1,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:cactus",
+	burntime = 15,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:papyrus",
+	burntime = 1,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:bookshelf",
+	burntime = 30,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:fence_wood",
+	burntime = 15,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:ladder",
+	burntime = 5,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "group:wood",
+	burntime = 7,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:lava_source",
+	burntime = 60,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:torch",
+	burntime = 4,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:sign_wall",
+	burntime = 10,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:chest",
+	burntime = 30,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:chest_locked",
+	burntime = 30,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:nyancat",
+	burntime = 1,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:nyancat_rainbow",
+	burntime = 1,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:sapling",
+	burntime = 10,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:apple",
+	burntime = 3,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:coal_lump",
+	burntime = 40,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:coalblock",
+	burntime = 370,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:junglesapling",
+	burntime = 10,
+})
+
+minetest.register_craft({
+	type = "fuel",
+	recipe = "default:grass_1",
+	burntime = 2,
+})
diff --git a/mods/default/craftitems.lua b/mods/default/craftitems.lua
new file mode 100644
index 00000000..5826d669
--- /dev/null
+++ b/mods/default/craftitems.lua
@@ -0,0 +1,91 @@
+-- mods/default/craftitems.lua
+
+minetest.register_craftitem("default:stick", {
+	description = "Stick",
+	inventory_image = "default_stick.png",
+})
+
+minetest.register_craftitem("default:paper", {
+	description = "Paper",
+	inventory_image = "default_paper.png",
+})
+
+minetest.register_craftitem("default:book", {
+	description = "Book",
+	inventory_image = "default_book.png",
+})
+
+minetest.register_craftitem("default:coal_lump", {
+	description = "Coal Lump",
+	inventory_image = "default_coal_lump.png",
+})
+
+minetest.register_craftitem("default:iron_lump", {
+	description = "Iron Lump",
+	inventory_image = "default_iron_lump.png",
+})
+
+minetest.register_craftitem("default:copper_lump", {
+	description = "Copper Lump",
+	inventory_image = "default_copper_lump.png",
+})
+
+minetest.register_craftitem("default:mese_crystal", {
+	description = "Mese Crystal",
+	inventory_image = "default_mese_crystal.png",
+})
+
+minetest.register_craftitem("default:gold_lump", {
+	description = "Gold Lump",
+	inventory_image = "default_gold_lump.png",
+})
+
+minetest.register_craftitem("default:diamond", {
+	description = "Diamond",
+	inventory_image = "default_diamond.png",
+})
+
+minetest.register_craftitem("default:clay_lump", {
+	description = "Clay Lump",
+	inventory_image = "default_clay_lump.png",
+})
+
+minetest.register_craftitem("default:steel_ingot", {
+	description = "Steel Ingot",
+	inventory_image = "default_steel_ingot.png",
+})
+
+minetest.register_craftitem("default:copper_ingot", {
+	description = "Copper Ingot",
+	inventory_image = "default_copper_ingot.png",
+})
+
+minetest.register_craftitem("default:bronze_ingot", {
+	description = "Bronze Ingot",
+	inventory_image = "default_bronze_ingot.png",
+})
+
+minetest.register_craftitem("default:gold_ingot", {
+	description = "Gold Ingot",
+	inventory_image = "default_gold_ingot.png"
+})
+
+minetest.register_craftitem("default:mese_crystal_fragment", {
+	description = "Mese Crystal Fragment",
+	inventory_image = "default_mese_crystal_fragment.png",
+})
+
+minetest.register_craftitem("default:clay_brick", {
+	description = "Clay Brick",
+	inventory_image = "default_clay_brick.png",
+})
+
+minetest.register_craftitem("default:scorched_stuff", {
+	description = "Scorched Stuff",
+	inventory_image = "default_scorched_stuff.png",
+})
+
+minetest.register_craftitem("default:obsidian_shard", {
+	description = "Obsidian Shard",
+	inventory_image = "default_obsidian_shard.png",
+})
diff --git a/mods/default/functions.lua b/mods/default/functions.lua
new file mode 100644
index 00000000..c5245f76
--- /dev/null
+++ b/mods/default/functions.lua
@@ -0,0 +1,301 @@
+-- mods/default/functions.lua
+
+--
+-- Sounds
+--
+
+function default.node_sound_defaults(table)
+	table = table or {}
+	table.footstep = table.footstep or
+			{name="", gain=1.0}
+	table.dug = table.dug or
+			{name="default_dug_node", gain=1.0}
+	table.place = table.place or
+			{name="default_place_node", gain=0.5}
+	return table
+end
+
+function default.node_sound_stone_defaults(table)
+	table = table or {}
+	table.footstep = table.footstep or
+			{name="default_hard_footstep", gain=0.2}
+	default.node_sound_defaults(table)
+	return table
+end
+
+function default.node_sound_dirt_defaults(table)
+	table = table or {}
+	table.footstep = table.footstep or
+			{name="", gain=0.5}
+	--table.dug = table.dug or
+	--		{name="default_dirt_break", gain=0.5}
+	default.node_sound_defaults(table)
+	return table
+end
+
+function default.node_sound_sand_defaults(table)
+	table = table or {}
+	table.footstep = table.footstep or
+			{name="default_grass_footstep", gain=0.25}
+	--table.dug = table.dug or
+	--		{name="default_dirt_break", gain=0.25}
+	table.dug = table.dug or
+			{name="", gain=0.25}
+	default.node_sound_defaults(table)
+	return table
+end
+
+function default.node_sound_wood_defaults(table)
+	table = table or {}
+	table.footstep = table.footstep or
+			{name="default_hard_footstep", gain=0.3}
+	default.node_sound_defaults(table)
+	return table
+end
+
+function default.node_sound_leaves_defaults(table)
+	table = table or {}
+	table.footstep = table.footstep or
+			{name="default_grass_footstep", gain=0.25}
+	table.dig = table.dig or
+			{name="default_dig_crumbly", gain=0.4}
+	table.dug = table.dug or
+			{name="", gain=1.0}
+	default.node_sound_defaults(table)
+	return table
+end
+
+function default.node_sound_glass_defaults(table)
+	table = table or {}
+	table.footstep = table.footstep or
+			{name="default_hard_footstep", gain=0.25}
+	table.dug = table.dug or
+			{name="default_break_glass", gain=1.0}
+	default.node_sound_defaults(table)
+	return table
+end
+
+--
+-- Legacy
+--
+
+function default.spawn_falling_node(p, nodename)
+	spawn_falling_node(p, nodename)
+end
+
+-- Horrible crap to support old code
+-- Don't use this and never do what this does, it's completely wrong!
+-- (More specifically, the client and the C++ code doesn't get the group)
+function default.register_falling_node(nodename, texture)
+	minetest.log("error", debug.traceback())
+	minetest.log('error', "WARNING: default.register_falling_node is deprecated")
+	if minetest.registered_nodes[nodename] then
+		minetest.registered_nodes[nodename].groups.falling_node = 1
+	end
+end
+
+--
+-- Global callbacks
+--
+
+-- Global environment step function
+function on_step(dtime)
+	-- print("on_step")
+end
+minetest.register_globalstep(on_step)
+
+function on_placenode(p, node)
+	--print("on_placenode")
+end
+minetest.register_on_placenode(on_placenode)
+
+function on_dignode(p, node)
+	--print("on_dignode")
+end
+minetest.register_on_dignode(on_dignode)
+
+function on_punchnode(p, node)
+end
+minetest.register_on_punchnode(on_punchnode)
+
+--
+-- Lavacooling
+--
+
+default.cool_lava_source = function(pos)
+	minetest.env:set_node(pos, {name="default:obsidian"})
+end
+
+default.cool_lava_flowing = function(pos)
+	minetest.env:set_node(pos, {name="default:stone"})
+end
+
+minetest.register_abm({
+	nodenames = {"default:lava_flowing"},
+	neighbors = {"group:water"},
+	interval = 1,
+	chance = 1,
+	action = function(pos, node, active_object_count, active_object_count_wider)
+		default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
+	end,
+})
+
+minetest.register_abm({
+	nodenames = {"default:lava_source"},
+	neighbors = {"group:water"},
+	interval = 1,
+	chance = 1,
+	action = function(pos, node, active_object_count, active_object_count_wider)
+		default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
+	end,
+})
+
+--
+-- Papyrus and cactus growing
+--
+
+minetest.register_abm({
+	nodenames = {"default:cactus"},
+	neighbors = {"group:sand"},
+	interval = 50,
+	chance = 20,
+	action = function(pos, node)
+		pos.y = pos.y-1
+		local name = minetest.env:get_node(pos).name
+		if minetest.get_item_group(name, "sand") ~= 0 then
+			pos.y = pos.y+1
+			local height = 0
+			while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
+				height = height+1
+				pos.y = pos.y+1
+			end
+			if height < 4 then
+				if minetest.env:get_node(pos).name == "air" then
+					minetest.env:set_node(pos, {name="default:cactus"})
+				end
+			end
+		end
+	end,
+})
+
+minetest.register_abm({
+	nodenames = {"default:papyrus"},
+	neighbors = {"default:dirt", "default:dirt_with_grass"},
+	interval = 50,
+	chance = 20,
+	action = function(pos, node)
+		pos.y = pos.y-1
+		local name = minetest.env:get_node(pos).name
+		if name == "default:dirt" or name == "default:dirt_with_grass" then
+			if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
+				return
+			end
+			pos.y = pos.y+1
+			local height = 0
+			while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
+				height = height+1
+				pos.y = pos.y+1
+			end
+			if height < 4 then
+				if minetest.env:get_node(pos).name == "air" then
+					minetest.env:set_node(pos, {name="default:papyrus"})
+				end
+			end
+		end
+	end,
+})
+
+--
+-- Leafdecay
+--
+
+-- To enable leaf decay for a node, add it to the "leafdecay" group.
+--
+-- The rating of the group determines how far from a node in the group "tree"
+-- the node can be without decaying.
+--
+-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
+-- the player places a node of that kind, you will want to set param2=1 or so.
+
+default.leafdecay_trunk_cache = {}
+default.leafdecay_enable_cache = true
+-- Spread the load of finding trunks
+default.leafdecay_trunk_find_allow_accumulator = 0
+
+minetest.register_globalstep(function(dtime)
+	local finds_per_second = 5000
+	default.leafdecay_trunk_find_allow_accumulator =
+			math.floor(dtime * finds_per_second)
+end)
+
+minetest.register_abm({
+	nodenames = {"group:leafdecay"},
+	neighbors = {"air", "group:liquid"},
+	-- A low interval and a high inverse chance spreads the load
+	interval = 2,
+	chance = 5,
+
+	action = function(p0, node, _, _)
+		--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
+		local do_preserve = false
+		local d = minetest.registered_nodes[node.name].groups.leafdecay
+		if not d or d == 0 then
+			--print("not groups.leafdecay")
+			return
+		end
+		local n0 = minetest.env:get_node(p0)
+		if n0.param2 ~= 0 then
+			--print("param2 ~= 0")
+			return
+		end
+		local p0_hash = nil
+		if default.leafdecay_enable_cache then
+			p0_hash = minetest.hash_node_position(p0)
+			local trunkp = default.leafdecay_trunk_cache[p0_hash]
+			if trunkp then
+				local n = minetest.env:get_node(trunkp)
+				local reg = minetest.registered_nodes[n.name]
+				-- Assume ignore is a trunk, to make the thing work at the border of the active area
+				if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
+					--print("cached trunk still exists")
+					return
+				end
+				--print("cached trunk is invalid")
+				-- Cache is invalid
+				table.remove(default.leafdecay_trunk_cache, p0_hash)
+			end
+		end
+		if default.leafdecay_trunk_find_allow_accumulator <= 0 then
+			return
+		end
+		default.leafdecay_trunk_find_allow_accumulator =
+				default.leafdecay_trunk_find_allow_accumulator - 1
+		-- Assume ignore is a trunk, to make the thing work at the border of the active area
+		local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
+		if p1 then
+			do_preserve = true
+			if default.leafdecay_enable_cache then
+				--print("caching trunk")
+				-- Cache the trunk
+				default.leafdecay_trunk_cache[p0_hash] = p1
+			end
+		end
+		if not do_preserve then
+			-- Drop stuff other than the node itself
+			itemstacks = minetest.get_node_drops(n0.name)
+			for _, itemname in ipairs(itemstacks) do
+				if itemname ~= n0.name then
+					local p_drop = {
+						x = p0.x - 0.5 + math.random(),
+						y = p0.y - 0.5 + math.random(),
+						z = p0.z - 0.5 + math.random(),
+					}
+					minetest.env:add_item(p_drop, itemname)
+				end
+			end
+			-- Remove node
+			minetest.env:remove_node(p0)
+			nodeupdate(p0)
+		end
+	end
+})
diff --git a/mods/default/init.lua b/mods/default/init.lua
index dcdafb7c..61d5e1f3 100644
--- a/mods/default/init.lua
+++ b/mods/default/init.lua
@@ -11,2669 +11,11 @@ LIGHT_MAX = 14
 -- Definitions made by this mod that other mods can use too
 default = {}
 
--- Load other files
-dofile(minetest.get_modpath("default").."/player.lua")
+-- Load files
+dofile(minetest.get_modpath("default").."/functions.lua")
+dofile(minetest.get_modpath("default").."/nodes.lua")
+dofile(minetest.get_modpath("default").."/tools.lua")
+dofile(minetest.get_modpath("default").."/craftitems.lua")
+dofile(minetest.get_modpath("default").."/crafting.lua")
 dofile(minetest.get_modpath("default").."/mapgen.lua")
-dofile(minetest.get_modpath("default").."/leafdecay.lua")
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
-	type = "none",
-	wield_image = "wieldhand.png",
-	wield_scale = {x=1,y=1,z=2.5},
-	tool_capabilities = {
-		full_punch_interval = 0.9,
-		max_drop_level = 0,
-		groupcaps = {
-			crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
-			snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
-			oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
-		},
-		damage_groups = {fleshy=1},
-	}
-})
-
--- Picks
-minetest.register_tool("default:pick_wood", {
-	description = "Wooden Pickaxe",
-	inventory_image = "default_tool_woodpick.png",
-	tool_capabilities = {
-		full_punch_interval = 1.2,
-		max_drop_level=0,
-		groupcaps={
-			cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
-		},
-		damage_groups = {fleshy=2},
-	},
-})
-minetest.register_tool("default:pick_stone", {
-	description = "Stone Pickaxe",
-	inventory_image = "default_tool_stonepick.png",
-	tool_capabilities = {
-		full_punch_interval = 1.3,
-		max_drop_level=0,
-		groupcaps={
-			cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
-		},
-		damage_groups = {fleshy=3},
-	},
-})
-minetest.register_tool("default:pick_steel", {
-	description = "Steel Pickaxe",
-	inventory_image = "default_tool_steelpick.png",
-	tool_capabilities = {
-		full_punch_interval = 1.0,
-		max_drop_level=1,
-		groupcaps={
-			cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
-		},
-		damage_groups = {fleshy=4},
-	},
-})
-minetest.register_tool("default:pick_bronze", {
-	description = "Bronze Pickaxe",
-	inventory_image = "default_tool_bronzepick.png",
-	tool_capabilities = {
-		full_punch_interval = 1.0,
-		max_drop_level=1,
-		groupcaps={
-			cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
-		},
-		damage_groups = {fleshy=4},
-	},
-})
-minetest.register_tool("default:pick_mese", {
-	description = "Mese Pickaxe",
-	inventory_image = "default_tool_mesepick.png",
-	tool_capabilities = {
-		full_punch_interval = 0.9,
-		max_drop_level=3,
-		groupcaps={
-			cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
-		},
-		damage_groups = {fleshy=5},
-	},
-})
-minetest.register_tool("default:pick_diamond", {
