Commit 1212d2a6 authored by TenPlus1's avatar TenPlus1
Browse files

dungeon master updated to new dogshoot features

parent 97f6b107
......@@ -6,6 +6,8 @@ mobs:register_mob("mobs_monster:dungeon_master", {
passive = false,
damage = 4,
attack_type = "dogshoot",
dogshoot_switch = 1,
dogshoot_count_max = 10,
reach = 3,
shoot_interval = 2.5,
arrow = "mobs_monster:fireball",
......@@ -47,6 +49,8 @@ mobs:register_mob("mobs_monster:dungeon_master", {
walk_end = 35,
punch_start = 36,
punch_end = 48,
shoot_start = 36,
shoot_end = 48,
speed_normal = 15,
speed_run = 15,
},
......
......@@ -45,6 +45,12 @@ mobs:register_mob("mobs_monster:sand_monster", {
punch_start = 74,
punch_end = 105,
},
--[[
custom_attack = function(self, p)
local pos = self.object:getpos()
minetest.add_item(pos, "default:sand")
end,
]]
})
mobs:register_spawn("mobs_monster:sand_monster", {"default:desert_sand"}, 20, 0, 7000, 1, 31000)
......
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