diff --git a/.luacheckrc b/.luacheckrc index 3534e853a611e16f861a73ba07c9d1ec10a99d4c..718790bd95168341744ccd80ba848c51d4780406 100644 --- a/.luacheckrc +++ b/.luacheckrc @@ -7,4 +7,6 @@ read_globals = { "default", "stairs", "doors", "xpanes", "xdecor", "xbg", + table = { fields = { "copy" } }, + "unpack", } diff --git a/LICENSE b/LICENSE index 7f1e390af05864d74dd91e6bffb89b3523c25ce4..8b744c6d0245326cc547888dc6c82f0b26f30e47 100644 --- a/LICENSE +++ b/LICENSE @@ -1,7 +1,7 @@ ┌──────────────────────────────────────────────────────────────────────┐ │ Copyright (c) 2015-2017 kilbith <jeanpatrick.guerrero@gmail.com> │ │ │ -│ Code: GPL version 3 │ +│ Code: BSD │ │ Textures: WTFPL (credits: Gambit, kilbith, Cisoun) │ │ Sounds: │ │ - xdecor_boiling_water.ogg - by Audionautics - CC BY-SA │ @@ -13,677 +13,27 @@ └──────────────────────────────────────────────────────────────────────┘ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. 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Of course, your program's commands -might be different; for a GUI interface, you would use an "about box". - - You should also get your employer (if you work as a programmer) or school, -if any, to sign a "copyright disclaimer" for the program, if necessary. -For more information on this, and how to apply and follow the GNU GPL, see -<http://www.gnu.org/licenses/>. - - The GNU General Public License does not permit incorporating your program -into proprietary programs. If your program is a subroutine library, you -may consider it more useful to permit linking proprietary applications with -the library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. But first, please read -<http://www.gnu.org/philosophy/why-not-lgpl.html>. +Copyright (c) 1998, Regents of the University of California +All rights reserved. +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +* Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. +* Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. +* Neither the name of the University of California, Berkeley nor the + names of its contributors may be used to endorse or promote products + derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY +EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY +DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/depends.txt b/depends.txt index 3ced54ff8093a1d999ac1e1245674ca649b04499..034f1f7fc5901122b09929ca31b043d6b7e2d514 100644 --- a/depends.txt +++ b/depends.txt @@ -6,6 +6,6 @@ homedecor doors stairs xpanes -3d_armor? fire? oresplus? +moreblocks? \ No newline at end of file diff --git a/handlers/helpers.lua b/handlers/helpers.lua index 13d3ed70a8866a04a9b5db35081983ccf87f9b26..6098c5a580cdcfc16667af9ae21dc3d417e656ea 100644 --- a/handlers/helpers.lua +++ b/handlers/helpers.lua @@ -29,3 +29,21 @@ function xdecor.tablecopy(T) return new end +function xdecor.stairs_valid_def(def) + return (def.drawtype == "normal" or def.drawtype:sub(1,5) == "glass") and + (def.groups.cracky or def.groups.choppy) and + not def.on_construct and + not def.after_place_node and + not def.on_rightclick and + not def.on_blast and + not def.allow_metadata_inventory_take and + not (def.groups.not_in_creative_inventory == 1) and + not (def.groups.not_cuttable == 1) and + --not def.groups.wool and + (def.tiles and type(def.tiles[1]) == "string" and not + def.tiles[1]:find("default_mineral")) and + not def.mesecons and + def.description and + def.description ~= "" and + def.light_source == 0 +end diff --git a/handlers/registration.lua b/handlers/registration.lua index fc6409e5ebcea2c967c9c2a8450525a75f467470..cbeabdb03822c105f22d5c9e3d17abe0343877a0 100644 --- a/handlers/registration.lua +++ b/handlers/registration.lua @@ -43,6 +43,39 @@ local default_can_dig = function(pos) end function xdecor.register(name, def) + local function xdecor_stairs_alternative(nodename, def) + local mod, name = nodename:match("(.*):(.*)") + for groupname, value in pairs(def.groups) do + if groupname ~= "cracky" and groupname ~= "choppy" and + groupname ~= "flammable" and groupname ~= "crumbly" and + groupname ~= "snappy" then + def.groups.groupname = nil + end + end + + if minetest.get_modpath("moreblocks") then + stairsplus:register_all( + mod, + name, + nodename, + { + description = def.description, + tiles = def.tiles, + groups = def.groups, + sounds = def.sounds, + } + ) + elseif minetest.get_modpath("stairs") then + stairs.register_stair_and_slab(name,nodename, + def.groups, + def.tiles, + ("%s Stair"):format(def.description), + ("%s Slab"):format(def.description), + def.sounds + ) + end + end + def.drawtype = def.drawtype or (def.mesh and "mesh") or (def.node_box and "nodebox") def.sounds = def.sounds or default.node_sound_defaults() @@ -88,4 +121,13 @@ function xdecor.register(name, def) end minetest.register_node("xdecor:"..name, def) + + local workbench = minetest.settings:get_bool("enable_xdecor_workbench") + + if workbench == false and + (minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs")) then + if xdecor.stairs_valid_def(def) then + xdecor_stairs_alternative("xdecor:"..name, def) + end + end end diff --git a/init.lua b/init.lua index 629daee3e4d58c7dabc480cc2ab6f9dd7e8c1c35..6509446404bbb74fa88deab44a302dd7de646bcd 100644 --- a/init.lua +++ b/init.lua @@ -1,24 +1,47 @@ --local t = os.clock() + +local mver_major, mver_minor, mver_patch = 0, 4, 16 -- Minetest 0.4.16 minimum. + +local client_version = minetest.get_version().string +local major, minor, patch = client_version:match("(%d+).(%d+).(%d+)") + +if (major and minor and patch) and + ((tonumber(major) < mver_major) or + (mver_major == tonumber(major) and tonumber(minor) < mver_minor) or + (mver_minor == tonumber(minor) and tonumber(patch) < mver_patch)) then + minetest.log("error", "[xdecor] Your Minetest client is too old to run this mod. Disabling.") + return +end + xdecor = {} local modpath = minetest.get_modpath("xdecor") --- Handlers. dofile(modpath.."/handlers/animations.lua") dofile(modpath.."/handlers/helpers.lua") dofile(modpath.."/handlers/nodeboxes.lua") dofile(modpath.."/handlers/registration.lua") --- Item files. -dofile(modpath.."/src/chess.lua") -dofile(modpath.."/src/cooking.lua") -dofile(modpath.."/src/craftitems.lua") -dofile(modpath.."/src/enchanting.lua") -dofile(modpath.."/src/hive.lua") -dofile(modpath.."/src/itemframe.lua") -dofile(modpath.."/src/mailbox.lua") -dofile(modpath.."/src/mechanisms.lua") +dofile(modpath.."/src/alias.lua") dofile(modpath.."/src/nodes.lua") dofile(modpath.."/src/recipes.lua") -dofile(modpath.."/src/rope.lua") -dofile(modpath.."