-	description = "Diamond Pickaxe",
-	inventory_image = "default_tool_diamondpick.png",
-	tool_capabilities = {
-		full_punch_interval = 0.9,
-		max_drop_level=3,
-		groupcaps={
-			cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
-		},
-		damage_groups = {fleshy=5},
-	},
-})
-
--- Shovels
-minetest.register_tool("default:shovel_wood", {
-	description = "Wooden Shovel",
-	inventory_image = "default_tool_woodshovel.png",
-	wield_image = "default_tool_woodshovel.png^[transformR90",
-	tool_capabilities = {
-		full_punch_interval = 1.2,
-		max_drop_level=0,
-		groupcaps={
-			crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
-		},
-		damage_groups = {fleshy=2},
-	},
-})
-minetest.register_tool("default:shovel_stone", {
-	description = "Stone Shovel",
-	inventory_image = "default_tool_stoneshovel.png",
-	wield_image = "default_tool_stoneshovel.png^[transformR90",
-	tool_capabilities = {
-		full_punch_interval = 1.4,
-		max_drop_level=0,
-		groupcaps={
-			crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
-		},
-		damage_groups = {fleshy=2},
-	},
-})
-minetest.register_tool("default:shovel_steel", {
-	description = "Steel Shovel",
-	inventory_image = "default_tool_steelshovel.png",
-	wield_image = "default_tool_steelshovel.png^[transformR90",
-	tool_capabilities = {
-		full_punch_interval = 1.1,
-		max_drop_level=1,
-		groupcaps={
-			crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
-		},
-		damage_groups = {fleshy=3},
-	},
-})
-minetest.register_tool("default:shovel_bronze", {
-	description = "Bronze Shovel",
-	inventory_image = "default_tool_bronzeshovel.png",
-	wield_image = "default_tool_bronzeshovel.png^[transformR90",
-	tool_capabilities = {
-		full_punch_interval = 1.1,
-		max_drop_level=1,
-		groupcaps={
-			crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2},
-		},
-		damage_groups = {fleshy=3},
-	},
-})
-minetest.register_tool("default:shovel_mese", {
-	description = "Mese Shovel",
-	inventory_image = "default_tool_meseshovel.png",
-	wield_image = "default_tool_meseshovel.png^[transformR90",
-	tool_capabilities = {
-		full_punch_interval = 1.0,
-		max_drop_level=3,
-		groupcaps={
-			crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
-		},
-		damage_groups = {fleshy=4},
-	},
-})
-minetest.register_tool("default:shovel_diamond", {
-	description = "Diamond Shovel",
-	inventory_image = "default_tool_diamondshovel.png",
-	wield_image = "default_tool_diamondshovel.png^[transformR90",
-	tool_capabilities = {
-		full_punch_interval = 1.0,
-		max_drop_level=1,
-		groupcaps={
-			crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
-		},
-		damage_groups = {fleshy=4},
-	},
-})
-
--- Axes
-minetest.register_tool("default:axe_wood", {
-	description = "Wooden Axe",
-	inventory_image = "default_tool_woodaxe.png",
-	tool_capabilities = {
-		full_punch_interval = 1.0,
-		max_drop_level=0,
-		groupcaps={
-			choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
-		},
-		damage_groups = {fleshy=2},
-	},
-})
-minetest.register_tool("default:axe_stone", {
-	description = "Stone Axe",
-	inventory_image = "default_tool_stoneaxe.png",
-	tool_capabilities = {
-		full_punch_interval = 1.2,
-		max_drop_level=0,
-		groupcaps={
-			choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1},
-		},
-		damage_groups = {fleshy=3},
-	},
-})
-minetest.register_tool("default:axe_steel", {
-	description = "Steel Axe",
-	inventory_image = "default_tool_steelaxe.png",
-	tool_capabilities = {
-		full_punch_interval = 1.0,
-		max_drop_level=1,
-		groupcaps={
-			choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
-		},
-		damage_groups = {fleshy=4},
-	},
-})
-minetest.register_tool("default:axe_bronze", {
-	description = "Bronze Axe",
-	inventory_image = "default_tool_bronzeaxe.png",
-	tool_capabilities = {
-		full_punch_interval = 1.0,
-		max_drop_level=1,
-		groupcaps={
-			choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
-		},
-		damage_groups = {fleshy=4},
-	},
-})
-minetest.register_tool("default:axe_mese", {
-	description = "Mese Axe",
-	inventory_image = "default_tool_meseaxe.png",
-	tool_capabilities = {
-		full_punch_interval = 0.9,
-		max_drop_level=1,
-		groupcaps={
-			choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
-		},
-		damage_groups = {fleshy=6},
-	},
-})
-minetest.register_tool("default:axe_diamond", {
-	description = "Diamond Axe",
-	inventory_image = "default_tool_diamondaxe.png",
-	tool_capabilities = {
-		full_punch_interval = 0.9,
-		max_drop_level=1,
-		groupcaps={
-			choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
-		},
-		damage_groups = {fleshy=7},
-	},
-})
-
--- Swords
-minetest.register_tool("default:sword_wood", {
-	description = "Wooden Sword",
-	inventory_image = "default_tool_woodsword.png",
-	tool_capabilities = {
-		full_punch_interval = 1,
-		max_drop_level=0,
-		groupcaps={
-			snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
-		},
-		damage_groups = {fleshy=2},
-	}
-})
-minetest.register_tool("default:sword_stone", {
-	description = "Stone Sword",
-	inventory_image = "default_tool_stonesword.png",
-	tool_capabilities = {
-		full_punch_interval = 1.2,
-		max_drop_level=0,
-		groupcaps={
-			snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
-		},
-		damage_groups = {fleshy=4},
-	}
-})
-minetest.register_tool("default:sword_steel", {
-	description = "Steel Sword",
-	inventory_image = "default_tool_steelsword.png",
-	tool_capabilities = {
-		full_punch_interval = 0.8,
-		max_drop_level=1,
-		groupcaps={
-			snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
-		},
-		damage_groups = {fleshy=6},
-	}
-})
-minetest.register_tool("default:sword_bronze", {
-	description = "Bronze Sword",
-	inventory_image = "default_tool_bronzesword.png",
-	tool_capabilities = {
-		full_punch_interval = 0.8,
-		max_drop_level=1,
-		groupcaps={
-			snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2},
-		},
-		damage_groups = {fleshy=6},
-	}
-})
-minetest.register_tool("default:sword_mese", {
-	description = "Mese Sword",
-	inventory_image = "default_tool_mesesword.png",
-	tool_capabilities = {
-		full_punch_interval = 0.7,
-		max_drop_level=1,
-		groupcaps={
-			snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
-		},
-		damage_groups = {fleshy=7},
-	}
-})
-minetest.register_tool("default:sword_diamond", {
-	description = "Diamond Sword",
-	inventory_image = "default_tool_diamondsword.png",
-	tool_capabilities = {
-		full_punch_interval = 0.7,
-		max_drop_level=1,
-		groupcaps={
-			snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
-		},
-		damage_groups = {fleshy=8},
-	}
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
-	output = 'default:wood 4',
-	recipe = {
-		{'default:tree'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:junglewood 4',
-	recipe = {
-		{'default:jungletree'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:stick 4',
-	recipe = {
-		{'group:wood'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:fence_wood 2',
-	recipe = {
-		{'default:stick', 'default:stick', 'default:stick'},
-		{'default:stick', 'default:stick', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sign_wall',
-	recipe = {
-		{'group:wood', 'group:wood', 'group:wood'},
-		{'group:wood', 'group:wood', 'group:wood'},
-		{'', 'default:stick', ''},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:torch 4',
-	recipe = {
-		{'default:coal_lump'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:pick_wood',
-	recipe = {
-		{'group:wood', 'group:wood', 'group:wood'},
-		{'', 'default:stick', ''},
-		{'', 'default:stick', ''},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:pick_stone',
-	recipe = {
-		{'group:stone', 'group:stone', 'group:stone'},
-		{'', 'default:stick', ''},
-		{'', 'default:stick', ''},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:pick_steel',
-	recipe = {
-		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-		{'', 'default:stick', ''},
-		{'', 'default:stick', ''},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:pick_bronze',
-	recipe = {
-		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-		{'', 'default:stick', ''},
-		{'', 'default:stick', ''},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:pick_mese',
-	recipe = {
-		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-		{'', 'default:stick', ''},
-		{'', 'default:stick', ''},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:pick_diamond',
-	recipe = {
-		{'default:diamond', 'default:diamond', 'default:diamond'},
-		{'', 'default:stick', ''},
-		{'', 'default:stick', ''},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:shovel_wood',
-	recipe = {
-		{'group:wood'},
-		{'default:stick'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:shovel_stone',
-	recipe = {
-		{'group:stone'},
-		{'default:stick'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:shovel_steel',
-	recipe = {
-		{'default:steel_ingot'},
-		{'default:stick'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:shovel_bronze',
-	recipe = {
-		{'default:bronze_ingot'},
-		{'default:stick'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:shovel_mese',
-	recipe = {
-		{'default:mese_crystal'},
-		{'default:stick'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:shovel_diamond',
-	recipe = {
-		{'default:diamond'},
-		{'default:stick'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:axe_wood',
-	recipe = {
-		{'group:wood', 'group:wood'},
-		{'group:wood', 'default:stick'},
-		{'', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:axe_stone',
-	recipe = {
-		{'group:stone', 'group:stone'},
-		{'group:stone', 'default:stick'},
-		{'', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:axe_steel',
-	recipe = {
-		{'default:steel_ingot', 'default:steel_ingot'},
-		{'default:steel_ingot', 'default:stick'},
-		{'', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:axe_bronze',
-	recipe = {
-		{'default:bronze_ingot', 'default:bronze_ingot'},
-		{'default:bronze_ingot', 'default:stick'},
-		{'', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:axe_mese',
-	recipe = {
-		{'default:mese_crystal', 'default:mese_crystal'},
-		{'default:mese_crystal', 'default:stick'},
-		{'', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:axe_diamond',
-	recipe = {
-		{'default:diamond', 'default:diamond'},
-		{'default:diamond', 'default:stick'},
-		{'', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sword_wood',
-	recipe = {
-		{'group:wood'},
-		{'group:wood'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sword_stone',
-	recipe = {
-		{'group:stone'},
-		{'group:stone'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sword_steel',
-	recipe = {
-		{'default:steel_ingot'},
-		{'default:steel_ingot'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sword_bronze',
-	recipe = {
-		{'default:bronze_ingot'},
-		{'default:bronze_ingot'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sword_mese',
-	recipe = {
-		{'default:mese_crystal'},
-		{'default:mese_crystal'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sword_diamond',
-	recipe = {
-		{'default:diamond'},
-		{'default:diamond'},
-		{'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:rail 15',
-	recipe = {
-		{'default:steel_ingot', '', 'default:steel_ingot'},
-		{'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
-		{'default:steel_ingot', '', 'default:steel_ingot'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:chest',
-	recipe = {
-		{'group:wood', 'group:wood', 'group:wood'},
-		{'group:wood', '', 'group:wood'},
-		{'group:wood', 'group:wood', 'group:wood'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:chest_locked',
-	recipe = {
-		{'group:wood', 'group:wood', 'group:wood'},
-		{'group:wood', 'default:steel_ingot', 'group:wood'},
-		{'group:wood', 'group:wood', 'group:wood'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:furnace',
-	recipe = {
-		{'group:stone', 'group:stone', 'group:stone'},
-		{'group:stone', '', 'group:stone'},
-		{'group:stone', 'group:stone', 'group:stone'},
-	}
-})
-
-minetest.register_craft({
-	type = "shapeless",
-	output = "default:bronze_ingot",
-	recipe = {"default:steel_ingot", "default:copper_ingot"},
-})
-
-minetest.register_craft({
-	output = 'default:coalblock',
-	recipe = {
-		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
-		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
-		{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:coal_lump 9',
-	recipe = {
-		{'default:coalblock'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:steelblock',
-	recipe = {
-		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:steel_ingot 9',
-	recipe = {
-		{'default:steelblock'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:copperblock',
-	recipe = {
-		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
-		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
-		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:copper_ingot 9',
-	recipe = {
-		{'default:copperblock'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:bronzeblock',
-	recipe = {
-		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-		{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:bronze_ingot 9',
-	recipe = {
-		{'default:bronzeblock'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:goldblock',
-	recipe = {
-		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
-		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
-		{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:gold_ingot 9',
-	recipe = {
-		{'default:goldblock'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:diamondblock',
-	recipe = {
-		{'default:diamond', 'default:diamond', 'default:diamond'},
-		{'default:diamond', 'default:diamond', 'default:diamond'},
-		{'default:diamond', 'default:diamond', 'default:diamond'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:diamond 9',
-	recipe = {
-		{'default:diamondblock'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sandstone',
-	recipe = {
-		{'group:sand', 'group:sand'},
-		{'group:sand', 'group:sand'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sand 4',
-	recipe = {
-		{'default:sandstone'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:sandstonebrick',
-	recipe = {
-		{'default:sandstone', 'default:sandstone'},
-		{'default:sandstone', 'default:sandstone'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:clay',
-	recipe = {
-		{'default:clay_lump', 'default:clay_lump'},
-		{'default:clay_lump', 'default:clay_lump'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:brick',
-	recipe = {
-		{'default:clay_brick', 'default:clay_brick'},
-		{'default:clay_brick', 'default:clay_brick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:clay_brick 4',
-	recipe = {
-		{'default:brick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:paper',
-	recipe = {
-		{'default:papyrus', 'default:papyrus', 'default:papyrus'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:book',
-	recipe = {
-		{'default:paper'},
-		{'default:paper'},
-		{'default:paper'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:bookshelf',
-	recipe = {
-		{'group:wood', 'group:wood', 'group:wood'},
-		{'default:book', 'default:book', 'default:book'},
-		{'group:wood', 'group:wood', 'group:wood'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:ladder',
-	recipe = {
-		{'default:stick', '', 'default:stick'},
-		{'default:stick', 'default:stick', 'default:stick'},
-		{'default:stick', '', 'default:stick'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:mese',
-	recipe = {
-		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-		{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:mese_crystal 9',
-	recipe = {
-		{'default:mese'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:mese_crystal_fragment 9',
-	recipe = {
-		{'default:mese_crystal'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:obsidian_shard 9',
-	recipe = {
-		{'default:obsidian'}
-	}
-})
-
-minetest.register_craft({
-	output = 'default:obsidian',
-	recipe = {
-		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
-		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
-		{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:stonebrick',
-	recipe = {
-		{'default:stone', 'default:stone'},
-		{'default:stone', 'default:stone'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:desert_stonebrick',
-	recipe = {
-		{'default:desert_stone', 'default:desert_stone'},
-		{'default:desert_stone', 'default:desert_stone'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:snowblock',
-	recipe = {
-		{'default:snow', 'default:snow', 'default:snow'},
-		{'default:snow', 'default:snow', 'default:snow'},
-		{'default:snow', 'default:snow', 'default:snow'},
-	}
-})
-
-minetest.register_craft({
-	output = 'default:snow 9',
-	recipe = {
-		{'default:snowblock'},
-	}
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
-	type = "toolrepair",
-	additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
-	type = "cooking",
-	output = "default:glass",
-	recipe = "group:sand",
-})
-
-minetest.register_craft({
-	type = "cooking",
-	output = "default:obsidian_glass",
-	recipe = "default:obsidian_shard",
-})
-
-minetest.register_craft({
-	type = "cooking",
-	output = "default:stone",
-	recipe = "default:cobble",
-})
-
-minetest.register_craft({
-	type = "cooking",
-	output = "default:steel_ingot",
-	recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
-	type = "cooking",
-	output = "default:copper_ingot",
-	recipe = "default:copper_lump",
-})
-
-minetest.register_craft({
-	type = "cooking",
-	output = "default:gold_ingot",
-	recipe = "default:gold_lump",
-})
-
-minetest.register_craft({
-	type = "cooking",
-	output = "default:clay_brick",
-	recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "group:tree",
-	burntime = 30,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:junglegrass",
-	burntime = 2,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "group:leaves",
-	burntime = 1,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:cactus",
-	burntime = 15,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:papyrus",
-	burntime = 1,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:bookshelf",
-	burntime = 30,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:fence_wood",
-	burntime = 15,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:ladder",
-	burntime = 5,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "group:wood",
-	burntime = 7,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:lava_source",
-	burntime = 60,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:torch",
-	burntime = 4,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:sign_wall",
-	burntime = 10,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:chest",
-	burntime = 30,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:chest_locked",
-	burntime = 30,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:nyancat",
-	burntime = 1,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:nyancat_rainbow",
-	burntime = 1,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:sapling",
-	burntime = 10,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:apple",
-	burntime = 3,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:coal_lump",
-	burntime = 40,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:coalblock",
-	burntime = 370,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:junglesapling",
-	burntime = 10,
-})
-
-minetest.register_craft({
-	type = "fuel",
-	recipe = "default:grass_1",
-	burntime = 2,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
-	table = table or {}
-	table.footstep = table.footstep or
-			{name="", gain=1.0}
-	table.dug = table.dug or
-			{name="default_dug_node", gain=1.0}
-	table.place = table.place or
-			{name="default_place_node", gain=0.5}
-	return table
-end
-
-function default.node_sound_stone_defaults(table)
-	table = table or {}
-	table.footstep = table.footstep or
-			{name="default_hard_footstep", gain=0.2}
-	default.node_sound_defaults(table)
-	return table
-end
-
-function default.node_sound_dirt_defaults(table)
-	table = table or {}
-	table.footstep = table.footstep or
-			{name="", gain=0.5}
-	--table.dug = table.dug or
-	--		{name="default_dirt_break", gain=0.5}
-	default.node_sound_defaults(table)
-	return table
-end
-
-function default.node_sound_sand_defaults(table)
-	table = table or {}
-	table.footstep = table.footstep or
-			{name="default_grass_footstep", gain=0.25}
-	--table.dug = table.dug or
-	--		{name="default_dirt_break", gain=0.25}
-	table.dug = table.dug or
-			{name="", gain=0.25}
-	default.node_sound_defaults(table)
-	return table
-end
-
-function default.node_sound_wood_defaults(table)
-	table = table or {}
-	table.footstep = table.footstep or
-			{name="default_hard_footstep", gain=0.3}
-	default.node_sound_defaults(table)
-	return table
-end
-
-function default.node_sound_leaves_defaults(table)
-	table = table or {}
-	table.footstep = table.footstep or
-			{name="default_grass_footstep", gain=0.25}
-	table.dig = table.dig or
-			{name="default_dig_crumbly", gain=0.4}
-	table.dug = table.dug or
-			{name="", gain=1.0}
-	default.node_sound_defaults(table)
-	return table
-end
-
-function default.node_sound_glass_defaults(table)
-	table = table or {}
-	table.footstep = table.footstep or
-			{name="default_hard_footstep", gain=0.25}
-	table.dug = table.dug or
-			{name="default_break_glass", gain=1.0}
-	default.node_sound_defaults(table)
-	return table
-end
-
---
-
-minetest.register_node("default:stone", {
-	description = "Stone",
-	tiles = {"default_stone.png"},
-	is_ground_content = true,
-	groups = {cracky=3, stone=1},
-	drop = 'default:cobble',
-	legacy_mineral = true,
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stone", {
-	description = "Desert Stone",
-	tiles = {"default_desert_stone.png"},
-	is_ground_content = true,
-	groups = {cracky=3, stone=1},
-	drop = 'default:desert_stone',
-	legacy_mineral = true,
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
-	description = "Coal Ore",
-	tiles = {"default_stone.png^default_mineral_coal.png"},
-	is_ground_content = true,
-	groups = {cracky=3},
-	drop = 'default:coal_lump',
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
-	description = "Iron Ore",
-	tiles = {"default_stone.png^default_mineral_iron.png"},
-	is_ground_content = true,
-	groups = {cracky=2},
-	drop = 'default:iron_lump',
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_copper", {
-	description = "Copper Ore",
-	tiles = {"default_stone.png^default_mineral_copper.png"},
-	is_ground_content = true,
-	groups = {cracky=2},
-	drop = 'default:copper_lump',
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_mese", {
-	description = "Mese Crystals in Stone",
-	tiles = {"default_stone.png^default_mineral_mese.png"},
-	is_ground_content = true,
-	groups = {cracky=1},
-	drop = "default:mese_crystal",
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_gold", {
-	description = "Gold Ore",
-	tiles = {"default_stone.png^default_mineral_gold.png"},
-	is_ground_content = true,
-	groups = {cracky=2},
-	drop = "default:gold_lump",
-	sounds = default.node_sound_stone_defaults(),
-})
-	
-minetest.register_node("default:stone_with_diamond", {
-	description = "Diamonds in Stone",
-	tiles = {"default_stone.png^default_mineral_diamond.png"},
-	is_ground_content = true,
-	groups = {cracky=1},
-	drop = "default:diamond",
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stonebrick", {
-	description = "Stone Brick",
-	tiles = {"default_stone_brick.png"},
-	groups = {cracky=2, stone=1},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stonebrick", {
-	description = "Desert Stone Brick",
-	tiles = {"default_desert_stone_brick.png"},
-	groups = {cracky=2, stone=1},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
-	description = "Dirt with Grass",
-	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-	is_ground_content = true,
-	groups = {crumbly=3},
-	drop = 'default:dirt',
-	sounds = default.node_sound_dirt_defaults({
-		footstep = {name="default_grass_footstep", gain=0.4},
-	}),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
-	description = "Dirt with Grass and Footsteps",
-	tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-	is_ground_content = true,
-	groups = {crumbly=3, not_in_creative_inventory=1},
-	drop = 'default:dirt',
-	sounds = default.node_sound_dirt_defaults({
-		footstep = {name="default_grass_footstep", gain=0.4},
-	}),
-})
-
-minetest.register_node("default:dirt_with_snow", {
-	description = "Dirt with Snow",
-	tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
-	is_ground_content = true,
-	groups = {crumbly=3},
-	drop = 'default:dirt',
-	sounds = default.node_sound_dirt_defaults({
-		footstep = {name="default_grass_footstep", gain=0.4},
-	}),
-})
-minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
-
-minetest.register_node("default:dirt", {
-	description = "Dirt",
-	tiles = {"default_dirt.png"},
-	is_ground_content = true,
-	groups = {crumbly=3},
-	sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
-	description = "Sand",
-	tiles = {"default_sand.png"},
-	is_ground_content = true,
-	groups = {crumbly=3, falling_node=1, sand=1},
-	sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:desert_sand", {
-	description = "Desert Sand",
-	tiles = {"default_desert_sand.png"},
-	is_ground_content = true,
-	groups = {crumbly=3, falling_node=1, sand=1},
-	sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
-	description = "Gravel",
-	tiles = {"default_gravel.png"},
-	is_ground_content = true,
-	groups = {crumbly=2, falling_node=1},
-	sounds = default.node_sound_dirt_defaults({
-		footstep = {name="default_gravel_footstep", gain=0.45},
-	}),
-})
-
-minetest.register_node("default:sandstone", {
-	description = "Sandstone",
-	tiles = {"default_sandstone.png"},
-	is_ground_content = true,
-	groups = {crumbly=2,cracky=3},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:sandstonebrick", {
-	description = "Sandstone Brick",
-	tiles = {"default_sandstone_brick.png"},
-	is_ground_content = true,
-	groups = {cracky=2},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
-	description = "Clay",
-	tiles = {"default_clay.png"},
-	is_ground_content = true,
-	groups = {crumbly=3},
-	drop = 'default:clay_lump 4',
-	sounds = default.node_sound_dirt_defaults({
-		footstep = "",
-	}),
-})
-
-minetest.register_node("default:brick", {
-	description = "Brick Block",
-	tiles = {"default_brick.png"},
-	groups = {cracky=3},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
-	description = "Tree",
-	tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
-	groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
-	description = "Jungle Tree",
-	tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
-	groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglewood", {
-	description = "Junglewood Planks",
-	tiles = {"default_junglewood.png"},
-	groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungleleaves", {
-	description = "Jungle Leaves",
-	drawtype = "allfaces_optional",
-	visual_scale = 1.3,
-	tiles = {"default_jungleleaves.png"},
-	paramtype = "light",
-	groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
-	drop = {
-		max_items = 1,
-		items = {
-			{
-				-- player will get sapling with 1/20 chance
-				items = {'default:junglesapling'},
-				rarity = 20,
-			},
-			{
-				-- player will get leaves only if he get no saplings,
-				-- this is because max_items is 1
-				items = {'default:jungleleaves'},
-			}
-		}
-	},
-	sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:junglesapling", {
-	description = "Jungle Sapling",
-	drawtype = "plantlike",
-	visual_scale = 1.0,
-	tiles = {"default_junglesapling.png"},
-	inventory_image = "default_junglesapling.png",
-	wield_image = "default_junglesapling.png",
-	paramtype = "light",
-	walkable = false,
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
-	},
-	groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
-	sounds = default.node_sound_defaults(),
-})
--- aliases for tree growing abm in content_abm.cpp
-minetest.register_alias("sapling", "default:sapling")
-minetest.register_alias("junglesapling", "default:junglesapling")
-
-minetest.register_node("default:junglegrass", {
-	description = "Jungle Grass",
-	drawtype = "plantlike",
-	visual_scale = 1.3,
-	tiles = {"default_junglegrass.png"},
-	inventory_image = "default_junglegrass.png",
-	wield_image = "default_junglegrass.png",
-	paramtype = "light",
-	walkable = false,
-	buildable_to = true,
-	is_ground_content = true,
-	groups = {snappy=3,flammable=2,flora=1,attached_node=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-	},
-})
-
-minetest.register_node("default:leaves", {
-	description = "Leaves",
-	drawtype = "allfaces_optional",
-	visual_scale = 1.3,
-	tiles = {"default_leaves.png"},
-	paramtype = "light",
-	groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
-	drop = {
-		max_items = 1,
-		items = {
-			{
-				-- player will get sapling with 1/20 chance
-				items = {'default:sapling'},
-				rarity = 20,
-			},
-			{
-				-- player will get leaves only if he get no saplings,
-				-- this is because max_items is 1
-				items = {'default:leaves'},
-			}
-		}
-	},
-	sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
-	description = "Cactus",
-	tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
-	is_ground_content = true,
-	groups = {snappy=1,choppy=3,flammable=2},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
-	description = "Papyrus",
-	drawtype = "plantlike",
-	tiles = {"default_papyrus.png"},
-	inventory_image = "default_papyrus.png",
-	wield_image = "default_papyrus.png",
-	paramtype = "light",
-	walkable = false,
-	is_ground_content = true,
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
-	},
-	groups = {snappy=3,flammable=2},
-	sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
-	description = "Bookshelf",
-	tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
-	groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
-	description = "Glass",
-	drawtype = "glasslike",
-	tiles = {"default_glass.png"},
-	inventory_image = minetest.inventorycube("default_glass.png"),
-	paramtype = "light",
-	sunlight_propagates = true,
-	groups = {cracky=3,oddly_breakable_by_hand=3},
-	sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
-	description = "Wooden Fence",
-	drawtype = "fencelike",
-	tiles = {"default_wood.png"},
-	inventory_image = "default_fence.png",
-	wield_image = "default_fence.png",
-	paramtype = "light",
-	selection_box = {
-		type = "fixed",
-		fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
-	},
-	groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
-	description = "Rail",
-	drawtype = "raillike",
-	tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
-	inventory_image = "default_rail.png",
-	wield_image = "default_rail.png",
-	paramtype = "light",
-	walkable = false,
-	selection_box = {
-		type = "fixed",
-                -- but how to specify the dimensions for curved and sideways rails?