/src/workbench.lua") + +local subpart = { + "chess", + "cooking", + "enchanting", + "hive", + "itemframe", + "mailbox", + "mechanisms", + "rope", + "workbench" +} + +for _, name in pairs(subpart) do + local enable = minetest.settings:get_bool("enable_xdecor_"..name) + if enable or enable == nil then + dofile(modpath.."/src/"..name..".lua") + end +end + --print(string.format("[xdecor] loaded in %.2f ms", (os.clock()-t)*1000)) diff --git a/settingtypes.txt b/settingtypes.txt new file mode 100644 index 0000000000000000000000000000000000000000..f75d75c626a22112181038b844d65697e8b4ada9 --- /dev/null +++ b/settingtypes.txt @@ -0,0 +1,11 @@ +#For enabling a subpart of X-Decor. + +enable_xdecor_chess (Enable Chess) bool true +enable_xdecor_cooking (Enable Cooking) bool true +enable_xdecor_enchanting (Enable Enchanting) bool true +enable_xdecor_hive (Enable Hive) bool true +enable_xdecor_itemframe (Enable Itemframe) bool true +enable_xdecor_mailbox (Enable Mailbox) bool true +enable_xdecor_mechanisms (Enable Mechanisms) bool true +enable_xdecor_rope (Enable Rope) bool true +enable_xdecor_workbench (Enable Workbench) bool true \ No newline at end of file diff --git a/src/alias.lua b/src/alias.lua new file mode 100644 index 0000000000000000000000000000000000000000..dc957417c5a1ca89b45ecc26f23af9c53c9ae585 --- /dev/null +++ b/src/alias.lua @@ -0,0 +1 @@ +minetest.register_alias("xdecor:crafting_guide", "craftguide:book") diff --git a/src/chess.lua b/src/chess.lua index 017b1b1a4211bc77b01265678ec2d6db84fbcad9..f037eeedd8a661ec0b58d3aa6987d8fa0f3a86e9 100644 --- a/src/chess.lua +++ b/src/chess.lua @@ -12,67 +12,225 @@ local function xy_to_index(x, y) return x + y * 8 + 1 end +local function get_square(a, b) + return (a * 8) - (8 - b) +end + +local chat_prefix = minetest.colorize("#FFFF00", "[Chess] ") +local letters = {'A','B','C','D','E','F','G','H'} + +local rowDirs = {-1, -1, -1, 0, 0, 1, 1, 1} +local colDirs = {-1, 0, 1, -1, 1, -1, 0, 1} + +local bishopThreats = {true, false, true, false, false, true, false, true} +local rookThreats = {false, true, false, true, true, false, true, false} +local queenThreats = {true, true, true, true, true, true, true, true} +local kingThreats = {true, true, true, true, true, true, true, true} + +local function board_to_table(inv) + local t = {} + for i = 1, 64 do + t[#t + 1] = inv:get_stack("board", i):get_name() + end + + return t +end + +local function attacked(color, idx, board) + local threatDetected = false + local kill = color == "white" + local pawnThreats = {kill, false, kill, false, false, not kill, false, not kill} + + for dir = 1, 8 do + if not threatDetected then + local col, row = index_to_xy(idx) + col, row = col + 1, row + 1 + + for step = 1, 8 do + row = row + rowDirs[dir] + col = col + colDirs[dir] + + if row >= 1 and row <= 8 and col >= 1 and col <= 8 then + local square = get_square(row, col) + local square_name = board[square] + local piece, pieceColor = square_name:match(":(%w+)_(%w+)") + + if piece then + if pieceColor ~= color then + if piece == "bishop" and bishopThreats[dir] then + threatDetected = true + elseif piece == "rook" and rookThreats[dir] then + threatDetected = true + elseif piece == "queen" and queenThreats[dir] then + threatDetected = true + else + if step == 1 then + if piece == "pawn" and pawnThreats[dir] then + threatDetected = true + end + if piece == "king" and kingThreats[dir] then + threatDetected = true + end + end + end + end + break + end + end + end + end + end + + return threatDetected +end + +local function locate_kings(board) + local Bidx, Widx + for i = 1, 64 do + local piece, color = board[i]:match(":(%w+)_(%w+)") + if piece == "king" then + if color == "black" then + Bidx = i + else + Widx = i + end + end + end + + return Bidx, Widx +end + +local pieces = { + "realchess:rook_black_1", + "realchess:knight_black_1", + "realchess:bishop_black_1", + "realchess:queen_black", + "realchess:king_black", + "realchess:bishop_black_2", + "realchess:knight_black_2", + "realchess:rook_black_2", + "realchess:pawn_black_1", + "realchess:pawn_black_2", + "realchess:pawn_black_3", + "realchess:pawn_black_4", + "realchess:pawn_black_5", + "realchess:pawn_black_6", + "realchess:pawn_black_7", + "realchess:pawn_black_8", + '','','','','','','','','','','','','','','','', + '','','','','','','','','','','','','','','','', + "realchess:pawn_white_1", + "realchess:pawn_white_2", + "realchess:pawn_white_3", + "realchess:pawn_white_4", + "realchess:pawn_white_5", + "realchess:pawn_white_6", + "realchess:pawn_white_7", + "realchess:pawn_white_8", + "realchess:rook_white_1", + "realchess:knight_white_1", + "realchess:bishop_white_1", + "realchess:queen_white", + "realchess:king_white", + "realchess:bishop_white_2", + "realchess:knight_white_2", + "realchess:rook_white_2" +} + +local pieces_str, x = "", 0 +for i = 1, #pieces do + local p = pieces[i]:match(":(%w+_%w+)") + if pieces[i]:find(":(%w+)_(%w+)") and not pieces_str:find(p) then + pieces_str = pieces_str .. x .. "=" .. p .. ".png," + x = x + 1 + end +end +pieces_str = pieces_str .. "69=mailbox_blank16.png" + +local fs = [[ + size[14.7,10;] + no_prepend[] + bgcolor[#080808BB;true] + background[0,0;14.7,10;chess_bg.png] + list[context;board;0.3,1;8,8;] + listcolors[#00000000;#00000000;#00000000;#30434C;#FFF] + tableoptions[background=#00000000;highlight=#00000000;border=false] + button[10.5,8.5;2,2;new;New game] +]] .. "tablecolumns[image," .. pieces_str .. + ";text;color;text;color;text;image," .. pieces_str .. "]" + +local function get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_x, to_x, from_y, to_y) + local moves = meta:get_string("moves") + local pieceFrom_s = pieceFrom:match(":(%w+_%w+)") + local pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s) + local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or "" + + local coordFrom = letters[from_x + 1] .. math.abs(from_y - 8) + local coordTo = letters[to_x + 1] .. math.abs(to_y - 8) + + local new_moves = pieceFrom_si_id .. "," .. + coordFrom .. "," .. + (pieceTo ~= "" and "#33FF33" or "#FFFFFF") .. ", > ,#FFFFFF," .. + coordTo .. "," .. + (pieceTo ~= "" and pieceTo_si_id or "69") .. "," .. + moves + + meta:set_string("moves", new_moves) +end + +local function get_eaten_list(meta, pieceTo, pieceTo_s) + local eaten = meta:get_string("eaten") + if pieceTo ~= "" then + eaten = eaten .. pieceTo_s .. "," + end + + meta:set_string("eaten", eaten) + + local eaten_t = string.split(eaten, ",") + local eaten_img = "" + + local a, b = 0, 0 + for i = 1, #eaten_t do + local is_white = eaten_t[i]:sub(-5,-1) == "white" + local X = (is_white and a or b) % 4 + local Y = ((is_white and a or b) % 16 - X) / 4 + + if is_white then + a = a + 1 + else + b = b + 1 + end + + eaten_img = eaten_img .. + "image[" .. ((X + (is_white and 11.7 or 8.8)) - (X * 0.45)) .. "," .. + ((Y + 5.56) - (Y * 0.2)) .. ";1,1;" .. eaten_t[i] .. ".png]" + end + + meta:set_string("eaten_img", eaten_img) +end + function realchess.init(pos) local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() + local inv = meta:get_inventory() - local formspec = [[ size[8,8.6;] - bgcolor[#080808BB;true] - background[0,0;8,8;chess_bg.png] - button[3.1,7.8;2,2;new;New game] - list[context;board;0,0;8,8;] - listcolors[#00000000;#00000000;#00000000;#30434C;#FFF] ]] - - meta:set_string("formspec", formspec) + meta:set_string("formspec", fs) meta:set_string("infotext", "Chess Board") meta:set_string("playerBlack", "") meta:set_string("playerWhite", "") - meta:set_string("lastMove", "") - meta:set_string("winner", "") + meta:set_string("lastMove", "") + meta:set_string("blackAttacked", "") + meta:set_string("whiteAttacked", "") - meta:set_int("lastMoveTime", 0) + meta:set_int("lastMoveTime", 0) meta:set_int("castlingBlackL", 1) meta:set_int("castlingBlackR", 1) meta:set_int("castlingWhiteL", 1) meta:set_int("castlingWhiteR", 1) - inv:set_list("board", { - "realchess:rook_black_1", - "realchess:knight_black_1", - "realchess:bishop_black_1", - "realchess:queen_black", - "realchess:king_black", - "realchess:bishop_black_2", - "realchess:knight_black_2", - "realchess:rook_black_2", - "realchess:pawn_black_1", - "realchess:pawn_black_2", - "realchess:pawn_black_3", - "realchess:pawn_black_4", - "realchess:pawn_black_5", - "realchess:pawn_black_6", - "realchess:pawn_black_7", - "realchess:pawn_black_8", - '','','','','','','','','','','','','','','','', - '','','','','','','','','','','','','','','','', - "realchess:pawn_white_1", - "realchess:pawn_white_2", - "realchess:pawn_white_3", - "realchess:pawn_white_4", - "realchess:pawn_white_5", - "realchess:pawn_white_6", - "realchess:pawn_white_7", - "realchess:pawn_white_8", - "realchess:rook_white_1", - "realchess:knight_white_1", - "realchess:bishop_white_1", - "realchess:queen_white", - "realchess:king_white", - "realchess:bishop_white_2", - "realchess:knight_white_2", - "realchess:rook_white_2" - }) + meta:set_string("moves", "") + meta:set_string("eaten", "") + inv:set_list("board", pieces) inv:set_size("board", 64) end @@ -81,59 +239,59 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player return 0 end - local playerName = player:get_player_name() - local meta = minetest.get_meta(pos) - - if meta:get_string("winner") ~= "" then - minetest.chat_send_player(playerName, "This game is over.") - return 0 - end - - local inv = meta:get_inventory() - local pieceFrom = inv:get_stack(from_list, from_index):get_name() - local pieceTo = inv:get_stack(to_list, to_index):get_name() - local lastMove = meta:get_string("lastMove") - local thisMove -- will replace lastMove when move is legal + local meta = minetest.get_meta(pos) + local playerName = player:get_player_name() + local inv = meta:get_inventory() + local pieceFrom = inv:get_stack(from_list, from_index):get_name() + local pieceTo = inv:get_stack(to_list, to_index):get_name() + local lastMove = meta:get_string("lastMove") local playerWhite = meta:get_string("playerWhite") local playerBlack = meta:get_string("playerBlack") + local thisMove -- Will replace lastMove when move is legal if pieceFrom:find("white") then if playerWhite ~= "" and playerWhite ~= playerName then - minetest.chat_send_player(playerName, "Someone else plays white pieces!") + minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays white pieces!") return 0 end + if lastMove ~= "" and lastMove ~= "black" then - minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.") return 0 end + if pieceTo:find("white") then -- Don't replace pieces of same color return 0 end + playerWhite = playerName thisMove = "white" + elseif pieceFrom:find("black") then if playerBlack ~= "" and playerBlack ~= playerName then - minetest.chat_send_player(playerName, "Someone else plays black pieces!") + minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays black pieces!") return 0 end + if lastMove ~= "" and lastMove ~= "white" then - minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.") return 0 end + if pieceTo:find("black") then -- Don't replace pieces of same color return 0 end + playerBlack = playerName thisMove = "black" end - -- DETERMINISTIC MOVING + -- MOVE LOGIC local from_x, from_y = index_to_xy(from_index) - local to_x, to_y = index_to_xy(to_index) + local to_x, to_y = index_to_xy(to_index) + -- PAWN if pieceFrom:sub(11,14) == "pawn" then if thisMove == "white" then local pawnWhiteMove = inv:get_stack(from_list, xy_to_index(from_x, from_y - 1)):get_name() @@ -161,6 +319,28 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player else return 0 end + + --[[ + if x not changed + ensure that destination cell is empty + elseif x changed one unit left or right + ensure the pawn is killing opponent piece + else + move is not legal - abort + ]] + + if from_x == to_x then + if pieceTo ~= "" then + return 0 + end + elseif from_x - 1 == to_x or from_x + 1 == to_x then + if not pieceTo:find("black") then + return 0 + end + else + return 0 + end + elseif thisMove == "black" then local pawnBlackMove = inv:get_stack(from_list, xy_to_index(from_x, from_y + 1)):get_name() -- black pawns can go down only @@ -188,12 +368,14 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player return 0 end - -- if x not changed, - -- ensure that destination cell is empty - -- elseif x changed one unit left or right - -- ensure the pawn is killing opponent piece - -- else - -- move is not legal - abort + --[[ + if x not changed + ensure that destination cell is empty + elseif x changed one unit left or right + ensure the pawn is killing opponent piece + else + move is not legal - abort + ]] if from_x == to_x then if pieceTo ~= "" then @@ -210,20 +392,21 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player return 0 end + -- ROOK elseif pieceFrom:sub(11,14) == "rook" then if from_x == to_x then - -- moving vertically + -- Moving vertically if from_y < to_y then - -- moving down - -- ensure that no piece disturbs the way + -- Moving down + -- Ensure that no piece disturbs the way for i = from_y + 1, to_y - 1 do if inv:get_stack(from_list, xy_to_index(from_x, i)):get_name() ~= "" then return 0 end end else - -- mocing up - -- ensure that no piece disturbs the way + -- Mocing up + -- Ensure that no piece disturbs the way for i = to_y + 1, from_y - 1 do if inv:get_stack(from_list, xy_to_index(from_x, i)):get_name() ~= "" then