-                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
-	},
-	groups = {bendy=2,dig_immediate=2,attached_node=1},
-})
-
-minetest.register_node("default:ladder", {
-	description = "Ladder",
-	drawtype = "signlike",
-	tiles = {"default_ladder.png"},
-	inventory_image = "default_ladder.png",
-	wield_image = "default_ladder.png",
-	paramtype = "light",
-	paramtype2 = "wallmounted",
-	walkable = false,
-	climbable = true,
-	selection_box = {
-		type = "wallmounted",
-		--wall_top = = <default>
-		--wall_bottom = = <default>
-		--wall_side = = <default>
-	},
-	groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
-	legacy_wallmounted = true,
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
-	description = "Wooden Planks",
-	tiles = {"default_wood.png"},
-	groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
-	sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:cloud", {
-	description = "Cloud",
-	tiles = {"default_cloud.png"},
-	sounds = default.node_sound_defaults(),
-	groups = {not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:water_flowing", {
-	description = "Flowing Water",
-	inventory_image = minetest.inventorycube("default_water.png"),
-	drawtype = "flowingliquid",
-	tiles = {"default_water.png"},
-	special_tiles = {
-		{
-			image="default_water_flowing_animated.png",
-			backface_culling=false,
-			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
-		},
-		{
-			image="default_water_flowing_animated.png",
-			backface_culling=true,
-			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
-		},
-	},
-	alpha = WATER_ALPHA,
-	paramtype = "light",
-	walkable = false,
-	pointable = false,
-	diggable = false,
-	buildable_to = true,
-	drop = "",
-	liquidtype = "flowing",
-	liquid_alternative_flowing = "default:water_flowing",
-	liquid_alternative_source = "default:water_source",
-	liquid_viscosity = WATER_VISC,
-	post_effect_color = {a=64, r=100, g=100, b=200},
-	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:water_source", {
-	description = "Water Source",
-	inventory_image = minetest.inventorycube("default_water.png"),
-	drawtype = "liquid",
-	tiles = {
-		{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
-	},
-	special_tiles = {
-		-- New-style water source material (mostly unused)
-		{
-			name="default_water_source_animated.png",
-			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
-			backface_culling = false,
-		}
-	},
-	alpha = WATER_ALPHA,
-	paramtype = "light",
-	walkable = false,
-	pointable = false,
-	diggable = false,
-	buildable_to = true,
-	drop = "",
-	liquidtype = "source",
-	liquid_alternative_flowing = "default:water_flowing",
-	liquid_alternative_source = "default:water_source",
-	liquid_viscosity = WATER_VISC,
-	post_effect_color = {a=64, r=100, g=100, b=200},
-	groups = {water=3, liquid=3, puts_out_fire=1},
-})
-
-minetest.register_node("default:lava_flowing", {
-	description = "Flowing Lava",
-	inventory_image = minetest.inventorycube("default_lava.png"),
-	drawtype = "flowingliquid",
-	tiles = {"default_lava.png"},
-	special_tiles = {
-		{
-			image="default_lava_flowing_animated.png",
-			backface_culling=false,
-			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
-		},
-		{
-			image="default_lava_flowing_animated.png",
-			backface_culling=true,
-			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
-		},
-	},
-	paramtype = "light",
-	light_source = LIGHT_MAX - 1,
-	walkable = false,
-	pointable = false,
-	diggable = false,
-	buildable_to = true,
-	drop = "",
-	liquidtype = "flowing",
-	liquid_alternative_flowing = "default:lava_flowing",
-	liquid_alternative_source = "default:lava_source",
-	liquid_viscosity = LAVA_VISC,
-	liquid_renewable = false,
-	damage_per_second = 4*2,
-	post_effect_color = {a=192, r=255, g=64, b=0},
-	groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
-})
-
-minetest.register_node("default:lava_source", {
-	description = "Lava Source",
-	inventory_image = minetest.inventorycube("default_lava.png"),
-	drawtype = "liquid",
-	tiles = {
-		{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
-	},
-	special_tiles = {
-		-- New-style lava source material (mostly unused)
-		{
-			name="default_lava_source_animated.png",
-			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
-			backface_culling = false,
-		}
-	},
-	paramtype = "light",
-	light_source = LIGHT_MAX - 1,
-	walkable = false,
-	pointable = false,
-	diggable = false,
-	buildable_to = true,
-	drop = "",
-	liquidtype = "source",
-	liquid_alternative_flowing = "default:lava_flowing",
-	liquid_alternative_source = "default:lava_source",
-	liquid_viscosity = LAVA_VISC,
-	liquid_renewable = false,
-	damage_per_second = 4*2,
-	post_effect_color = {a=192, r=255, g=64, b=0},
-	groups = {lava=3, liquid=2, hot=3, igniter=1},
-})
-
-minetest.register_node("default:torch", {
-	description = "Torch",
-	drawtype = "torchlike",
-	--tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
-	tiles = {
-		{name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
-		{name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
-		{name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
-	},
-	inventory_image = "default_torch_on_floor.png",
-	wield_image = "default_torch_on_floor.png",
-	paramtype = "light",
-	paramtype2 = "wallmounted",
-	sunlight_propagates = true,
-	walkable = false,
-	light_source = LIGHT_MAX-1,
-	selection_box = {
-		type = "wallmounted",
-		wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
-		wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
-		wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
-	},
-	groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
-	legacy_wallmounted = true,
-	sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
-	description = "Sign",
-	drawtype = "signlike",
-	tiles = {"default_sign_wall.png"},
-	inventory_image = "default_sign_wall.png",
-	wield_image = "default_sign_wall.png",
-	paramtype = "light",
-	paramtype2 = "wallmounted",
-	sunlight_propagates = true,
-	walkable = false,
-	selection_box = {
-		type = "wallmounted",
-		--wall_top = <default>
-		--wall_bottom = <default>
-		--wall_side = <default>
-	},
-	groups = {choppy=2,dig_immediate=2,attached_node=1},
-	legacy_wallmounted = true,
-	sounds = default.node_sound_defaults(),
-	on_construct = function(pos)
-		--local n = minetest.env:get_node(pos)
-		local meta = minetest.env:get_meta(pos)
-		meta:set_string("formspec", "field[text;;${text}]")
-		meta:set_string("infotext", "\"\"")
-	end,
-	on_receive_fields = function(pos, formname, fields, sender)
-		--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
-		local meta = minetest.env:get_meta(pos)
-		fields.text = fields.text or ""
-		print((sender:get_player_name() or "").." wrote \""..fields.text..
-				"\" to sign at "..minetest.pos_to_string(pos))
-		meta:set_string("text", fields.text)
-		meta:set_string("infotext", '"'..fields.text..'"')
-	end,
-})
-
-minetest.register_node("default:chest", {
-	description = "Chest",
-	tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-		"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
-	paramtype2 = "facedir",
-	groups = {choppy=2,oddly_breakable_by_hand=2},
-	legacy_facedir_simple = true,
-	sounds = default.node_sound_wood_defaults(),
-	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
-		meta:set_string("formspec",
-				"size[8,9]"..
-				"list[current_name;main;0,0;8,4;]"..
-				"list[current_player;main;0,5;8,4;]")
-		meta:set_string("infotext", "Chest")
-		local inv = meta:get_inventory()
-		inv:set_size("main", 8*4)
-	end,
-	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
-		local inv = meta:get_inventory()
-		return inv:is_empty("main")
-	end,
-	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		minetest.log("action", player:get_player_name()..
-				" moves stuff in chest at "..minetest.pos_to_string(pos))
-	end,
-    on_metadata_inventory_put = function(pos, listname, index, stack, player)
-		minetest.log("action", player:get_player_name()..
-				" moves stuff to chest at "..minetest.pos_to_string(pos))
-	end,
-    on_metadata_inventory_take = function(pos, listname, index, stack, player)
-		minetest.log("action", player:get_player_name()..
-				" takes stuff from chest at "..minetest.pos_to_string(pos))
-	end,
-})
-
-local function has_locked_chest_privilege(meta, player)
-	if player:get_player_name() ~= meta:get_string("owner") then
-		return false
-	end
-	return true
-end
-
-minetest.register_node("default:chest_locked", {
-	description = "Locked Chest",
-	tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-		"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
-	paramtype2 = "facedir",
-	groups = {choppy=2,oddly_breakable_by_hand=2},
-	legacy_facedir_simple = true,
-	sounds = default.node_sound_wood_defaults(),
-	after_place_node = function(pos, placer)
-		local meta = minetest.env:get_meta(pos)
-		meta:set_string("owner", placer:get_player_name() or "")
-		meta:set_string("infotext", "Locked Chest (owned by "..
-				meta:get_string("owner")..")")
-	end,
-	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
-		meta:set_string("infotext", "Locked Chest")
-		meta:set_string("owner", "")
-		local inv = meta:get_inventory()
-		inv:set_size("main", 8*4)
-	end,
-	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
-		local inv = meta:get_inventory()
-		return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
-	end,
-	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		local meta = minetest.env:get_meta(pos)
-		if not has_locked_chest_privilege(meta, player) then
-			minetest.log("action", player:get_player_name()..
-					" tried to access a locked chest belonging to "..
-					meta:get_string("owner").." at "..
-					minetest.pos_to_string(pos))
-			return 0
-		end
-		return count
-	end,
-    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
-		if not has_locked_chest_privilege(meta, player) then
-			minetest.log("action", player:get_player_name()..
-					" tried to access a locked chest belonging to "..
-					meta:get_string("owner").." at "..
-					minetest.pos_to_string(pos))
-			return 0
-		end
-		return stack:get_count()
-	end,
-    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
-		if not has_locked_chest_privilege(meta, player) then
-			minetest.log("action", player:get_player_name()..
-					" tried to access a locked chest belonging to "..
-					meta:get_string("owner").." at "..
-					minetest.pos_to_string(pos))
-			return 0
-		end
-		return stack:get_count()
-	end,
-	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		minetest.log("action", player:get_player_name()..
-				" moves stuff in locked chest at "..minetest.pos_to_string(pos))
-	end,
-    on_metadata_inventory_put = function(pos, listname, index, stack, player)
-		minetest.log("action", player:get_player_name()..
-				" moves stuff to locked chest at "..minetest.pos_to_string(pos))
-	end,
-    on_metadata_inventory_take = function(pos, listname, index, stack, player)
-		minetest.log("action", player:get_player_name()..
-				" takes stuff from locked chest at "..minetest.pos_to_string(pos))
-	end,
-	on_rightclick = function(pos, node, clicker)
-		local meta = minetest.env:get_meta(pos)
-		if has_locked_chest_privilege(meta, clicker) then
-			local pos = pos.x .. "," .. pos.y .. "," ..pos.z
-			minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
-				"size[8,9]"..
-				"list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
-				"list[current_player;main;0,5;8,4;]")
-		end
-	end,
-})
-
-default.furnace_inactive_formspec =
-	"size[8,9]"..
-	"image[2,2;1,1;default_furnace_fire_bg.png]"..
-	"list[current_name;fuel;2,3;1,1;]"..
-	"list[current_name;src;2,1;1,1;]"..
-	"list[current_name;dst;5,1;2,2;]"..
-	"list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("default:furnace", {
-	description = "Furnace",
-	tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
-		"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
-	paramtype2 = "facedir",
-	groups = {cracky=2},
-	legacy_facedir_simple = true,
-	sounds = default.node_sound_stone_defaults(),
-	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
-		meta:set_string("formspec", default.furnace_inactive_formspec)
-		meta:set_string("infotext", "Furnace")
-		local inv = meta:get_inventory()
-		inv:set_size("fuel", 1)
-		inv:set_size("src", 1)
-		inv:set_size("dst", 4)
-	end,
-	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
-		local inv = meta:get_inventory()
-		if not inv:is_empty("fuel") then
-			return false
-		elseif not inv:is_empty("dst") then
-			return false
-		elseif not inv:is_empty("src") then
-			return false
-		end
-		return true
-	end,
-	allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
-		local inv = meta:get_inventory()
-		if listname == "fuel" then
-			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-				if inv:is_empty("src") then
-					meta:set_string("infotext","Furnace is empty")
-				end
-				return stack:get_count()
-			else
-				return 0
-			end
-		elseif listname == "src" then
-			return stack:get_count()
-		elseif listname == "dst" then
-			return 0
-		end
-	end,
-	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		local meta = minetest.env:get_meta(pos)
-		local inv = meta:get_inventory()
-		local stack = inv:get_stack(from_list, from_index)
-		if to_list == "fuel" then
-			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-				if inv:is_empty("src") then
-					meta:set_string("infotext","Furnace is empty")
-				end
-				return count
-			else
-				return 0
-			end
-		elseif to_list == "src" then
-			return count
-		elseif to_list == "dst" then
-			return 0
-		end
-	end,
-})
-
-minetest.register_node("default:furnace_active", {
-	description = "Furnace",
-	tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
-		"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
-	paramtype2 = "facedir",
-	light_source = 8,
-	drop = "default:furnace",
-	groups = {cracky=2, not_in_creative_inventory=1},
-	legacy_facedir_simple = true,
-	sounds = default.node_sound_stone_defaults(),
-	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
-		meta:set_string("formspec", default.furnace_inactive_formspec)
-		meta:set_string("infotext", "Furnace");
-		local inv = meta:get_inventory()
-		inv:set_size("fuel", 1)
-		inv:set_size("src", 1)
-		inv:set_size("dst", 4)
-	end,
-	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
-		local inv = meta:get_inventory()
-		if not inv:is_empty("fuel") then
-			return false
-		elseif not inv:is_empty("dst") then
-			return false
-		elseif not inv:is_empty("src") then
-			return false
-		end
-		return true
-	end,
-	allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
-		local inv = meta:get_inventory()
-		if listname == "fuel" then
-			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-				if inv:is_empty("src") then
-					meta:set_string("infotext","Furnace is empty")
-				end
-				return stack:get_count()
-			else
-				return 0
-			end
-		elseif listname == "src" then
-			return stack:get_count()
-		elseif listname == "dst" then
-			return 0
-		end
-	end,
-	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		local meta = minetest.env:get_meta(pos)
-		local inv = meta:get_inventory()
-		local stack = inv:get_stack(from_list, from_index)
-		if to_list == "fuel" then
-			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
-				if inv:is_empty("src") then
-					meta:set_string("infotext","Furnace is empty")
-				end
-				return count
-			else
-				return 0
-			end
-		elseif to_list == "src" then
-			return count
-		elseif to_list == "dst" then
-			return 0
-		end
-	end,
-})
-
-function hacky_swap_node(pos,name)
-	local node = minetest.env:get_node(pos)
-	local meta = minetest.env:get_meta(pos)
-	local meta0 = meta:to_table()
-	if node.name == name then
-		return
-	end
-	node.name = name
-	local meta0 = meta:to_table()
-	minetest.env:set_node(pos,node)
-	meta = minetest.env:get_meta(pos)
-	meta:from_table(meta0)
-end
-
-minetest.register_abm({
-	nodenames = {"default:furnace","default:furnace_active"},
-	interval = 1.0,
-	chance = 1,
-	action = function(pos, node, active_object_count, active_object_count_wider)
-		local meta = minetest.env:get_meta(pos)
-		for i, name in ipairs({
-				"fuel_totaltime",
-				"fuel_time",
-				"src_totaltime",
-				"src_time"
-		}) do
-			if meta:get_string(name) == "" then
-				meta:set_float(name, 0.0)
-			end
-		end
-
-		local inv = meta:get_inventory()
-
-		local srclist = inv:get_list("src")
-		local cooked = nil
-		local aftercooked
-		
-		if srclist then
-			cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
-		end
-		
-		local was_active = false
-		
-		if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
-			was_active = true
-			meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
-			meta:set_float("src_time", meta:get_float("src_time") + 1)
-			if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-				-- check if there's room for output in "dst" list
-				if inv:room_for_item("dst",cooked.item) then
-					-- Put result in "dst" list
-					inv:add_item("dst", cooked.item)
-					-- take stuff from "src" list
-					inv:set_stack("src", 1, aftercooked.items[1])
-				else
-					print("Could not insert '"..cooked.item:to_string().."'")
-				end
-				meta:set_string("src_time", 0)
-			end
-		end
-		
-		if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
-			local percent = math.floor(meta:get_float("fuel_time") /
-					meta:get_float("fuel_totaltime") * 100)
-			meta:set_string("infotext","Furnace active: "..percent.."%")
-			hacky_swap_node(pos,"default:furnace_active")
-			meta:set_string("formspec",
-				"size[8,9]"..
-				"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
-						(100-percent)..":default_furnace_fire_fg.png]"..
-				"list[current_name;fuel;2,3;1,1;]"..
-				"list[current_name;src;2,1;1,1;]"..
-				"list[current_name;dst;5,1;2,2;]"..
-				"list[current_player;main;0,5;8,4;]")
-			return
-		end
-
-		local fuel = nil
-		local afterfuel
-		local cooked = nil
-		local fuellist = inv:get_list("fuel")
-		local srclist = inv:get_list("src")
-		
-		if srclist then
-			cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
-		end
-		if fuellist then
-			fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
-		end
-
-		if fuel.time <= 0 then
-			meta:set_string("infotext","Furnace out of fuel")
-			hacky_swap_node(pos,"default:furnace")
-			meta:set_string("formspec", default.furnace_inactive_formspec)
-			return
-		end
-
-		if cooked.item:is_empty() then
-			if was_active then
-				meta:set_string("infotext","Furnace is empty")
-				hacky_swap_node(pos,"default:furnace")
-				meta:set_string("formspec", default.furnace_inactive_formspec)
-			end
-			return
-		end
-
-		meta:set_string("fuel_totaltime", fuel.time)
-		meta:set_string("fuel_time", 0)
-		
-		inv:set_stack("fuel", 1, afterfuel.items[1])
-	end,
-})
-
-minetest.register_node("default:cobble", {
-	description = "Cobblestone",
-	tiles = {"default_cobble.png"},
-	is_ground_content = true,
-	groups = {cracky=3, stone=2},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
-	description = "Mossy Cobblestone",
-	tiles = {"default_mossycobble.png"},
-	is_ground_content = true,
-	groups = {cracky=3},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:coalblock", {
-	description = "Coal Block",
-	tiles = {"default_coal_block.png"},
-	is_ground_content = true,
-	groups = {cracky=3},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
-	description = "Steel Block",
-	tiles = {"default_steel_block.png"},
-	is_ground_content = true,
-	groups = {cracky=1,level=2},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:copperblock", {
-	description = "Copper Block",
-	tiles = {"default_copper_block.png"},
-	is_ground_content = true,
-	groups = {cracky=1,level=2},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:bronzeblock", {
-	description = "Bronze Block",
-	tiles = {"default_bronze_block.png"},
-	is_ground_content = true,
-	groups = {cracky=1,level=2},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mese", {
-	description = "Mese Block",
-	tiles = {"default_mese_block.png"},
-	is_ground_content = true,
-	groups = {cracky=1,level=2},
-	sounds = default.node_sound_stone_defaults(),
-})
-minetest.register_alias("default:mese_block", "default:mese")
-
-minetest.register_node("default:goldblock", {
-	description = "Gold Block",
-	tiles = {"default_gold_block.png"},
-	is_ground_content = true,
-	groups = {cracky=1},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:diamondblock", {
-	description = "Diamond Block",
-	tiles = {"default_diamond_block.png"},
-	is_ground_content = true,
-	groups = {cracky=1,level=3},
-	sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:obsidian_glass", {
-	description = "Obsidian Glass",
-	drawtype = "glasslike",
-	tiles = {"default_obsidian_glass.png"},
-	paramtype = "light",
-	sunlight_propagates = true,
-	sounds = default.node_sound_glass_defaults(),
-	groups = {cracky=3,oddly_breakable_by_hand=3},
-})
-
-minetest.register_node("default:obsidian", {
-	description = "Obsidian",
-	tiles = {"default_obsidian.png"},
-	is_ground_content = true,
-	sounds = default.node_sound_stone_defaults(),
-	groups = {cracky=1,level=2},
-})
-
-minetest.register_node("default:nyancat", {
-	description = "Nyan Cat",
-	tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
-		"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
-	paramtype2 = "facedir",
-	groups = {cracky=2},
-	legacy_facedir_simple = true,
-	sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
-	description = "Nyan Cat Rainbow",
-	tiles = {"default_nc_rb.png"},
-	groups = {cracky=2},
-	sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
-	description = "Sapling",
-	drawtype = "plantlike",
-	visual_scale = 1.0,
-	tiles = {"default_sapling.png"},
-	inventory_image = "default_sapling.png",
-	wield_image = "default_sapling.png",
-	paramtype = "light",
-	walkable = false,
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
-	},
-	groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
-	sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
-	description = "Apple",
-	drawtype = "plantlike",
-	visual_scale = 1.0,
-	tiles = {"default_apple.png"},
-	inventory_image = "default_apple.png",
-	paramtype = "light",
-	sunlight_propagates = true,
-	walkable = false,
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
-	},
-	groups = {fleshy=3,dig_immediate=3,flammable=2},
-	on_use = minetest.item_eat(4),
-	sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:dry_shrub", {
-	description = "Dry Shrub",
-	drawtype = "plantlike",
-	visual_scale = 1.0,
-	tiles = {"default_dry_shrub.png"},
-	inventory_image = "default_dry_shrub.png",
-	wield_image = "default_dry_shrub.png",
-	paramtype = "light",
-	walkable = false,
-	groups = {snappy=3,flammable=3,attached_node=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-	},
-})
-
-minetest.register_node("default:grass_1", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_1.png"},
-	-- use a bigger inventory image
-	inventory_image = "default_grass_3.png",
-	wield_image = "default_grass_3.png",
-	paramtype = "light",
-	walkable = false,
-	buildable_to = true,
-	groups = {snappy=3,flammable=3,flora=1,attached_node=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-	},
-	on_place = function(itemstack, placer, pointed_thing)
-		-- place a random grass node
-		local stack = ItemStack("default:grass_"..math.random(1,5))
-		local ret = minetest.item_place(stack, placer, pointed_thing)
-		return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
-	end,
-})
-
-minetest.register_node("default:grass_2", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_2.png"},
-	inventory_image = "default_grass_2.png",
-	wield_image = "default_grass_2.png",
-	paramtype = "light",
-	walkable = false,
-	buildable_to = true,
-	is_ground_content = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-	},
-})
-minetest.register_node("default:grass_3", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_3.png"},
-	inventory_image = "default_grass_3.png",
-	wield_image = "default_grass_3.png",
-	paramtype = "light",
-	walkable = false,
-	buildable_to = true,
-	is_ground_content = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-	},
-})
-
-minetest.register_node("default:grass_4", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_4.png"},
-	inventory_image = "default_grass_4.png",
-	wield_image = "default_grass_4.png",
-	paramtype = "light",
-	walkable = false,
-	buildable_to = true,
-	is_ground_content = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-	},
-})
-
-minetest.register_node("default:grass_5", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_5.png"},
-	inventory_image = "default_grass_5.png",
-	wield_image = "default_grass_5.png",
-	paramtype = "light",
-	walkable = false,
-	buildable_to = true,
-	is_ground_content = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
-	},
-})
-
-minetest.register_node("default:ice", {
-	description = "Ice",
-	tiles = {"default_ice.png"},
-	is_ground_content = true,
-	paramtype = "light",
-	groups = {cracky=3},
-	sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:snow", {
-	description = "Snow",
-	tiles = {"default_snow.png"},
-	inventory_image = "default_snowball.png",
-	wield_image = "default_snowball.png",
-	is_ground_content = true,
-	paramtype = "light",
-	buildable_to = true,
-	drawtype = "nodebox",
-	node_box = {
-		type = "fixed",
-		fixed = {
-			{-0.5, -0.5, -0.5,  0.5, -0.5+2/16, 0.5},
-		},
-	},
-	groups = {crumbly=3,falling_node=1},
-	sounds = default.node_sound_dirt_defaults({
-		footstep = {name="default_grass_footstep", gain=0.4},
-	}),
-	on_construct = function(pos)
-		pos.y = pos.y - 1
-		if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
-			minetest.env:set_node(pos, {name="default:dirt_with_snow"})
-		end
-	end,
-})
-minetest.register_alias("snow", "default:snow")
-
-minetest.register_node("default:snowblock", {
-	description = "Snow Block",
-	tiles = {"default_snow.png"},
-	is_ground_content = true,
-	groups = {crumbly=3},
-	sounds = default.node_sound_dirt_defaults({
-		footstep = {name="default_grass_footstep", gain=0.4},
-	}),
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
-	description = "Stick",
-	inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
-	description = "Paper",
-	inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
-	description = "Book",
-	inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
-	description = "Coal Lump",
-	inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
-	description = "Iron Lump",
-	inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:copper_lump", {
-	description = "Copper Lump",
-	inventory_image = "default_copper_lump.png",
-})
-
-minetest.register_craftitem("default:mese_crystal", {
-	description = "Mese Crystal",
-	inventory_image = "default_mese_crystal.png",
-})
-
-minetest.register_craftitem("default:gold_lump", {
-	description = "Gold Lump",
-	inventory_image = "default_gold_lump.png",
-})
-
-minetest.register_craftitem("default:diamond", {
-	description = "Diamond",
-	inventory_image = "default_diamond.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
-	description = "Clay Lump",
-	inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
-	description = "Steel Ingot",
-	inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:copper_ingot", {
-	description = "Copper Ingot",
-	inventory_image = "default_copper_ingot.png",
-})
-
-minetest.register_craftitem("default:bronze_ingot", {
-	description = "Bronze Ingot",
-	inventory_image = "default_bronze_ingot.png",
-})
-
-minetest.register_craftitem("default:gold_ingot", {
-	description = "Gold Ingot",
-	inventory_image = "default_gold_ingot.png"
-})
-
-minetest.register_craftitem("default:mese_crystal_fragment", {
-	description = "Mese Crystal Fragment",
-	inventory_image = "default_mese_crystal_fragment.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
-	description = "Clay Brick",
-	inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
-	description = "Scorched Stuff",
-	inventory_image = "default_scorched_stuff.png",
-})
-
-minetest.register_craftitem("default:obsidian_shard", {
-	description = "Obsidian Shard",
-	inventory_image = "default_obsidian_shard.png",
-})
-
--- Support old code
-function default.spawn_falling_node(p, nodename)
-	spawn_falling_node(p, nodename)
-end
-
--- Horrible crap to support old code
--- Don't use this and never do what this does, it's completely wrong!
--- (More specifically, the client and the C++ code doesn't get the group)
-function default.register_falling_node(nodename, texture)
-	minetest.log("error", debug.traceback())
-	minetest.log('error', "WARNING: default.register_falling_node is deprecated")
-	if minetest.registered_nodes[nodename] then
-		minetest.registered_nodes[nodename].groups.falling_node = 1
-	end
-end
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
-	-- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
-	--print("on_placenode")
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
-	--print("on_dignode")
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
---
--- Lavacooling
---
-
-default.cool_lava_source = function(pos)
-	minetest.env:set_node(pos, {name="default:obsidian"})
-end
-
-default.cool_lava_flowing = function(pos)
-	minetest.env:set_node(pos, {name="default:stone"})
-end
-
-minetest.register_abm({
-	nodenames = {"default:lava_flowing"},
-	neighbors = {"group:water"},
-	interval = 1,
-	chance = 1,
-	action = function(pos, node, active_object_count, active_object_count_wider)
-		default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
-	end,
-})
-
-minetest.register_abm({
-	nodenames = {"default:lava_source"},
-	neighbors = {"group:water"},
-	interval = 1,
-	chance = 1,
-	action = function(pos, node, active_object_count, active_object_count_wider)
-		default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
-	end,
-})
-
---
--- Papyrus and cactus growing
---
-
-minetest.register_abm({
-	nodenames = {"default:cactus"},
-	neighbors = {"group:sand"},
-	interval = 50,
-	chance = 20,
-	action = function(pos, node)
-		pos.y = pos.y-1
-		local name = minetest.env:get_node(pos).name
-		if minetest.get_item_group(name, "sand") ~= 0 then
-			pos.y = pos.y+1
-			local height = 0
-			while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
-				height = height+1
-				pos.y = pos.y+1
-			end
-			if height < 4 then
-				if minetest.env:get_node(pos).name == "air" then
-					minetest.env:set_node(pos, {name="default:cactus"})
-				end
-			end
-		end
-	end,
-})
-
-minetest.register_abm({
-	nodenames = {"default:papyrus"},
-	neighbors = {"default:dirt", "default:dirt_with_grass"},
-	interval = 50,
-	chance = 20,
-	action = function(pos, node)
-		pos.y = pos.y-1
-		local name = minetest.env:get_node(pos).name
-		if name == "default:dirt" or name == "default:dirt_with_grass" then
-			if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
-				return
-			end
-			pos.y = pos.y+1
-			local height = 0
-			while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
-				height = height+1
-				pos.y = pos.y+1
-			end
-			if height < 4 then
-				if minetest.env:get_node(pos).name == "air" then
-					minetest.env:set_node(pos, {name="default:papyrus"})
-				end
-			end
-		end
-	end,
-})
-
--- END
+dofile(minetest.get_modpath("default").."/player.lua")
diff --git a/mods/default/leafdecay.lua b/mods/default/leafdecay.lua
deleted file mode 100644
index 330bb33b..00000000
--- a/mods/default/leafdecay.lua
+++ /dev/null
@@ -1,93 +0,0 @@
--- minetest/default/leafdecay.lua
-
--- To enable leaf decay for a node, add it to the "leafdecay" group.
---
--- The rating of the group determines how far from a node in the group "tree"
--- the node can be without decaying.
---
--- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
--- the player places a node of that kind, you will want to set param2=1 or so.