return 0 @@ -231,7 +414,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end end elseif from_y == to_y then - -- mocing horizontally + -- Mocing horizontally if from_x < to_x then -- mocing right -- ensure that no piece disturbs the way @@ -241,8 +424,8 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end end else - -- mocing left - -- ensure that no piece disturbs the way + -- Mocing left + -- Ensure that no piece disturbs the way for i = to_x + 1, from_x - 1 do if inv:get_stack(from_list, xy_to_index(i, from_y)):get_name() ~= "" then return 0 @@ -250,7 +433,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end end else - -- attempt to move arbitrarily -> abort + -- Attempt to move arbitrarily -> abort return 0 end @@ -262,49 +445,51 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end end + -- KNIGHT elseif pieceFrom:sub(11,16) == "knight" then - -- get relative pos + -- Get relative pos local dx = from_x - to_x local dy = from_y - to_y - -- get absolute values + -- Get absolute values if dx < 0 then dx = -dx end if dy < 0 then dy = -dy end - -- sort x and y + -- Sort x and y if dx > dy then dx, dy = dy, dx end - -- ensure that dx == 1 and dy == 2 + -- Ensure that dx == 1 and dy == 2 if dx ~= 1 or dy ~= 2 then return 0 end - -- just ensure that destination cell does not contain friend piece - -- ^ it was done already thus everything ok + -- Just ensure that destination cell does not contain friend piece + -- ^ It was done already thus everything ok + -- BISHOP elseif pieceFrom:sub(11,16) == "bishop" then - -- get relative pos + -- Get relative pos local dx = from_x - to_x local dy = from_y - to_y - -- get absolute values + -- Get absolute values if dx < 0 then dx = -dx end if dy < 0 then dy = -dy end - -- ensure dx and dy are equal + -- Ensure dx and dy are equal if dx ~= dy then return 0 end if from_x < to_x then if from_y < to_y then - -- moving right-down - -- ensure that no piece disturbs the way + -- Moving right-down + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x + i, from_y + i)):get_name() ~= "" then return 0 end end else - -- moving right-up - -- ensure that no piece disturbs the way + -- Moving right-up + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x + i, from_y - i)):get_name() ~= "" then return 0 @@ -313,15 +498,15 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end else if from_y < to_y then - -- moving left-down - -- ensure that no piece disturbs the way + -- Moving left-down + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x - i, from_y + i)):get_name() ~= "" then return 0 end end else - -- moving left-up + -- Moving left-up -- ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x - i, from_y - i)):get_name() ~= "" then @@ -331,31 +516,32 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end end + -- QUEEN elseif pieceFrom:sub(11,15) == "queen" then local dx = from_x - to_x local dy = from_y - to_y - -- get absolute values + -- Get absolute values if dx < 0 then dx = -dx end if dy < 0 then dy = -dy end - -- ensure valid relative move + -- Ensure valid relative move if dx ~= 0 and dy ~= 0 and dx ~= dy then return 0 end if from_x == to_x then if from_y < to_y then - -- goes down - -- ensure that no piece disturbs the way + -- Goes down + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x, from_y + i)):get_name() ~= "" then return 0 end end else - -- goes up - -- ensure that no piece disturbs the way + -- Goes up + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x, from_y - i)):get_name() ~= "" then return 0 @@ -364,24 +550,24 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end elseif from_x < to_x then if from_y == to_y then - -- goes right - -- ensure that no piece disturbs the way + -- Goes right + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x + i, from_y)):get_name() ~= "" then return 0 end end elseif from_y < to_y then - -- goes right-down - -- ensure that no piece disturbs the way + -- Goes right-down + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x + i, from_y + i)):get_name() ~= "" then return 0 end end else - -- goes right-up - -- ensure that no piece disturbs the way + -- Goes right-up + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x + i, from_y - i)):get_name() ~= "" then return 0 @@ -390,24 +576,24 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end else if from_y == to_y then - -- goes left - -- ensure that no piece disturbs the way and destination cell does + -- Goes left + -- Ensure that no piece disturbs the way and destination cell does for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x - i, from_y)):get_name() ~= "" then return 0 end end elseif from_y < to_y then - -- goes left-down - -- ensure that no piece disturbs the way + -- Goes left-down + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x - i, from_y + i)):get_name() ~= "" then return 0 end end else - -- goes left-up - -- ensure that no piece disturbs the way + -- Goes left-up + -- Ensure that no piece disturbs the way for i = 1, dx - 1 do if inv:get_stack(from_list, xy_to_index(from_x - i, from_y - i)):get_name() ~= "" then return 0 @@ -416,6 +602,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end end + -- KING elseif pieceFrom:sub(11,14) == "king" then local dx = from_x - to_x local dy = from_y - to_y @@ -465,6 +652,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player return 0 end end + inv:set_stack(from_list, 1, "") inv:set_stack(from_list, 3, "realchess:rook_black_1") check = false @@ -479,6 +667,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player return 0 end end + inv:set_stack(from_list, 6, "realchess:rook_black_2") inv:set_stack(from_list, 8, "") check = false @@ -488,70 +677,139 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player end if check then - if dx < 0 then dx = -dx end - if dy < 0 then dy = -dy end - if dx > 1 or dy > 1 then return 0 end + if dx < 0 then + dx = -dx + end + + if dy < 0 then + dy = -dy + end + + if dx > 1 or dy > 1 then + return 0 + end end if thisMove == "white" then meta:set_int("castlingWhiteL", 0) meta:set_int("castlingWhiteR", 0) + elseif thisMove == "black" then meta:set_int("castlingBlackL", 0) meta:set_int("castlingBlackR", 0) end end - meta:set_string("playerWhite", playerWhite) - meta:set_string("playerBlack", playerBlack) - lastMove = thisMove - meta:set_string("lastMove", lastMove) - meta:set_int("lastMoveTime", minetest.get_gametime()) + local board = board_to_table(inv) + board[to_index] = board[from_index] + board[from_index] = "" + + local black_king_idx, white_king_idx = locate_kings(board) + local blackAttacked = attacked("black", black_king_idx, board) + local