-
-default.leafdecay_trunk_cache = {}
-default.leafdecay_enable_cache = true
--- Spread the load of finding trunks
-default.leafdecay_trunk_find_allow_accumulator = 0
-
-minetest.register_globalstep(function(dtime)
-	local finds_per_second = 5000
-	default.leafdecay_trunk_find_allow_accumulator =
-			math.floor(dtime * finds_per_second)
-end)
-
-minetest.register_abm({
-	nodenames = {"group:leafdecay"},
-	neighbors = {"air", "group:liquid"},
-	-- A low interval and a high inverse chance spreads the load
-	interval = 2,
-	chance = 5,
-
-	action = function(p0, node, _, _)
-		--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
-		local do_preserve = false
-		local d = minetest.registered_nodes[node.name].groups.leafdecay
-		if not d or d == 0 then
-			--print("not groups.leafdecay")
-			return
-		end
-		local n0 = minetest.env:get_node(p0)
-		if n0.param2 ~= 0 then
-			--print("param2 ~= 0")
-			return
-		end
-		local p0_hash = nil
-		if default.leafdecay_enable_cache then
-			p0_hash = minetest.hash_node_position(p0)
-			local trunkp = default.leafdecay_trunk_cache[p0_hash]
-			if trunkp then
-				local n = minetest.env:get_node(trunkp)
-				local reg = minetest.registered_nodes[n.name]
-				-- Assume ignore is a trunk, to make the thing work at the border of the active area
-				if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
-					--print("cached trunk still exists")
-					return
-				end
-				--print("cached trunk is invalid")
-				-- Cache is invalid
-				table.remove(default.leafdecay_trunk_cache, p0_hash)
-			end
-		end
-		if default.leafdecay_trunk_find_allow_accumulator <= 0 then
-			return
-		end
-		default.leafdecay_trunk_find_allow_accumulator =
-				default.leafdecay_trunk_find_allow_accumulator - 1
-		-- Assume ignore is a trunk, to make the thing work at the border of the active area
-		local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
-		if p1 then
-			do_preserve = true
-			if default.leafdecay_enable_cache then
-				--print("caching trunk")
-				-- Cache the trunk
-				default.leafdecay_trunk_cache[p0_hash] = p1
-			end
-		end
-		if not do_preserve then
-			-- Drop stuff other than the node itself
-			itemstacks = minetest.get_node_drops(n0.name)
-			for _, itemname in ipairs(itemstacks) do
-				if itemname ~= n0.name then
-					local p_drop = {
-						x = p0.x - 0.5 + math.random(),
-						y = p0.y - 0.5 + math.random(),
-						z = p0.z - 0.5 + math.random(),
-					}
-					minetest.env:add_item(p_drop, itemname)
-				end
-			end
-			-- Remove node
-			minetest.env:remove_node(p0)
-			nodeupdate(p0)
-		end
-	end
-})
-
diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua
index 91054a62..f43a060b 100644
--- a/mods/default/mapgen.lua
+++ b/mods/default/mapgen.lua
@@ -1,4 +1,4 @@
--- minetest/default/mapgen.lua
+-- mods/default/mapgen.lua
 
 --
 -- Aliases for map generator outputs
diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua
new file mode 100644
index 00000000..f0e8f2da
--- /dev/null
+++ b/mods/default/nodes.lua
@@ -0,0 +1,1293 @@
+-- mods/default/nodes.lua
+
+minetest.register_node("default:stone", {
+	description = "Stone",
+	tiles = {"default_stone.png"},
+	is_ground_content = true,
+	groups = {cracky=3, stone=1},
+	drop = 'default:cobble',
+	legacy_mineral = true,
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:desert_stone", {
+	description = "Desert Stone",
+	tiles = {"default_desert_stone.png"},
+	is_ground_content = true,
+	groups = {cracky=3, stone=1},
+	drop = 'default:desert_stone',
+	legacy_mineral = true,
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_coal", {
+	description = "Coal Ore",
+	tiles = {"default_stone.png^default_mineral_coal.png"},
+	is_ground_content = true,
+	groups = {cracky=3},
+	drop = 'default:coal_lump',
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_iron", {
+	description = "Iron Ore",
+	tiles = {"default_stone.png^default_mineral_iron.png"},
+	is_ground_content = true,
+	groups = {cracky=2},
+	drop = 'default:iron_lump',
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_copper", {
+	description = "Copper Ore",
+	tiles = {"default_stone.png^default_mineral_copper.png"},
+	is_ground_content = true,
+	groups = {cracky=2},
+	drop = 'default:copper_lump',
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_mese", {
+	description = "Mese Crystals in Stone",
+	tiles = {"default_stone.png^default_mineral_mese.png"},
+	is_ground_content = true,
+	groups = {cracky=1},
+	drop = "default:mese_crystal",
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_gold", {
+	description = "Gold Ore",
+	tiles = {"default_stone.png^default_mineral_gold.png"},
+	is_ground_content = true,
+	groups = {cracky=2},
+	drop = "default:gold_lump",
+	sounds = default.node_sound_stone_defaults(),
+})
+	
+minetest.register_node("default:stone_with_diamond", {
+	description = "Diamonds in Stone",
+	tiles = {"default_stone.png^default_mineral_diamond.png"},
+	is_ground_content = true,
+	groups = {cracky=1},
+	drop = "default:diamond",
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stonebrick", {
+	description = "Stone Brick",
+	tiles = {"default_stone_brick.png"},
+	groups = {cracky=2, stone=1},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:desert_stonebrick", {
+	description = "Desert Stone Brick",
+	tiles = {"default_desert_stone_brick.png"},
+	groups = {cracky=2, stone=1},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:dirt_with_grass", {
+	description = "Dirt with Grass",
+	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+	is_ground_content = true,
+	groups = {crumbly=3},
+	drop = 'default:dirt',
+	sounds = default.node_sound_dirt_defaults({
+		footstep = {name="default_grass_footstep", gain=0.4},
+	}),
+})
+
+minetest.register_node("default:dirt_with_grass_footsteps", {
+	description = "Dirt with Grass and Footsteps",
+	tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+	is_ground_content = true,
+	groups = {crumbly=3, not_in_creative_inventory=1},
+	drop = 'default:dirt',
+	sounds = default.node_sound_dirt_defaults({
+		footstep = {name="default_grass_footstep", gain=0.4},
+	}),
+})
+
+minetest.register_node("default:dirt_with_snow", {
+	description = "Dirt with Snow",
+	tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
+	is_ground_content = true,
+	groups = {crumbly=3},
+	drop = 'default:dirt',
+	sounds = default.node_sound_dirt_defaults({
+		footstep = {name="default_grass_footstep", gain=0.4},
+	}),
+})
+minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
+
+minetest.register_node("default:dirt", {
+	description = "Dirt",
+	tiles = {"default_dirt.png"},
+	is_ground_content = true,
+	groups = {crumbly=3},
+	sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("default:sand", {
+	description = "Sand",
+	tiles = {"default_sand.png"},
+	is_ground_content = true,
+	groups = {crumbly=3, falling_node=1, sand=1},
+	sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("default:desert_sand", {
+	description = "Desert Sand",
+	tiles = {"default_desert_sand.png"},
+	is_ground_content = true,
+	groups = {crumbly=3, falling_node=1, sand=1},
+	sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("default:gravel", {
+	description = "Gravel",
+	tiles = {"default_gravel.png"},
+	is_ground_content = true,
+	groups = {crumbly=2, falling_node=1},
+	sounds = default.node_sound_dirt_defaults({
+		footstep = {name="default_gravel_footstep", gain=0.45},
+	}),
+})
+
+minetest.register_node("default:sandstone", {
+	description = "Sandstone",
+	tiles = {"default_sandstone.png"},
+	is_ground_content = true,
+	groups = {crumbly=2,cracky=3},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:sandstonebrick", {
+	description = "Sandstone Brick",
+	tiles = {"default_sandstone_brick.png"},
+	is_ground_content = true,
+	groups = {cracky=2},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:clay", {
+	description = "Clay",
+	tiles = {"default_clay.png"},
+	is_ground_content = true,
+	groups = {crumbly=3},
+	drop = 'default:clay_lump 4',
+	sounds = default.node_sound_dirt_defaults({
+		footstep = "",
+	}),
+})
+
+minetest.register_node("default:brick", {
+	description = "Brick Block",
+	tiles = {"default_brick.png"},
+	groups = {cracky=3},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:tree", {
+	description = "Tree",
+	tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+	groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:jungletree", {
+	description = "Jungle Tree",
+	tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+	groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:junglewood", {
+	description = "Junglewood Planks",
+	tiles = {"default_junglewood.png"},
+	groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:jungleleaves", {
+	description = "Jungle Leaves",
+	drawtype = "allfaces_optional",
+	visual_scale = 1.3,
+	tiles = {"default_jungleleaves.png"},
+	paramtype = "light",
+	groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+	drop = {
+		max_items = 1,
+		items = {
+			{
+				-- player will get sapling with 1/20 chance
+				items = {'default:junglesapling'},
+				rarity = 20,
+			},
+			{
+				-- player will get leaves only if he get no saplings,
+				-- this is because max_items is 1
+				items = {'default:jungleleaves'},
+			}
+		}
+	},
+	sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:junglesapling", {
+	description = "Jungle Sapling",
+	drawtype = "plantlike",
+	visual_scale = 1.0,
+	tiles = {"default_junglesapling.png"},
+	inventory_image = "default_junglesapling.png",
+	wield_image = "default_junglesapling.png",
+	paramtype = "light",
+	walkable = false,
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+	},
+	groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+	sounds = default.node_sound_defaults(),
+})
+-- aliases for tree growing abm in content_abm.cpp
+minetest.register_alias("sapling", "default:sapling")
+minetest.register_alias("junglesapling", "default:junglesapling")
+
+minetest.register_node("default:junglegrass", {
+	description = "Jungle Grass",
+	drawtype = "plantlike",
+	visual_scale = 1.3,
+	tiles = {"default_junglegrass.png"},
+	inventory_image = "default_junglegrass.png",
+	wield_image = "default_junglegrass.png",
+	paramtype = "light",
+	walkable = false,
+	buildable_to = true,
+	is_ground_content = true,
+	groups = {snappy=3,flammable=2,flora=1,attached_node=1},
+	sounds = default.node_sound_leaves_defaults(),
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+	},
+})
+
+minetest.register_node("default:leaves", {
+	description = "Leaves",
+	drawtype = "allfaces_optional",
+	visual_scale = 1.3,
+	tiles = {"default_leaves.png"},
+	paramtype = "light",
+	groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+	drop = {
+		max_items = 1,
+		items = {
+			{
+				-- player will get sapling with 1/20 chance
+				items = {'default:sapling'},
+				rarity = 20,
+			},
+			{
+				-- player will get leaves only if he get no saplings,
+				-- this is because max_items is 1
+				items = {'default:leaves'},
+			}
+		}
+	},
+	sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:cactus", {
+	description = "Cactus",
+	tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+	is_ground_content = true,
+	groups = {snappy=1,choppy=3,flammable=2},
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:papyrus", {
+	description = "Papyrus",
+	drawtype = "plantlike",
+	tiles = {"default_papyrus.png"},
+	inventory_image = "default_papyrus.png",
+	wield_image = "default_papyrus.png",
+	paramtype = "light",
+	walkable = false,
+	is_ground_content = true,
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
+	},
+	groups = {snappy=3,flammable=2},
+	sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:bookshelf", {
+	description = "Bookshelf",
+	tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+	groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:glass", {
+	description = "Glass",
+	drawtype = "glasslike",
+	tiles = {"default_glass.png"},
+	inventory_image = minetest.inventorycube("default_glass.png"),
+	paramtype = "light",
+	sunlight_propagates = true,
+	groups = {cracky=3,oddly_breakable_by_hand=3},
+	sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:fence_wood", {
+	description = "Wooden Fence",
+	drawtype = "fencelike",
+	tiles = {"default_wood.png"},
+	inventory_image = "default_fence.png",
+	wield_image = "default_fence.png",
+	paramtype = "light",
+	selection_box = {
+		type = "fixed",
+		fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+	},
+	groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:rail", {
+	description = "Rail",
+	drawtype = "raillike",
+	tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+	inventory_image = "default_rail.png",
+	wield_image = "default_rail.png",
+	paramtype = "light",
+	walkable = false,
+	selection_box = {
+		type = "fixed",
+                -- but how to specify the dimensions for curved and sideways rails?
+                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+	},
+	groups = {bendy=2,dig_immediate=2,attached_node=1},
+})
+
+minetest.register_node("default:ladder", {
+	description = "Ladder",
+	drawtype = "signlike",
+	tiles = {"default_ladder.png"},
+	inventory_image = "default_ladder.png",
+	wield_image = "default_ladder.png",
+	paramtype = "light",
+	paramtype2 = "wallmounted",
+	walkable = false,
+	climbable = true,
+	selection_box = {
+		type = "wallmounted",
+		--wall_top = = <default>
+		--wall_bottom = = <default>
+		--wall_side = = <default>
+	},
+	groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
+	legacy_wallmounted = true,
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:wood", {
+	description = "Wooden Planks",
+	tiles = {"default_wood.png"},
+	groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+	sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:cloud", {
+	description = "Cloud",
+	tiles = {"default_cloud.png"},
+	sounds = default.node_sound_defaults(),
+	groups = {not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:water_flowing", {
+	description = "Flowing Water",
+	inventory_image = minetest.inventorycube("default_water.png"),
+	drawtype = "flowingliquid",
+	tiles = {"default_water.png"},
+	special_tiles = {
+		{
+			image="default_water_flowing_animated.png",
+			backface_culling=false,
+			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
+		},
+		{
+			image="default_water_flowing_animated.png",
+			backface_culling=true,
+			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
+		},
+	},
+	alpha = WATER_ALPHA,
+	paramtype = "light",
+	walkable = false,
+	pointable = false,
+	diggable = false,
+	buildable_to = true,
+	drop = "",
+	liquidtype = "flowing",
+	liquid_alternative_flowing = "default:water_flowing",
+	liquid_alternative_source = "default:water_source",
+	liquid_viscosity = WATER_VISC,
+	post_effect_color = {a=64, r=100, g=100, b=200},
+	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:water_source", {
+	description = "Water Source",
+	inventory_image = minetest.inventorycube("default_water.png"),
+	drawtype = "liquid",
+	tiles = {
+		{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
+	},
+	special_tiles = {
+		-- New-style water source material (mostly unused)
+		{
+			name="default_water_source_animated.png",
+			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
+			backface_culling = false,
+		}
+	},
+	alpha = WATER_ALPHA,
+	paramtype = "light",
+	walkable = false,
+	pointable = false,
+	diggable = false,
+	buildable_to = true,
+	drop = "",
+	liquidtype = "source",
+	liquid_alternative_flowing = "default:water_flowing",
+	liquid_alternative_source = "default:water_source",
+	liquid_viscosity = WATER_VISC,
+	post_effect_color = {a=64, r=100, g=100, b=200},
+	groups = {water=3, liquid=3, puts_out_fire=1},
+})
+
+minetest.register_node("default:lava_flowing", {
+	description = "Flowing Lava",
+	inventory_image = minetest.inventorycube("default_lava.png"),
+	drawtype = "flowingliquid",
+	tiles = {"default_lava.png"},
+	special_tiles = {
+		{
+			image="default_lava_flowing_animated.png",
+			backface_culling=false,
+			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+		},
+		{
+			image="default_lava_flowing_animated.png",
+			backface_culling=true,
+			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+		},
+	},
+	paramtype = "light",
+	light_source = LIGHT_MAX - 1,
+	walkable = false,
+	pointable = false,
+	diggable = false,
+	buildable_to = true,
+	drop = "",
+	liquidtype = "flowing",
+	liquid_alternative_flowing = "default:lava_flowing",
+	liquid_alternative_source = "default:lava_source",
+	liquid_viscosity = LAVA_VISC,
+	liquid_renewable = false,
+	damage_per_second = 4*2,
+	post_effect_color = {a=192, r=255, g=64, b=0},
+	groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
+})
+
+minetest.register_node("default:lava_source", {
+	description = "Lava Source",
+	inventory_image = minetest.inventorycube("default_lava.png"),
+	drawtype = "liquid",
+	tiles = {
+		{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
+	},
+	special_tiles = {
+		-- New-style lava source material (mostly unused)
+		{
+			name="default_lava_source_animated.png",
+			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
+			backface_culling = false,
+		}
+	},
+	paramtype = "light",
+	light_source = LIGHT_MAX - 1,
+	walkable = false,
+	pointable = false,
+	diggable = false,
+	buildable_to = true,
+	drop = "",
+	liquidtype = "source",
+	liquid_alternative_flowing = "default:lava_flowing",
+	liquid_alternative_source = "default:lava_source",
+	liquid_viscosity = LAVA_VISC,
+	liquid_renewable = false,
+	damage_per_second = 4*2,
+	post_effect_color = {a=192, r=255, g=64, b=0},
+	groups = {lava=3, liquid=2, hot=3, igniter=1},
+})
+
+minetest.register_node("default:torch", {
+	description = "Torch",
+	drawtype = "torchlike",
+	--tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+	tiles = {
+		{name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
+		{name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
+		{name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
+	},
+	inventory_image = "default_torch_on_floor.png",
+	wield_image = "default_torch_on_floor.png",
+	paramtype = "light",
+	paramtype2 = "wallmounted",
+	sunlight_propagates = true,
+	walkable = false,
+	light_source = LIGHT_MAX-1,
+	selection_box = {
+		type = "wallmounted",
+		wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
+		wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
+		wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
+	},
+	groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
+	legacy_wallmounted = true,
+	sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sign_wall", {
+	description = "Sign",
+	drawtype = "signlike",
+	tiles = {"default_sign_wall.png"},
+	inventory_image = "default_sign_wall.png",
+	wield_image = "default_sign_wall.png",
+	paramtype = "light",
+	paramtype2 = "wallmounted",
+	sunlight_propagates = true,
+	walkable = false,
+	selection_box = {
+		type = "wallmounted",
+		--wall_top = <default>
+		--wall_bottom = <default>
+		--wall_side = <default>
+	},
+	groups = {choppy=2,dig_immediate=2,attached_node=1},
+	legacy_wallmounted = true,
+	sounds = default.node_sound_defaults(),
+	on_construct = function(pos)
+		--local n = minetest.env:get_node(pos)
+		local meta = minetest.env:get_meta(pos)
+		meta:set_string("formspec", "field[text;;${text}]")
+		meta:set_string("infotext", "\"\"")
+	end,
+	on_receive_fields = function(pos, formname, fields, sender)
+		--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
+		local meta = minetest.env:get_meta(pos)
+		fields.text = fields.text or ""
+		print((sender:get_player_name() or "").." wrote \""..fields.text..
+				"\" to sign at "..minetest.pos_to_string(pos))
+		meta:set_string("text", fields.text)
+		meta:set_string("infotext", '"'..fields.text..'"')
+	end,
+})
+
+minetest.register_node("default:chest", {
+	description = "Chest",
+	tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+		"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
+	paramtype2 = "facedir",
+	groups = {choppy=2,oddly_breakable_by_hand=2},
+	legacy_facedir_simple = true,
+	sounds = default.node_sound_wood_defaults(),
+	on_construct = function(pos)
+		local meta = minetest.env:get_meta(pos)
+		meta:set_string("formspec",
+				"size[8,9]"..
+				"list[current_name;main;0,0;8,4;]"..
+				"list[current_player;main;0,5;8,4;]")
+		meta:set_string("infotext", "Chest")
+		local inv = meta:get_inventory()
+		inv:set_size("main", 8*4)
+	end,
+	can_dig = function(pos,player)
+		local meta = minetest.env:get_meta(pos);
+		local inv = meta:get_inventory()
+		return inv:is_empty("main")
+	end,
+	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+		minetest.log("action", player:get_player_name()..
+				" moves stuff in chest at "..minetest.pos_to_string(pos))
+	end,
+    on_metadata_inventory_put = function(pos, listname, index, stack, player)
+		minetest.log("action", player:get_player_name()..
+				" moves stuff to chest at "..minetest.pos_to_string(pos))
+	end,
+    on_metadata_inventory_take = function(pos, listname, index, stack, player)
+		minetest.log("action", player:get_player_name()..
+				" takes stuff from chest at "..minetest.pos_to_string(pos))
+	end,
+})
+
+local function has_locked_chest_privilege(meta, player)
+	if player:get_player_name() ~= meta:get_string("owner") then
+		return false
+	end
+	return true
+end
+
+minetest.register_node("default:chest_locked", {
+	description = "Locked Chest",
+	tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+		"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
+	paramtype2 = "facedir",
+	groups = {choppy=2,oddly_breakable_by_hand=2},
+	legacy_facedir_simple = true,
+	sounds = default.node_sound_wood_defaults(),
+	after_place_node = function(pos, placer)
+		local meta = minetest.env:get_meta(pos)
+		meta:set_string("owner", placer:get_player_name() or "")
+		meta:set_string("infotext", "Locked Chest (owned by "..
+				meta:get_string("owner")..")")
+	end,
+	on_construct = function(pos)
+		local meta = minetest.env:get_meta(pos)
+		meta:set_string("infotext", "Locked Chest")
+		meta:set_string("owner", "")
+		local inv = meta:get_inventory()
+		inv:set_size("main", 8*4)
+	end,
+	can_dig = function(pos,player)
+		local meta = minetest.env:get_meta(pos);
+		local inv = meta:get_inventory()
+		return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
+	end,
+	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+		local meta = minetest.env:get_meta(pos)
+		if not has_locked_chest_privilege(meta, player) then
+			minetest.log("action", player:get_player_name()..
+					" tried to access a locked chest belonging to "..
+					meta:get_string("owner").." at "..
+					minetest.pos_to_string(pos))
+			return 0
+		end
+		return count
+	end,
+    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+		local meta = minetest.env:get_meta(pos)
+		if not has_locked_chest_privilege(meta, player) then
+			minetest.log("action", player:get_player_name()..
+					" tried to access a locked chest belonging to "..
+					meta:get_string("owner").." at "..
+					minetest.pos_to_string(pos))
+			return 0
+		end
+		return stack:get_count()
+	end,
+    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+		local meta = minetest.env:get_meta(pos)
+		if not has_locked_chest_privilege(meta, player) then
+			minetest.log("action", player:get_player_name()..
+					" tried to access a locked chest belonging to "..
+					meta:get_string("owner").." at "..
+					minetest.pos_to_string(pos))
+			return 0
+		end
+		return stack:get_count()
+	end,
+	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+		minetest.log("action", player:get_player_name()..
+				" moves stuff in locked chest at "..minetest.pos_to_string(pos))
+	end,
+    on_metadata_inventory_put = function(pos, listname, index, stack, player)
+		minetest.log("action", player:get_player_name()..
+				" moves stuff to locked chest at "..minetest.pos_to_string(pos))
+	end,
+    on_metadata_inventory_take = function(pos, listname, index, stack, player)
+		minetest.log("action", player:get_player_name()..
+				" takes stuff from locked chest at "..minetest.pos_to_string(pos))
+	end,
+	on_rightclick = function(pos, node, clicker)
+		local meta = minetest.env:get_meta(pos)
+		if has_locked_chest_privilege(meta, clicker) then
+			local pos = pos.x .. "," .. pos.y .. "," ..pos.z
+			minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
+				"size[8,9]"..
+				"list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
+				"list[current_player;main;0,5;8,4;]")
+		end
+	end,
+})
+
+default.furnace_inactive_formspec =
+	"size[8,9]"..
+	"image[2,2;1,1;default_furnace_fire_bg.png]"..
+	"list[current_name;fuel;2,3;1,1;]"..
+	"list[current_name;src;2,1;1,1;]"..
+	"list[current_name;dst;5,1;2,2;]"..
+	"list[current_player;main;0,5;8,4;]"
+
+minetest.register_node("default:furnace", {
+	description = "Furnace",
+	tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
+		"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
+	paramtype2 = "facedir",
+	groups = {cracky=2},
+	legacy_facedir_simple = true,
+	sounds = default.node_sound_stone_defaults(),
+	on_construct = function(pos)
+		local meta = minetest.env:get_meta(pos)
+		meta:set_string("formspec", default.furnace_inactive_formspec)
+		meta:set_string("infotext", "Furnace")
+		local inv = meta:get_inventory()
+		inv:set_size("fuel", 1)
+		inv:set_size("src", 1)
+		inv:set_size("dst", 4)
+	end,
+	can_dig = function(pos,player)
+		local meta = minetest.env:get_meta(pos);
+		local inv = meta:get_inventory()
+		if not inv:is_empty("fuel") then
+			return false
+		elseif not inv:is_empty("dst") then
+			return false
+		elseif not inv:is_empty("src") then
+			return false
+		end
+		return true
+	end,
+	allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+		local meta = minetest.env:get_meta(pos)
+		local inv = meta:get_inventory()
+		if listname == "fuel" then
+			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+				if inv:is_empty("src") then
+					meta:set_string("infotext","Furnace is empty")
+				end
+				return stack:get_count()
+			else
+				return 0
+			end
+		elseif listname == "src" then
+			return stack:get_count()
+		elseif listname == "dst" then
+			return 0
+		end
+	end,
+	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+		local meta = minetest.env:get_meta(pos)
+		local inv = meta:get_inventory()
+		local stack = inv:get_stack(from_list, from_index)
+		if to_list == "fuel" then
+			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+				if inv:is_empty("src") then
+					meta:set_string("infotext","Furnace is empty")
+				end
+				return count
+			else
+				return 0
+			end
+		elseif to_list == "src" then
+			return count
+		elseif to_list == "dst" then
+			return 0
+		end
+	end,
+})
+
+minetest.register_node("default:furnace_active", {
+	description = "Furnace",
+	tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
+		"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
+	paramtype2 = "facedir",
+	light_source = 8,
+	drop = "default:furnace",
+	groups = {cracky=2, not_in_creative_inventory=1},
+	legacy_facedir_simple = true,
+	sounds = default.node_sound_stone_defaults(),
+	on_construct = function(pos)
+		local meta = minetest.env:get_meta(pos)
+		meta:set_string("formspec", default.furnace_inactive_formspec)
+		meta:set_string("infotext", "Furnace");
+		local inv = meta:get_inventory()
+		inv:set_size("fuel", 1)
+		inv:set_size("src", 1)
+		inv:set_size("dst", 4)
+	end,
+	can_dig = function(pos,player)
+		local meta = minetest.env:get_meta(pos);
+		local inv = meta:get_inventory()
+		if not inv:is_empty("fuel") then
+			return false
+		elseif not inv:is_empty("dst") then
+			return false
+		elseif not inv:is_empty("src") then
+			return false
+		end
+		return true
+	end,
+	allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+		local meta = minetest.env:get_meta(pos)
+		local inv = meta:get_inventory()
+		if listname == "fuel" then
+			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+				if inv:is_empty("src") then
+					meta:set_string("infotext","Furnace is empty")
+				end
+				return stack:get_count()
+			else
+				return 0
+			end
+		elseif listname == "src" then
+			return stack:get_count()
+		elseif listname == "dst" then
+			return 0
+		end
+	end,
+	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+		local meta = minetest.env:get_meta(pos)
+		local inv = meta:get_inventory()
+		local stack = inv:get_stack(from_list, from_index)
+		if to_list == "fuel" then
+			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
+				if inv:is_empty("src") then
+					meta:set_string("infotext","Furnace is empty")
+				end
+				return count
+			else
+				return 0
+			end
+		elseif to_list == "src" then
+			return count
+		elseif to_list == "dst" then
+			return 0
+		end
+	end,
+})
+
+function hacky_swap_node(pos,name)
+	local node = minetest.env:get_node(pos)
+	local meta = minetest.env:get_meta(pos)
+	local meta0 = meta:to_table()
+	if node.name == name then
+		return
+	end
+	node.name = name
+	local meta0 = meta:to_table()
+	minetest.env:set_node(pos,node)
+	meta = minetest.env:get_meta(pos)
+	meta:from_table(meta0)
+end
+
+minetest.register_abm({
+	nodenames = {"default:furnace","default:furnace_active"},
+	interval = 1.0,
+	chance = 1,
+	action = function(pos, node, active_object_count, active_object_count_wider)
+		local meta = minetest.env:get_meta(pos)
+		for i, name in ipairs({
+				"fuel_totaltime",
+				"fuel_time",
+				"src_totaltime",
+				"src_time"
+		}) do
+			if meta:get_string(name) == "" then
+				meta:set_float(name, 0.0)
+			end
+		end
+
+		local inv = meta:get_inventory()
+
+		local srclist = inv:get_list("src")
+		local cooked = nil
+		local aftercooked
+		
+		if srclist then
+			cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+		end
+		
+		local was_active = false
+		
+		if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+			was_active = true
+			meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
+			meta:set_float("src_time", meta:get_float("src_time") + 1)
+			if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
+				-- check if there's room for output in "dst" list
+				if inv:room_for_item("dst",cooked.item) then
+					-- Put result in "dst" list
+					inv:add_item("dst", cooked.item)
+					-- take stuff from "src" list
+					inv:set_stack("src", 1, aftercooked.items[1])
+				else
+					print("Could not insert '"..cooked.item:to_string().."'")
+				end
+				meta:set_string("src_time", 0)
+			end
+		end
+		
+		if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+			local percent = math.floor(meta:get_float("fuel_time") /
+					meta:get_float("fuel_totaltime") * 100)
+			meta:set_string("infotext","Furnace active: "..percent.."%")
+			hacky_swap_node(pos,"default:furnace_active")
+			meta:set_string("formspec",
+				"size[8,9]"..
+				"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
+						(100-percent)..":default_furnace_fire_fg.png]"..
+				"list[current_name;fuel;2,3;1,1;]"..
+				"list[current_name;src;2,1;1,1;]"..
+				"list[current_name;dst;5,1;2,2;]"..