whiteAttacked = attacked("white", white_king_idx, board) - if lastMove == "black" then - minetest.chat_send_player(playerWhite, "["..os.date("%H:%M:%S").."] ".. - playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.") - elseif lastMove == "white" then - minetest.chat_send_player(playerBlack, "["..os.date("%H:%M:%S").."] ".. - playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.") + if blackAttacked then + if thisMove == "black" and meta:get_string("blackAttacked") == "true" then + return 0 + else + meta:set_string("blackAttacked", "true") + end + else + meta:set_string("blackAttacked", "") end - if pieceTo:sub(11,14) == "king" then - minetest.chat_send_player(playerBlack, playerName.." won the game.") - minetest.chat_send_player(playerWhite, playerName.." won the game.") - meta:set_string("winner", thisMove) + if whiteAttacked then + if thisMove == "white" and meta:get_string("whiteAttacked") == "true" then + return 0 + else + meta:set_string("whiteAttacked", "true") + end + else + meta:set_string("whiteAttacked", "") end + lastMove = thisMove + + meta:set_string("lastMove", lastMove) + meta:set_int("lastMoveTime", minetest.get_gametime()) + meta:set_string("playerWhite", playerWhite) + meta:set_string("playerBlack", playerBlack) + + local pieceTo_s = pieceTo ~= "" and pieceTo:match(":(%w+_%w+)") or "" + get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_x, to_x, from_y, to_y) + get_eaten_list(meta, pieceTo, pieceTo_s) + return 1 end +function realchess.on_move(pos, from_list, from_index) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_stack(from_list, from_index, '') + + local black_king_attacked = meta:get_string("blackAttacked") == "true" + local white_king_attacked = meta:get_string("whiteAttacked") == "true" + + local playerWhite = meta:get_string("playerWhite") + local playerBlack = meta:get_string("playerBlack") + + local moves = meta:get_string("moves") + local eaten_img = meta:get_string("eaten_img") + local lastMove = meta:get_string("lastMove") + local turnBlack = minetest.colorize("#000001", (lastMove == "white" and playerBlack ~= "") and + playerBlack .. "..." or playerBlack) + local turnWhite = minetest.colorize("#000001", (lastMove == "black" and playerWhite ~= "") and + playerWhite .. "..." or playerWhite) + local check_s = minetest.colorize("#FF0000", "\\[check\\]") + + local formspec = fs .. + "label[1.9,0.3;" .. turnBlack .. (black_king_attacked and " " .. check_s or "") .. "]" .. + "label[1.9,9.15;" .. turnWhite .. (white_king_attacked and " " .. check_s or "") .. "]" .. + "table[8.9,1.05;5.07,3.75;moves;" .. moves:sub(1,-2) .. ";1]" .. + eaten_img + + meta:set_string("formspec", formspec) + + return false +end + local function timeout_format(timeout_limit) local time_remaining = timeout_limit - minetest.get_gametime() - local minutes = math.floor(time_remaining / 60) - local seconds = time_remaining % 60 + local minutes = math.floor(time_remaining / 60) + local seconds = time_remaining % 60 + + if minutes == 0 then + return seconds .. " sec." + end - if minutes == 0 then return seconds.." sec." end - return minutes.." min. "..seconds.." sec." + return minutes .. " min. " .. seconds .. " sec." end function realchess.fields(pos, _, fields, sender) - local playerName = sender:get_player_name() - local meta = minetest.get_meta(pos) + local playerName = sender:get_player_name() + local meta = minetest.get_meta(pos) local timeout_limit = meta:get_int("lastMoveTime") + 300 - local playerWhite = meta:get_string("playerWhite") - local playerBlack = meta:get_string("playerBlack") - local lastMoveTime = meta:get_int("lastMoveTime") + local playerWhite = meta:get_string("playerWhite") + local playerBlack = meta:get_string("playerBlack") + local lastMoveTime = meta:get_int("lastMoveTime") if fields.quit then return end - -- timeout is 5 min. by default for resetting the game (non-players only) - if fields.new and (playerWhite == playerName or playerBlack == playerName) then - realchess.init(pos) - elseif fields.new and lastMoveTime ~= 0 and minetest.get_gametime() >= timeout_limit and - (playerWhite ~= playerName or playerBlack ~= playerName) then - realchess.init(pos) - else - minetest.chat_send_player(playerName, "[!] You can't reset the chessboard, a game has been started.\n".. - "If you are not a current player, try again in "..timeout_format(timeout_limit)) + -- Timeout is 5 min. by default for resetting the game (non-players only) + if fields.new then + if (playerWhite == playerName or playerBlack == playerName) then + realchess.init(pos) + + elseif lastMoveTime ~= 0 then + if minetest.get_gametime() >= timeout_limit and + (playerWhite ~= playerName or playerBlack ~= playerName) then + realchess.init(pos) + else + minetest.chat_send_player(playerName, chat_prefix .. + "You can't reset the chessboard, a game has been started. " .. + "If you aren't a current player, try again in " .. + timeout_format(timeout_limit)) + end + end end end @@ -559,21 +817,18 @@ function realchess.dig(pos, player) if not player then return false end - local meta = minetest.get_meta(pos) - local playerName = player:get_player_name() + + local meta = minetest.get_meta(pos) + local playerName = player:get_player_name() local timeout_limit = meta:get_int("lastMoveTime") + 300 - local lastMoveTime = meta:get_int("lastMoveTime") + local lastMoveTime = meta:get_int("lastMoveTime") - -- timeout is 5 min. by default for digging the chessboard (non-players only) + -- Timeout is 5 min. by default for digging the chessboard (non-players only) return (lastMoveTime == 0 and minetest.get_gametime() > timeout_limit) or - minetest.chat_send_player(playerName, "[!] You can't dig the chessboard, a game has been started.\n".. - "Reset it first if you're a current player, or dig again in "..timeout_format(timeout_limit)) -end - -function realchess.on_move(pos, from_list, from_index) - local inv = minetest.get_meta(pos):get_inventory() - inv:set_stack(from_list, from_index, '') - return false + minetest.chat_send_player(playerName, chat_prefix .. + "You can't dig the chessboard, a game has been started. " .. + "Reset it first if you're a current player, or dig it again in " .. + timeout_format(timeout_limit)) end minetest.register_node(":realchess:chessboard", { @@ -600,17 +855,17 @@ minetest.register_node(":realchess:chessboard", { local function register_piece(name, count) for _, color in pairs({"black", "white"}) do if not count then - minetest.register_craftitem(":realchess:"..name.."_"..color, { - description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper), - inventory_image = name.."