+				"list[current_player;main;0,5;8,4;]")
+			return
+		end
+
+		local fuel = nil
+		local afterfuel
+		local cooked = nil
+		local fuellist = inv:get_list("fuel")
+		local srclist = inv:get_list("src")
+		
+		if srclist then
+			cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+		end
+		if fuellist then
+			fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
+		end
+
+		if fuel.time <= 0 then
+			meta:set_string("infotext","Furnace out of fuel")
+			hacky_swap_node(pos,"default:furnace")
+			meta:set_string("formspec", default.furnace_inactive_formspec)
+			return
+		end
+
+		if cooked.item:is_empty() then
+			if was_active then
+				meta:set_string("infotext","Furnace is empty")
+				hacky_swap_node(pos,"default:furnace")
+				meta:set_string("formspec", default.furnace_inactive_formspec)
+			end
+			return
+		end
+
+		meta:set_string("fuel_totaltime", fuel.time)
+		meta:set_string("fuel_time", 0)
+		
+		inv:set_stack("fuel", 1, afterfuel.items[1])
+	end,
+})
+
+minetest.register_node("default:cobble", {
+	description = "Cobblestone",
+	tiles = {"default_cobble.png"},
+	is_ground_content = true,
+	groups = {cracky=3, stone=2},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:mossycobble", {
+	description = "Mossy Cobblestone",
+	tiles = {"default_mossycobble.png"},
+	is_ground_content = true,
+	groups = {cracky=3},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:coalblock", {
+	description = "Coal Block",
+	tiles = {"default_coal_block.png"},
+	is_ground_content = true,
+	groups = {cracky=3},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:steelblock", {
+	description = "Steel Block",
+	tiles = {"default_steel_block.png"},
+	is_ground_content = true,
+	groups = {cracky=1,level=2},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:copperblock", {
+	description = "Copper Block",
+	tiles = {"default_copper_block.png"},
+	is_ground_content = true,
+	groups = {cracky=1,level=2},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:bronzeblock", {
+	description = "Bronze Block",
+	tiles = {"default_bronze_block.png"},
+	is_ground_content = true,
+	groups = {cracky=1,level=2},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:mese", {
+	description = "Mese Block",
+	tiles = {"default_mese_block.png"},
+	is_ground_content = true,
+	groups = {cracky=1,level=2},
+	sounds = default.node_sound_stone_defaults(),
+})
+minetest.register_alias("default:mese_block", "default:mese")
+
+minetest.register_node("default:goldblock", {
+	description = "Gold Block",
+	tiles = {"default_gold_block.png"},
+	is_ground_content = true,
+	groups = {cracky=1},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:diamondblock", {
+	description = "Diamond Block",
+	tiles = {"default_diamond_block.png"},
+	is_ground_content = true,
+	groups = {cracky=1,level=3},
+	sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:obsidian_glass", {
+	description = "Obsidian Glass",
+	drawtype = "glasslike",
+	tiles = {"default_obsidian_glass.png"},
+	paramtype = "light",
+	sunlight_propagates = true,
+	sounds = default.node_sound_glass_defaults(),
+	groups = {cracky=3,oddly_breakable_by_hand=3},
+})
+
+minetest.register_node("default:obsidian", {
+	description = "Obsidian",
+	tiles = {"default_obsidian.png"},
+	is_ground_content = true,
+	sounds = default.node_sound_stone_defaults(),
+	groups = {cracky=1,level=2},
+})
+
+minetest.register_node("default:nyancat", {
+	description = "Nyan Cat",
+	tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+		"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
+	paramtype2 = "facedir",
+	groups = {cracky=2},
+	legacy_facedir_simple = true,
+	sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:nyancat_rainbow", {
+	description = "Nyan Cat Rainbow",
+	tiles = {"default_nc_rb.png"},
+	groups = {cracky=2},
+	sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sapling", {
+	description = "Sapling",
+	drawtype = "plantlike",
+	visual_scale = 1.0,
+	tiles = {"default_sapling.png"},
+	inventory_image = "default_sapling.png",
+	wield_image = "default_sapling.png",
+	paramtype = "light",
+	walkable = false,
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+	},
+	groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+	sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:apple", {
+	description = "Apple",
+	drawtype = "plantlike",
+	visual_scale = 1.0,
+	tiles = {"default_apple.png"},
+	inventory_image = "default_apple.png",
+	paramtype = "light",
+	sunlight_propagates = true,
+	walkable = false,
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
+	},
+	groups = {fleshy=3,dig_immediate=3,flammable=2},
+	on_use = minetest.item_eat(4),
+	sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:dry_shrub", {
+	description = "Dry Shrub",
+	drawtype = "plantlike",
+	visual_scale = 1.0,
+	tiles = {"default_dry_shrub.png"},
+	inventory_image = "default_dry_shrub.png",
+	wield_image = "default_dry_shrub.png",
+	paramtype = "light",
+	walkable = false,
+	groups = {snappy=3,flammable=3,attached_node=1},
+	sounds = default.node_sound_leaves_defaults(),
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+	},
+})
+
+minetest.register_node("default:grass_1", {
+	description = "Grass",
+	drawtype = "plantlike",
+	tiles = {"default_grass_1.png"},
+	-- use a bigger inventory image
+	inventory_image = "default_grass_3.png",
+	wield_image = "default_grass_3.png",
+	paramtype = "light",
+	walkable = false,
+	buildable_to = true,
+	groups = {snappy=3,flammable=3,flora=1,attached_node=1},
+	sounds = default.node_sound_leaves_defaults(),
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+	},
+	on_place = function(itemstack, placer, pointed_thing)
+		-- place a random grass node
+		local stack = ItemStack("default:grass_"..math.random(1,5))
+		local ret = minetest.item_place(stack, placer, pointed_thing)
+		return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
+	end,
+})
+
+minetest.register_node("default:grass_2", {
+	description = "Grass",
+	drawtype = "plantlike",
+	tiles = {"default_grass_2.png"},
+	inventory_image = "default_grass_2.png",
+	wield_image = "default_grass_2.png",
+	paramtype = "light",
+	walkable = false,
+	buildable_to = true,
+	is_ground_content = true,
+	drop = "default:grass_1",
+	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+	sounds = default.node_sound_leaves_defaults(),
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+	},
+})
+minetest.register_node("default:grass_3", {
+	description = "Grass",
+	drawtype = "plantlike",
+	tiles = {"default_grass_3.png"},
+	inventory_image = "default_grass_3.png",
+	wield_image = "default_grass_3.png",
+	paramtype = "light",
+	walkable = false,
+	buildable_to = true,
+	is_ground_content = true,
+	drop = "default:grass_1",
+	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+	sounds = default.node_sound_leaves_defaults(),
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+	},
+})
+
+minetest.register_node("default:grass_4", {
+	description = "Grass",
+	drawtype = "plantlike",
+	tiles = {"default_grass_4.png"},
+	inventory_image = "default_grass_4.png",
+	wield_image = "default_grass_4.png",
+	paramtype = "light",
+	walkable = false,
+	buildable_to = true,
+	is_ground_content = true,
+	drop = "default:grass_1",
+	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+	sounds = default.node_sound_leaves_defaults(),
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+	},
+})
+
+minetest.register_node("default:grass_5", {
+	description = "Grass",
+	drawtype = "plantlike",
+	tiles = {"default_grass_5.png"},
+	inventory_image = "default_grass_5.png",
+	wield_image = "default_grass_5.png",
+	paramtype = "light",
+	walkable = false,
+	buildable_to = true,
+	is_ground_content = true,
+	drop = "default:grass_1",
+	groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+	sounds = default.node_sound_leaves_defaults(),
+	selection_box = {
+		type = "fixed",
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+	},
+})
+
+minetest.register_node("default:ice", {
+	description = "Ice",
+	tiles = {"default_ice.png"},
+	is_ground_content = true,
+	paramtype = "light",
+	groups = {cracky=3},
+	sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:snow", {
+	description = "Snow",
+	tiles = {"default_snow.png"},
+	inventory_image = "default_snowball.png",
+	wield_image = "default_snowball.png",
+	is_ground_content = true,
+	paramtype = "light",
+	buildable_to = true,
+	drawtype = "nodebox",
+	node_box = {
+		type = "fixed",
+		fixed = {
+			{-0.5, -0.5, -0.5,  0.5, -0.5+2/16, 0.5},
+		},
+	},
+	groups = {crumbly=3,falling_node=1},
+	sounds = default.node_sound_dirt_defaults({
+		footstep = {name="default_grass_footstep", gain=0.4},
+	}),
+	on_construct = function(pos)
+		pos.y = pos.y - 1
+		if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
+			minetest.env:set_node(pos, {name="default:dirt_with_snow"})
+		end
+	end,
+})
+minetest.register_alias("snow", "default:snow")
+
+minetest.register_node("default:snowblock", {
+	description = "Snow Block",
+	tiles = {"default_snow.png"},
+	is_ground_content = true,
+	groups = {crumbly=3},
+	sounds = default.node_sound_dirt_defaults({
+		footstep = {name="default_grass_footstep", gain=0.4},
+	}),
+})
diff --git a/mods/default/tools.lua b/mods/default/tools.lua
new file mode 100644
index 00000000..480eed29
--- /dev/null
+++ b/mods/default/tools.lua
@@ -0,0 +1,332 @@
+-- mods/default/tools.lua
+
+-- The hand
+minetest.register_item(":", {
+	type = "none",
+	wield_image = "wieldhand.png",
+	wield_scale = {x=1,y=1,z=2.5},
+	tool_capabilities = {
+		full_punch_interval = 0.9,
+		max_drop_level = 0,
+		groupcaps = {
+			crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
+			snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
+			oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
+		},
+		damage_groups = {fleshy=1},
+	}
+})
+
+--
+-- Picks
+--
+
+minetest.register_tool("default:pick_wood", {
+	description = "Wooden Pickaxe",
+	inventory_image = "default_tool_woodpick.png",
+	tool_capabilities = {
+		full_punch_interval = 1.2,
+		max_drop_level=0,
+		groupcaps={
+			cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
+		},
+		damage_groups = {fleshy=2},
+	},
+})
+minetest.register_tool("default:pick_stone", {
+	description = "Stone Pickaxe",
+	inventory_image = "default_tool_stonepick.png",
+	tool_capabilities = {
+		full_punch_interval = 1.3,
+		max_drop_level=0,
+		groupcaps={
+			cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
+		},
+		damage_groups = {fleshy=3},
+	},
+})
+minetest.register_tool("default:pick_steel", {
+	description = "Steel Pickaxe",
+	inventory_image = "default_tool_steelpick.png",
+	tool_capabilities = {
+		full_punch_interval = 1.0,
+		max_drop_level=1,
+		groupcaps={
+			cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
+		},
+		damage_groups = {fleshy=4},
+	},
+})
+minetest.register_tool("default:pick_bronze", {
+	description = "Bronze Pickaxe",
+	inventory_image = "default_tool_bronzepick.png",
+	tool_capabilities = {
+		full_punch_interval = 1.0,
+		max_drop_level=1,
+		groupcaps={
+			cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
+		},
+		damage_groups = {fleshy=4},
+	},
+})
+minetest.register_tool("default:pick_mese", {
+	description = "Mese Pickaxe",
+	inventory_image = "default_tool_mesepick.png",
+	tool_capabilities = {
+		full_punch_interval = 0.9,
+		max_drop_level=3,
+		groupcaps={
+			cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
+		},
+		damage_groups = {fleshy=5},
+	},
+})
+minetest.register_tool("default:pick_diamond", {
+	description = "Diamond Pickaxe",
+	inventory_image = "default_tool_diamondpick.png",
+	tool_capabilities = {
+		full_punch_interval = 0.9,
+		max_drop_level=3,
+		groupcaps={
+			cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
+		},
+		damage_groups = {fleshy=5},
+	},
+})
+
+--
+-- Shovels
+--
+
+minetest.register_tool("default:shovel_wood", {
+	description = "Wooden Shovel",
+	inventory_image = "default_tool_woodshovel.png",
+	wield_image = "default_tool_woodshovel.png^[transformR90",
+	tool_capabilities = {
+		full_punch_interval = 1.2,
+		max_drop_level=0,
+		groupcaps={
+			crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
+		},
+		damage_groups = {fleshy=2},
+	},
+})
+minetest.register_tool("default:shovel_stone", {
+	description = "Stone Shovel",
+	inventory_image = "default_tool_stoneshovel.png",
+	wield_image = "default_tool_stoneshovel.png^[transformR90",
+	tool_capabilities = {
+		full_punch_interval = 1.4,
+		max_drop_level=0,
+		groupcaps={
+			crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
+		},
+		damage_groups = {fleshy=2},
+	},
+})
+minetest.register_tool("default:shovel_steel", {
+	description = "Steel Shovel",
+	inventory_image = "default_tool_steelshovel.png",
+	wield_image = "default_tool_steelshovel.png^[transformR90",
+	tool_capabilities = {
+		full_punch_interval = 1.1,
+		max_drop_level=1,
+		groupcaps={
+			crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
+		},
+		damage_groups = {fleshy=3},
+	},
+})
+minetest.register_tool("default:shovel_bronze", {
+	description = "Bronze Shovel",
+	inventory_image = "default_tool_bronzeshovel.png",
+	wield_image = "default_tool_bronzeshovel.png^[transformR90",
+	tool_capabilities = {
+		full_punch_interval = 1.1,
+		max_drop_level=1,
+		groupcaps={
+			crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2},
+		},
+		damage_groups = {fleshy=3},
+	},
+})
+minetest.register_tool("default:shovel_mese", {
+	description = "Mese Shovel",
+	inventory_image = "default_tool_meseshovel.png",
+	wield_image = "default_tool_meseshovel.png^[transformR90",
+	tool_capabilities = {
+		full_punch_interval = 1.0,
+		max_drop_level=3,
+		groupcaps={
+			crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
+		},
+		damage_groups = {fleshy=4},
+	},
+})
+minetest.register_tool("default:shovel_diamond", {
+	description = "Diamond Shovel",
+	inventory_image = "default_tool_diamondshovel.png",
+	wield_image = "default_tool_diamondshovel.png^[transformR90",
+	tool_capabilities = {
+		full_punch_interval = 1.0,
+		max_drop_level=1,
+		groupcaps={
+			crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
+		},
+		damage_groups = {fleshy=4},
+	},
+})
+
+--
+-- Axes
+--
+
+minetest.register_tool("default:axe_wood", {
+	description = "Wooden Axe",
+	inventory_image = "default_tool_woodaxe.png",
+	tool_capabilities = {
+		full_punch_interval = 1.0,
+		max_drop_level=0,
+		groupcaps={
+			choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
+		},
+		damage_groups = {fleshy=2},
+	},
+})
+minetest.register_tool("default:axe_stone", {
+	description = "Stone Axe",
+	inventory_image = "default_tool_stoneaxe.png",
+	tool_capabilities = {
+		full_punch_interval = 1.2,
+		max_drop_level=0,
+		groupcaps={
+			choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1},
+		},
+		damage_groups = {fleshy=3},
+	},
+})
+minetest.register_tool("default:axe_steel", {
+	description = "Steel Axe",
+	inventory_image = "default_tool_steelaxe.png",
+	tool_capabilities = {
+		full_punch_interval = 1.0,
+		max_drop_level=1,
+		groupcaps={
+			choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
+		},
+		damage_groups = {fleshy=4},
+	},
+})
+minetest.register_tool("default:axe_bronze", {
+	description = "Bronze Axe",
+	inventory_image = "default_tool_bronzeaxe.png",
+	tool_capabilities = {
+		full_punch_interval = 1.0,
+		max_drop_level=1,
+		groupcaps={
+			choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
+		},
+		damage_groups = {fleshy=4},
+	},
+})
+minetest.register_tool("default:axe_mese", {
+	description = "Mese Axe",
+	inventory_image = "default_tool_meseaxe.png",
+	tool_capabilities = {
+		full_punch_interval = 0.9,
+		max_drop_level=1,
+		groupcaps={
+			choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
+		},
+		damage_groups = {fleshy=6},
+	},
+})
+minetest.register_tool("default:axe_diamond", {
+	description = "Diamond Axe",
+	inventory_image = "default_tool_diamondaxe.png",
+	tool_capabilities = {
+		full_punch_interval = 0.9,
+		max_drop_level=1,
+		groupcaps={
+			choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
+		},
+		damage_groups = {fleshy=7},
+	},
+})
+
+--
+-- Swords
+--
+
+minetest.register_tool("default:sword_wood", {
+	description = "Wooden Sword",
+	inventory_image = "default_tool_woodsword.png",
+	tool_capabilities = {
+		full_punch_interval = 1,
+		max_drop_level=0,
+		groupcaps={
+			snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
+		},
+		damage_groups = {fleshy=2},
+	}
+})
+minetest.register_tool("default:sword_stone", {
+	description = "Stone Sword",
+	inventory_image = "default_tool_stonesword.png",
+	tool_capabilities = {
+		full_punch_interval = 1.2,
+		max_drop_level=0,
+		groupcaps={
+			snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
+		},
+		damage_groups = {fleshy=4},
+	}
+})
+minetest.register_tool("default:sword_steel", {
+	description = "Steel Sword",
+	inventory_image = "default_tool_steelsword.png",
+	tool_capabilities = {
+		full_punch_interval = 0.8,
+		max_drop_level=1,
+		groupcaps={
+			snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
+		},
+		damage_groups = {fleshy=6},
+	}
+})
+minetest.register_tool("default:sword_bronze", {
+	description = "Bronze Sword",
+	inventory_image = "default_tool_bronzesword.png",
+	tool_capabilities = {
+		full_punch_interval = 0.8,
+		max_drop_level=1,
+		groupcaps={
+			snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2},
+		},
+		damage_groups = {fleshy=6},
+	}
+})
+minetest.register_tool("default:sword_mese", {
+	description = "Mese Sword",
+	inventory_image = "default_tool_mesesword.png",
+	tool_capabilities = {
+		full_punch_interval = 0.7,
+		max_drop_level=1,
+		groupcaps={
+			snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
+		},
+		damage_groups = {fleshy=7},
+	}
+})
+minetest.register_tool("default:sword_diamond", {
+	description = "Diamond Sword",
+	inventory_image = "default_tool_diamondsword.png",
+	tool_capabilities = {
+		full_punch_interval = 0.7,
+		max_drop_level=1,
+		groupcaps={
+			snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
+		},
+		damage_groups = {fleshy=8},
+	}
+})
-- 
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