_"..color..".png", + minetest.register_craftitem(":realchess:" .. name .. "_" .. color, { + description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper), + inventory_image = name .. "_" .. color .. ".png", stack_max = 1, groups = {not_in_creative_inventory=1} }) else for i = 1, count do - minetest.register_craftitem(":realchess:"..name.."_"..color.."_"..i, { - description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper), - inventory_image = name.."_"..color..".png", + minetest.register_craftitem(":realchess:" .. name .. "_" .. color .. "_" .. i, { + description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper), + inventory_image = name .. "_" .. color .. ".png", stack_max = 1, groups = {not_in_creative_inventory=1} }) @@ -626,3 +881,12 @@ register_piece("bishop", 2) register_piece("queen") register_piece("king") +-- Recipes + +minetest.register_craft({ + output = "realchess:chessboard", + recipe = { + {"dye:black", "dye:white", "dye:black"}, + {"stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood"} + } +}) diff --git a/src/cooking.lua b/src/cooking.lua index aaeae79c2fd6e73ef05079b1eea7d4f6af17c07f..8cc2d386ed73840a150f42bc0dcd9dbe1e654127 100644 --- a/src/cooking.lua +++ b/src/cooking.lua @@ -198,3 +198,39 @@ xdecor.register("cauldron_soup", { end }) +-- Craft items + +minetest.register_craftitem("xdecor:bowl", { + description = "Bowl", + inventory_image = "xdecor_bowl.png", + wield_image = "xdecor_bowl.png", + groups = {food_bowl = 1, flammable = 2}, +}) + +minetest.register_craftitem("xdecor:bowl_soup", { + description = "Bowl of soup", + inventory_image = "xdecor_bowl_soup.png", + wield_image = "xdecor_bowl_soup.png", + groups = {not_in_creative_inventory=1}, + stack_max = 1, + on_use = minetest.item_eat(30, "xdecor:bowl") +}) + +-- Recipes + +minetest.register_craft({ + output = "xdecor:bowl 3", + recipe = { + {"group:wood", "", "group:wood"}, + {"", "group:wood", ""} + } +}) + +minetest.register_craft({ + output = "xdecor:cauldron_empty", + recipe = { + {"default:iron_lump", "", "default:iron_lump"}, + {"default:iron_lump", "", "default:iron_lump"}, + {"default:iron_lump", "default:iron_lump", "default:iron_lump"} + } +}) diff --git a/src/enchanting.lua b/src/enchanting.lua index 409e1786aa2cb1cfadf99c8635084601d4f0896c..e3323841393b6d8f1e7f90dc2fbe557cd4654e6e 100644 --- a/src/enchanting.lua +++ b/src/enchanting.lua @@ -9,9 +9,6 @@ local enchanting = { uses = 1.2, -- Durability times = 0.1, -- Efficiency damages = 1, -- Sharpness - strength = 1.2, -- Armor strength (3d_armor only) - speed = 0.2, -- Player speed (3d_armor only) - jump = 0.2 -- Player jumping (3d_armor only) } local function cap(S) return S:gsub("^%l", string.upper) end @@ -39,8 +36,6 @@ function enchanting:get_tooltip(enchant, orig_caps, fleshy) durable = {"#00baff", " (+"..bonus.durable.."%)"}, fast = {"#74ff49", " (+"..bonus.efficiency.."%)"}, sharp = {"#ffff00", " (+"..bonus.damages.."%)"}, - strong = {"#ff3d3d", ""}, - speed = {"#fd5eff", ""} } return minetest.colorize and minetest.colorize(specs[enchant][1], "\n"..cap(enchant)..specs[enchant][2]) or @@ -50,10 +45,7 @@ end local enchant_buttons = { [[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency] image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]], - "image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]", "image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]", - [[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength] - image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]] } function enchanting.formspec(pos, num) @@ -71,9 +63,7 @@ function enchanting.formspec(pos, num) image[2,2.9;1,1;mese_layout.png] tooltip[sharp;Your weapon inflicts more damages] tooltip[durable;Your tool last longer] - tooltip[fast;Your tool digs faster] - tooltip[strong;Your armor is more resistant] - tooltip[speed;Your speed is increased] ]] + tooltip[fast;Your tool digs faster] ]] ..default.gui_slots..default.get_hotbar_bg(0.5,4.5) formspec = formspec..(enchant_buttons[num] or "") @@ -85,8 +75,7 @@ function enchanting.on_put(pos, listname, _, stack) local stackname = stack:get_name() local tool_groups = { "axe, pick, shovel", - "chestplate, leggings, helmet", - "sword", "boots" + "sword", } for idx, tools in pairs(tool_groups) do @@ -155,7 +144,7 @@ function enchanting.construct(pos) minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open") local timer = minetest.get_node_timer(pos) - timer:start(5.0) + timer:start(0.5) end function enchanting.destruct(pos) @@ -190,7 +179,8 @@ function enchanting.timer(pos) velocity = {x=x, y=2-y, z=z}, acceleration = {x=0, y=-2.2, z=0}, expirationtime = 1, - size = 2, + size = 1.5, + glow = 5, texture = "xdecor_glyph"..random(1,18)..".png" }) end @@ -203,6 +193,7 @@ xdecor.register("enchantment_table", { "xdecor_enchantment_side.png", "xdecor_enchantment_side.png", "xdecor_enchantment_side.png", "xdecor_enchantment_side.png"}, groups = {cracky=1, level=1}, + light_source = 6, sounds = default.node_sound_stone_defaults(), on_rotate = screwdriver.rotate_simple, can_dig = enchanting.dig, @@ -273,32 +264,6 @@ function enchanting:register_tools(mod, def) } }) end - - if mod == "3d_armor" then - local original_armor_groups = original_tool.groups - local armorcaps = {} - armorcaps.not_in_creative_inventory = 1 - - for armor_group, value in pairs(original_armor_groups) do - if enchant == "strong" then - armorcaps[armor_group] = ceil(value * enchanting.strength) - elseif enchant == "speed" then - armorcaps[armor_group] = value - armorcaps.physics_speed = enchanting.speed - armorcaps.physics_jump = enchanting.jump - end - end - - minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, { - description = "Enchanted "..cap(material).." "..cap(tool).. - self:get_tooltip(enchant), - inventory_image = original_tool.inventory_image, - texture = "3d_armor_"..tool.."_"..material, - wield_image = original_tool.wield_image, - groups = armorcaps, - wear = 0 - }) - end end end end @@ -314,13 +279,13 @@ enchanting:register_tools("default", { } }) -enchanting:register_tools("3d_armor", { - materials = "steel, bronze, gold, diamond", - tools = { - boots = {enchants = "strong, speed"}, - chestplate = {enchants = "strong"}, - helmet = {enchants = "strong"}, - leggings = {enchants = "strong"} +-- Recipes +--[[ +minetest.register_craft({ + output = "xdecor:enchantment_table", + recipe = { + {"", "default:book", ""}, + {"default:diamond", "default:obsidian", "default:diamond"}, + {"default:obsidian", "default:obsidian", "default:obsidian"} } -}) - +})]] diff --git a/src/hive.lua b/src/hive.lua index e453259c3efa16119843840c5a86c9af48ae9382..a162d4266d5c10f09330c72fbe271565419ef21c 100644 --- a/src/hive.lua +++ b/src/hive.lua @@ -10,7 +10,9 @@ function hive.construct(pos) image[6,0;1,1;hive_bee.png] image[5,0;1,1;hive_layout.png] list[context;honey;5,0;1,1;] - list[current_player;main;0,1.35;8,4;] ]] + list[current_player;main;0,1.35;8,4;] + listring[current_player;main] + listring[context;honey] ]] ..xbg..default.get_hotbar_bg(0,1.35) meta:set_string("formspec", formspec) @@ -73,3 +75,23 @@ xdecor.register("hive", { end }) +-- Craft items + +minetest.register_craftitem("xdecor:honey", { + description = "Honey", + inventory_image = "xdecor_honey.png", + wield_image = "xdecor_honey.png", + groups = {food_honey = 1, food_sugar = 1, flammable = 2, not_in_creative_inventory=1}, + on_use = minetest.item_eat(2) +}) + +-- Recipes + +minetest.register_craft({ + output = "xdecor:hive", + recipe = { + {"group:stick", "group:stick", "group:stick"}, + {"default:paper", "default:paper", "default:paper"}, + {"group:stick", "group:stick", "group:stick"} + } +}) diff --git a/src/itemframe.lua b/src/itemframe.lua index 02d83d6fe7992a4bf104ce933f4bf5ec6871939b..8dd81145a3418ca7f5a4502ff18935ccf396bdfd 100644 --- a/src/itemframe.lua +++ b/src/itemframe.lua @@ -69,9 +69,11 @@ end function itemframe.rightclick(pos, node, clicker, itemstack) local meta = minetest.get_meta(pos) - local player = clicker:get_player_name() + local player_name = clicker:get_player_name() local owner = meta:get_string("owner") - if player ~= owner or not itemstack then + local admin = minetest.check_player_privs(player_name, "protection_bypass") + + if not admin and (player_name ~= owner or not itemstack) then return itemstack end @@ -85,19 +87,22 @@ end function itemframe.punch(pos, node, puncher) local meta = minetest.get_meta(pos) - local player = puncher:get_player_name() + local player_name = puncher:get_player_name() local owner = meta:get_string("owner") + local admin = minetest.check_player_privs(player_name, "protection_bypass") - if player ~= owner then return end + if not admin and player_name ~= owner then return end drop_item(pos, node) end function itemframe.dig(pos, player) + if not player then return end local meta = minetest.get_meta(pos) - local pname = player and player:get_player_name() + local player_name = player and player:get_player_name() local owner = meta:get_string("owner") + local admin = minetest.check_player_privs(player_name, "protection_bypass") - return pname == owner + return admin or player_name == owner end xdecor.register("itemframe", { @@ -154,3 +159,13 @@ minetest.register_entity("xdecor:f_item", { end }) +-- Recipes +--[[ +minetest.register_craft({ + output = "xdecor:itemframe", + recipe = { + {"group:stick", "group:stick", "group:stick"}, + {"group:stick", "default:paper", "group:stick"}, + {"group:stick", "group:stick", "group:stick"} + } +})]] diff --git a/src/mailbox.lua b/src/mailbox.lua index 7f27af0d28c51c4ce75597dbc46e4bc608e2455a..5c2dcd291df015ab50c0f28f3fbda65ec4ae148d 100644 --- a/src/mailbox.lua +++ b/src/mailbox.lua @@ -161,3 +161,14 @@ xdecor.register("mailbox", { allow_metadata_inventory_put = mailbox.put, after_place_node = mailbox.after_place_node }) + +-- Recipes + +minetest.register_craft({ + output = "xdecor:mailbox", + recipe = { + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"dye:red", "default:paper", "dye:red"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} + } +}) \ No newline at end of file diff --git a/src/mechanisms.lua b/src/mechanisms.lua index 258bce29b424de95e381c2bec5917a0d5ebcb4de..d505b966bfdc7a4ecec5265d9ea4c8aacd8acb85 100644 --- a/src/mechanisms.lua +++ b/src/mechanisms.lua @@ -6,6 +6,7 @@ local plate = {} screwdriver = screwdriver or {} local function door_toggle(pos_actuator, pos_door, player) + local player_name = player:get_player_name() local actuator = minetest.get_node(pos_actuator) local door = doors.get(pos_door) @@ -20,7 +21,9 @@ local function door_toggle(pos_actuator, pos_door, player) minetest.set_node(pos_actuator, {name=actuator.name, param2=actuator.param2}) end - door:close(player) + -- Re-get player object (or nil) because 'player' could + -- be an invalid object at this time (player left) + door:close(minetest.get_player_by_name(player_name)) end) end @@ -115,3 +118,24 @@ xdecor.register("lever_on", { drop = "xdecor:lever_off" }) +-- Recipes + +minetest.register_craft({ + output = "xdecor:pressure_stone_off", + type = "shapeless", + recipe = {"group:stone", "group:stone"} +}) + +minetest.register_craft({ + output = "xdecor:pressure_wood_off", + type = "shapeless", + recipe = {"group:wood", "group:wood"} +}) + +minetest.register_craft({ + output = "xdecor:lever_off", + recipe = { + {"group:stick"}, + {"group:stone"} + } +}) \ No newline at end of file diff --git a/src/nodes.lua b/src/nodes.lua index f56bf500e63e9108cb2a9fe83aac68851b866b3c..72600aea34d001b7b40c901089729376b5a2c9f2 100644 --- a/src/nodes.lua +++ b/src/nodes.lua @@ -149,17 +149,39 @@ xdecor.register("chair", { return itemstack end }) +--[[ +xdecor.register("cobweb", { + description = "Cobweb", + drawtype = "plantlike", + tiles = {"xdecor_cobweb.png"}, + inventory_image = "xdecor_cobweb.png", + liquid_viscosity = 8, + liquidtype = "source", + liquid_alternative_flowing = "xdecor:cobweb", + liquid_alternative_source = "xdecor:cobweb", + liquid_renewable = false, + liquid_range = 0, + walkable = false, + selection_box = {type = "regular"}, + groups = {snappy=3, liquid=3, flammable=3}, + sounds = default.node_sound_leaves_defaults() +}) +]] +local curtain_colors = { + "red", +} -for _, c in pairs({"red"}) do -- Add more curtains colors simply here +for _, c in pairs(curtain_colors) do xdecor.register("curtain_"..c, { description = c:gsub("^%l", string.upper).." Curtain", walkable = false, - tiles = {"wool_white.png^[colorize:"..c..":170"}, + tiles = {"wool_white.png"}, + color = c, inventory_image = "wool_white.png^[colorize:"..c.. ":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126", wield_image = "wool_white.png^[colorize:"..c..":170", drawtype = "signlike", - paramtype2 = "wallmounted", + paramtype2 = "colorwallmounted", groups = {dig_immediate=3, flammable=3}, selection_box = {type="wallmounted"}, on_rightclick = function(pos, node, _, itemstack) @@ -169,10 +191,10 @@ for _, c in pairs({"red"}) do -- Add more curtains colors simply here }) xdecor.register("curtain_open_"..c, { - tiles = {"wool_white.png^[colorize:"..c.. - ":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"}, + tiles = {"wool_white.png^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"}, + color = c, drawtype = "signlike", - paramtype2 = "wallmounted", + paramtype2 = "colorwallmounted", walkable = false, groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1}, selection_box = {type="wallmounted"}, @@ -415,7 +437,7 @@ register_hard_node("moonbrick", "Moon Brick") register_hard_node("stone_tile", "Stone Tile") register_hard_node("stone_rune", "Runestone") register_hard_node("packed_ice", "Packed Ice", { - groups = {cracky=1, puts_out_fire=1}, + groups = {cracky=1, puts_out_fire=1, slippery=3}, sounds = default.node_sound_glass_defaults() }) register_hard_node("wood_tile", "Wooden Tile", { diff --git a/src/recipes.lua b/src/recipes.lua index 18923e1505689bd0d2f401bdd9cd3aeab0f89734..79ca17867102189cea84342a4f296f42f4c04a6c 100644 --- a/src/recipes.lua +++ b/src/recipes.lua @@ -16,14 +16,6 @@ minetest.register_craft({ } }) -minetest.register_craft({ - output = "xdecor:bowl 3", - recipe = { - {"group:wood", "", "group:wood"}, - {"", "group:wood", ""} - } -}) - minetest.register_craft({ output = "xdecor:candle", recipe = { @@ -54,23 +46,6 @@ minetest.register_craft({ } }) -minetest.register_craft({ - output = "xdecor:cauldron_empty", - recipe = { - {"default:iron_lump", "", "default:iron_lump"}, - {"default:iron_lump", "", "default:iron_lump"}, - {"default:iron_lump", "default:iron_lump", "default:iron_lump"} - } -}) - -minetest.register_craft({ - output = "realchess:chessboard", - recipe = { - {"dye:black", "dye:white", "dye:black"}, - {"stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood"} - } -}) - minetest.register_craft({ output = "xdecor:chair", recipe = { @@ -172,15 +147,6 @@ minetest.register_craft({ } }) -minetest.register_craft({ - output = "xdecor:hive", - recipe = { - {"group:stick", "group:stick", "group:stick"}, - {"default:paper", "default:paper", "default:paper"}, - {"group:stick", "group:stick", "group:stick"} - } -}) - minetest.register_craft({ output = "xdecor:iron_lightbox", recipe = { @@ -207,23 +173,6 @@ minetest.register_craft({ } }) -minetest.register_craft({ - output = "xdecor:lever_off", - recipe = { - {"group:stick"}, - {"group:stone"} - } -}) - -minetest.register_craft({ - output = "xdecor:mailbox", - recipe = { - {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, - {"dye:red", "default:paper", "dye:red"}, - {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} - } -}) - minetest.register_craft({ output = "xdecor:moonbrick", recipe = { @@ -256,27 +205,6 @@ minetest.register_craft({ } }) ---minetest.register_craft({ --- output = "xdecor:pressure_stone_off", --- type = "shapeless", --- recipe = {"group:stone", "group:stone"} ---}) - ---minetest.register_craft({ --- output = "xdecor:pressure_wood_off", --- type = "shapeless", --- recipe = {"group:wood", "group:wood"} ---}) - -minetest.register_craft({ - output = "xdecor:rope", - recipe = { - {"farming:string"}, - {"farming:string"}, - {"farming:string"} - } -}) - minetest.register_craft({ output = "xdecor:stone_tile 2", recipe = { diff --git a/src/rope.lua b/src/rope.lua index 1627fd8133982522421a36460bb1f758b00b645c..b6d945291e66dd59087e82658ce048a272c5f2e8 100644 --- a/src/rope.lua +++ b/src/rope.lua @@ -55,3 +55,14 @@ xdecor.register("rope", { end end }) + +-- Recipes + +minetest.register_craft({ + output = "xdecor:rope", + recipe = { + {"farming:string"}, + {"farming:string"}, + {"farming:string"} + } +}) \ No newline at end of file diff --git a/src/workbench.lua b/src/workbench.lua index fd953d3a6faf931b58a920f74a9508cbed04255a..b2a1fb5d910df4ef5f7da4191f97667dce2bee29 100644 --- a/src/workbench.lua +++ b/src/workbench.lua @@ -8,23 +8,7 @@ local registered_nodes = minetest.registered_nodes -- Only the regular, solid blocks without metas or explosivity can be cut local nodes = {} for node, def in pairs(registered_nodes) do - if (def.drawtype == "normal" or def.drawtype:sub(1,5) == "glass") and - (def.groups.cracky or def.groups.choppy) and - not def.on_construct and - not def.after_place_node and - not def.on_rightclick and - not def.on_blast and - not def.allow_metadata_inventory_take and - not (def.groups.not_in_creative_inventory == 1) and - not (def.groups.not_cuttable == 1) and - --not def.groups.wool and - (def.tiles and type(def.tiles[1]) == "string" and not - def.tiles[1]:find("default_mineral")) and - not def.mesecons and - def.description and - def.description ~= "" and - def.light_source == 0 - then + if xdecor.stairs_valid_def(def) then nodes[#nodes+1] = node end end @@ -86,6 +70,7 @@ function workbench:get_output(inv, input, name) item = nbox[3] and item or "stairs:"..nbox[1].."_"..name:match(":(.*)") output[#output+1] = item.." "..count end + inv:set_list("forms", output) end @@ -150,9 +135,11 @@ end function workbench.fields(pos, _, fields) if fields.quit then return end local meta = minetest.get_meta(pos) - workbench:set_formspec(meta, fields.back and 1 or - fields.craft and 2 or - fields.storage and 3) + local id = fields.back and 1 or + fields.craft and 2 or + fields.storage and 3 + if not id then return end + workbench:set_formspec(meta, id) end function workbench.dig(pos) @@ -215,7 +202,7 @@ function workbench.on_take(pos, listname, index, stack, player) local stackname = stack:get_name() if listname == "input" then - if stackname == inputname then + if stackname == inputname and registered_nodes[inputname.."_cube"] then workbench:get_output(inv, input, stackname) else inv:set_list("forms", {}) @@ -301,3 +288,22 @@ for i=1, #nodes do end end end + +-- Craft items + +minetest.register_tool("xdecor:hammer", { + description = "Hammer", + inventory_image = "xdecor_hammer.png", + wield_image = "xdecor_hammer.png", + on_use = function() do return end end +}) + +-- Recipes +--[[ +minetest.register_craft({ + output = "xdecor:hammer", + recipe = { + {"default:steel_ingot", "group:stick", "default:steel_ingot"}, + {"", "group:stick", ""} + } +})]] diff --git a/textures/bg_btn.png b/textures/bg_btn.png index 990a788415948c7558847c102e4de262ff256c17..5815572042d0dd1c9b83bb05d05c796129705210 100644 Binary files a/textures/bg_btn.png and b/textures/bg_btn.png differ diff --git a/textures/bishop_black.png b/textures/bishop_black.png index b9d0670f9754bfa39060a363bc41a4cb8c3743b8..388a622e812243d5c10b877cde9eb4f9084f474b 100644 Binary files a/textures/bishop_black.png and b/textures/bishop_black.png differ diff --git a/textures/bishop_white.png b/textures/bishop_white.png index c474e7edcfcf288d1a2f0e2dfc10d71f0ef8c420..2819a58679cc84cdf41f47389336dea07431bd8e 100644 Binary files a/textures/bishop_white.png and b/textures/bishop_white.png differ diff --git a/textures/chess_bg.png 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